Player Matchup

Medusa
Medusa
Breaksmoke
Medusa
Level 156
God Stats
4W - 2L
1,772 SR
Queue Stats
240W - 238L
1,626 Elo+
Solo
Awilix
Awilix
SnnS974
Awilix
Level 123
God Stats
1W - 1L
1,744 SR
Queue Stats
71W - 61L
1,623 Elo+
Solo
Kuzenbo
Kuzenbo
Yionos
Kuzenbo
Level 101
God Stats
0W - 2L
1,740 SR
Queue Stats
67W - 74L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
Zero757
Gilgamesh
Level 153
God Stats
6W - 8L
1,613 SR
Queue Stats
236W - 259L
1,597 Elo+
Solo
Merlin
Merlin
theo1497
Merlin
Level 107
God Stats
1W - 1L
1,492 SR
Queue Stats
19W - 27L
1,618 Elo+
Party 2
Team Averages
Level 128
1,672 SR
1,609 Elo+

VS

Team Averages
Level 128
1,483 SR
1,510 Elo+
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SetsunaRay
Cernunnos
Level 104
God Stats
6W - 7L
1,415 SR
Queue Stats
64W - 58L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Breaksmoke
Medusa
17
7 / 5 / 1
9,658
805
13,043
15,101
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
SnnS974
Awilix
14
1 / 6 / 4
8,162
680
6,611
13,368
4,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Yionos
Kuzenbo
15
2 / 2 / 6
8,654
721
9,567
16,981
20,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Zero757
Gilgamesh
14
0 / 3 / 1
7,517
626
5,040
16,929
12,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
theo1497
Merlin
14
2 / 8 / 3
8,369
697
7,106
12,893
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
13 / 1 / 6
10,804
900
20,710
14,351
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
 
Thoth
17
8 / 4 / 9
9,907
826
22,246
11,609
3,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
 
Nu Wa
16
1 / 2 / 6
8,992
749
8,458
5,762
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
 
Nox
15
2 / 4 / 12
8,575
715
6,770
8,712
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
SetsunaRay
Cernunnos
15
0 / 1 / 8
8,182
682
6,472
8,347
2,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
12
Kills
24
24
Deaths
12
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
13
1
6
16
W
Thoth
 
Thoth
8
4
9
3.13
W
Nu Wa
 
Nu Wa
1
2
6
2
W
Nox
 
Nox
2
4
12
2
L
Medusa
Breaksmoke
Medusa
7
5
1
1.5
W
Cernunnos
SetsunaRay
Cernunnos
0
1
8
4
L
Awilix
SnnS974
Awilix
1
6
4
0.5
L
Kuzenbo
Yionos
Kuzenbo
2
2
6
2.5
L
Gilgamesh
Zero757
Gilgamesh
0
3
1
0.17
L
Merlin
theo1497
Merlin
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,367
Damage
64,656
75,272
Taken
48,781
47,132
Mitigated
16,500
8,144
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
20,710
5,724
0
4,184
14,351
5,714
0
3,590
10,761
0
44,923
W
Thoth
 
Thoth
22,246
451
0
1,069
11,609
3,825
0
6,110
5,499
48,706
0
W
Nu Wa
 
Nu Wa
8,458
1,370
0
1,702
5,762
1,515
2,054
1,204
4,558
38,786
0
W
Nox
 
Nox
6,770
245
0
262
8,712
2,880
0
2,800
5,912
18,235
0
L
Medusa
Breaksmoke
Medusa
13,043
3,854
0
2,546
15,101
5,503
0
10,049
4,746
0
45,638
W
Cernunnos
SetsunaRay
Cernunnos
6,472
2,478
0
1,480
8,347
2,566
413
2,969
5,378
0
30,464
L
Awilix
SnnS974
Awilix
6,611
1,598
0
474
13,368
4,079
381
4,416
8,854
0
24,683
L
Kuzenbo
Yionos
Kuzenbo
9,567
3,343
0
2,823
16,981
20,926
476
7,957
8,818
19,375
0
L
Gilgamesh
Zero757
Gilgamesh
5,040
1,037
0
703
16,929
12,686
455
8,253
8,424
0
23,260
L
Merlin
theo1497
Merlin
7,106
324
0
1,598
12,893
3,938
194
5,757
6,956
25,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
46,460
196
Minions Killed
269
0
Camps Cleared
0
1,215,456
Distance Traveled
1,228,898
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,804
900
60
5
0
259,358
4
W
Thoth
9,907
826
60
5
0
260,925
0
W
Nu Wa
8,992
749
83
7
0
228,847
2
W
Nox
8,575
715
22
2
0
258,949
5
L
Medusa
9,658
805
77
6
0
245,478
3
W
Cernunnos
8,182
682
44
4
0
220,819
1
L
Awilix
8,162
680
38
3
0
243,117
4
L
Kuzenbo
8,654
721
16
1
0
249,362
3
L
Gilgamesh
7,517
626
30
3
0
265,416
4
L
Merlin
8,369
697
35
3
0
212,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role