Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Dylan91
Sobek
Level 122
God Stats
7W - 10L
1,934 SR
Queue Stats
508W - 526L
1,619 Elo+
Solo
Rama
Rama
Maywood
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Obzie
Ah Muzen Cab
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,506 Elo+
Party 1
Merlin
Merlin
Ymir
Merlin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,642 Elo+
Party 1
Team Averages
Level 144
1,587 SR
1,553 Elo+

VS

Team Averages
Level 146
1,473 SR
1,541 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DaToastIsHere
Ne Zha
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 153L
1,591 Elo+
Solo
Danzaburou
Danzaburou
Wasgij
Danzaburou
Level 160
God Stats
7W - 7L
1,509 SR
Queue Stats
307W - 324L
1,482 Elo+
Solo
Set
Set
habitq
Set
Level 156
God Stats
3W - 2L
1,357 SR
Queue Stats
89W - 71L
1,592 Elo+
Solo
Bellona
Bellona
xGuTSxTHaNaToSx
Bellona
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 125L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
6 / 4 / 7
8,496
944
8,373
11,543
8,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
Dylan91
Sobek
13
0 / 5 / 8
7,416
824
4,836
14,007
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Maywood
Rama
14
3 / 3 / 10
7,843
871
6,723
9,982
3,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Obzie
Ah Muzen Cab
11
2 / 6 / 5
6,914
768
7,841
9,897
3,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Ymir
Merlin
14
3 / 3 / 7
8,133
904
10,453
8,934
3,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 2 / 10
9,283
1,031
11,366
6,153
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 12
8,575
953
9,493
10,515
5,577
Danzaburou
Wasgij
Danzaburou
15
6 / 2 / 10
8,709
968
12,456
8,521
3,640
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Set
habitq
Set
13
2 / 4 / 9
8,019
891
5,733
10,857
7,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 15
8,618
958
9,139
12,498
14,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
14
Kills
21
21
Deaths
14
37
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
6
4
7
2.38
W
Merlin
 
Merlin
7
2
10
6
W
4
4
12
2.5
L
Sobek
Dylan91
Sobek
0
5
8
0.8
L
Rama
Maywood
Rama
3
3
10
2.67
L
Ah Muzen Cab
Obzie
Ah Muzen Cab
2
6
5
0.75
W
Danzaburou
Wasgij
Danzaburou
6
2
10
5.5
L
Merlin
Ymir
Merlin
3
3
7
2.17
W
Set
habitq
Set
2
4
9
1.63
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,226
Damage
48,187
54,363
Taken
48,544
37,727
Mitigated
34,137
15,999
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
8,373
1,423
1,103
3,886
11,543
8,653
0
4,292
7,251
0
9,976
W
Merlin
 
Merlin
11,366
793
2,193
764
6,153
2,550
1,600
2,227
3,926
26,263
0
W
9,493
1,870
432
2,078
10,515
5,577
783
3,284
7,231
0
22,200
L
Sobek
Dylan91
Sobek
4,836
224
602
2,088
14,007
17,740
192
2,104
11,903
8,082
0
L
Rama
Maywood
Rama
6,723
5,868
135
2,932
9,982
3,728
1,374
1,822
8,160
0
14,601
L
Ah Muzen Cab
Obzie
Ah Muzen Cab
7,841
2,912
509
2,457
9,897
3,723
259
1,516
8,381
0
14,731
W
Danzaburou
Wasgij
Danzaburou
12,456
5,019
1,084
1,569
8,521
3,640
1,480
3,936
4,585
0
20,653
L
Merlin
Ymir
Merlin
10,453
320
904
1,383
8,934
3,883
0
1,632
7,302
30,482
0
W
Set
habitq
Set
5,733
2,154
1,118
2,268
10,857
7,631
636
2,380
8,477
0
10,348
W
9,139
1,934
1,715
1,696
12,498
14,739
560
3,462
9,036
0
15,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
43,204
91
Minions Killed
105
0
Camps Cleared
0
744,383
Distance Traveled
820,999
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,496
944
3
0
0
163,960
0
W
Merlin
9,283
1,031
32
4
0
170,260
0
W
Ne Zha
8,575
953
33
4
0
160,043
2
L
Sobek
7,416
824
15
2
0
155,814
0
L
Rama
7,843
871
20
2
0
150,452
1
L
Ah Muzen Cab
6,914
768
7
1
0
128,629
1
W
Danzaburou
8,709
968
16
2
0
157,790
0
L
Merlin
8,133
904
46
5
0
145,528
0
W
Set
8,019
891
7
1
0
156,717
3
W
Bellona
8,618
958
17
2
0
176,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role