Player Matchup

Loki
Loki
Gutsisachad
Loki
Level 101
God Stats
2W - 0L
1,754 SR
Queue Stats
79W - 102L
1,474 Elo+
Party 2
Bacchus
Bacchus
Juutalaisuuni
Bacchus
Level 68
God Stats
4W - 2L
1,631 SR
Queue Stats
14W - 12L
1,442 Elo+
Party 2
Agni
Agni
KaazIV
Agni
Level 43
God Stats
6W - 1L
1,500 SR
Queue Stats
170W - 152L
1,461 Elo+
Party 3
Bakasura
Bakasura
RealFreak
Bakasura
Level 73
God Stats
43W - 11L
1,751 SR
Queue Stats
254W - 217L
1,563 Elo+
Party 3
Bellona
Bellona
SaltManWasTaken
Bellona
Level 83
God Stats
5W - 3L
1,296 SR
Queue Stats
349W - 303L
1,507 Elo+
Party 3
Team Averages
Level 74
1,586 SR
1,489 Elo+

VS

Team Averages
Level 89
1,601 SR
1,252 Elo+
Hachiman
Hachiman
Erxyz
Hachiman
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,157 Elo+
Party 1
Xing Tian
Xing Tian
ImDaveyHD
Xing Tian
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 1
Fenrir
Fenrir
Khaisu
Fenrir
Level 9
God Stats
0W - 1L
1,825 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 1
Persephone
Persephone
LittleDemon04
Persephone
Level 86
God Stats
2W - 2L
1,681 SR
Queue Stats
10W - 10L
1,482 Elo+
Solo
Da Ji
Da Ji
wrxth
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
9,788
576
4,080
12,087
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
15
4 / 3 / 8
9,266
545
6,524
11,813
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
KaazIV
Agni
15
4 / 2 / 5
9,304
547
7,852
7,440
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
RealFreak
Bakasura
16
12 / 1 / 7
10,445
614
11,381
16,472
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 12
11,651
685
19,418
14,787
19,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Erxyz
Hachiman
13
2 / 6 / 3
8,245
485
8,002
13,253
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ImDaveyHD
Xing Tian
10
1 / 5 / 6
6,936
408
4,480
16,030
13,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Khaisu
Fenrir
10
1 / 6 / 0
6,663
392
1,828
10,008
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
LittleDemon04
Persephone
13
4 / 7 / 3
9,159
539
12,408
11,128
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
wrxth
Da Ji
10
2 / 8 / 3
7,795
459
4,902
13,993
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
32
Kills
10
10
Deaths
32
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Erxyz
Hachiman
2
6
3
0.58
W
3
3
6
2
L
Xing Tian
ImDaveyHD
Xing Tian
1
5
6
0.8
W
Bacchus
4
3
8
2.67
W
Agni
KaazIV
Agni
4
2
5
3.25
L
Fenrir
Khaisu
Fenrir
1
6
0
0.17
L
Persephone
LittleDemon04
Persephone
4
7
3
0.79
W
Bakasura
RealFreak
Bakasura
12
1
7
15.5
W
9
1
12
15
L
Da Ji
wrxth
Da Ji
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,255
Damage
31,620
62,599
Taken
64,412
41,928
Mitigated
31,979
17,946
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Erxyz
Hachiman
8,002
4,729
0
3,468
13,253
4,193
5,035
2,340
10,554
0
59,696
W
4,080
1,246
0
1,929
12,087
7,097
1,102
2,123
9,906
0
57,783
L
Xing Tian
ImDaveyHD
Xing Tian
4,480
604
0
290
16,030
13,724
486
3,138
12,329
12,387
0
W
Bacchus
6,524
887
0
4,698
11,813
7,367
252
2,191
9,622
47,058
0
W
Agni
KaazIV
Agni
7,852
402
0
500
7,440
2,317
0
3,118
4,322
51,357
0
L
Fenrir
Khaisu
Fenrir
1,828
400
0
769
10,008
6,422
0
1,012
8,851
2,275
15,066
L
Persephone
LittleDemon04
Persephone
12,408
169
0
983
11,128
3,211
364
3,462
6,959
52,502
0
W
Bakasura
RealFreak
Bakasura
11,381
9,255
0
4,629
16,472
6,032
0
5,609
10,830
0
54,663
W
19,418
7,314
0
6,190
14,787
19,115
2,170
4,323
10,316
0
93,030
L
Da Ji
wrxth
Da Ji
4,902
967
0
2,185
13,993
4,429
0
3,297
10,149
0
25,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
38,798
556
Minions Killed
298
0
Camps Cleared
0
1,722,838
Distance Traveled
1,493,080
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,245
485
105
6
0
295,817
6
W
Loki
9,788
576
93
5
0
323,583
0
L
Xing Tian
6,936
408
13
1
0
303,925
2
W
Bacchus
9,266
545
82
5
0
289,812
2
W
Agni
9,304
547
92
5
0
330,520
5
L
Fenrir
6,663
392
31
2
0
304,223
2
L
Persephone
9,159
539
96
6
0
285,185
3
W
Bakasura
10,445
614
120
7
0
422,519
1
W
Bellona
11,651
685
169
10
0
356,404
1
L
Da Ji
7,795
459
53
3
0
303,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role