Player Matchup

Jormungandr
Jormungandr
Cispin
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,570 Elo+
Solo
Ullr
Ullr
Grizzly
Ullr
Level 157
God Stats
2W - 2L
1,700 SR
Queue Stats
38W - 24L
1,747 Elo+
Party 1
Scylla
Scylla
IIIIIADAYIIIII
Scylla
Level 88
God Stats
4W - 2L
1,530 SR
Queue Stats
142W - 129L
1,670 Elo+
Solo
Cliodhna
Cliodhna
KekChan
Cliodhna
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 102L
1,578 Elo+
Party 1
Tyr
Tyr
UrbanBooster
Tyr
Level 157
God Stats
2W - 1L
1,512 SR
Queue Stats
64W - 61L
1,604 Elo+
Solo
Team Averages
Level 127
1,549 SR
1,634 Elo+

VS

Team Averages
Level 125
1,518 SR
1,482 Elo+
Ganesha
Ganesha
Itxaso824
Ganesha
Level 159
God Stats
1W - 3L
1,298 SR
Queue Stats
122W - 121L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
LeonKillerr
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,275 Elo+
Solo
Merlin
Merlin
Mezram
Merlin
Level 126
God Stats
19W - 14L
1,544 SR
Queue Stats
84W - 58L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
Tripty
Baron Samedi
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
384W - 397L
1,616 Elo+
Solo
Bastet
Bastet
Unaitxu53
Bastet
Level 149
God Stats
6W - 2L
1,746 SR
Queue Stats
52W - 52L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cispin
Jormungandr
18
8 / 2 / 7
11,782
736
19,608
22,695
32,257
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
Grizzly
Ullr
18
1 / 3 / 10
10,846
678
10,822
15,929
6,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 9
10,225
639
8,257
11,191
3,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
KekChan
Cliodhna
18
6 / 7 / 7
11,611
726
14,275
16,523
7,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 10 / 13
10,334
646
14,025
23,123
29,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Itxaso824
Ganesha
18
0 / 5 / 21
12,459
779
5,593
24,576
31,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
LeonKillerr
Danzaburou
19
6 / 7 / 8
11,756
735
13,032
17,600
8,094
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Mezram
Merlin
19
6 / 2 / 11
12,089
756
15,819
10,841
5,063
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Tripty
Baron Samedi
19
6 / 2 / 13
13,231
827
15,834
18,638
16,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Unaitxu53
Bastet
20
9 / 3 / 14
13,185
824
27,406
16,306
8,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
94
19
Kills
27
27
Deaths
19
46
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cispin
Jormungandr
8
2
7
5.75
L
Ullr
Grizzly
Ullr
1
3
10
2
L
1
5
9
1.1
W
Ganesha
Itxaso824
Ganesha
0
5
21
2.1
L
Cliodhna
KekChan
Cliodhna
6
7
7
1.36
W
Danzaburou
LeonKillerr
Danzaburou
6
7
8
1.43
W
Merlin
Mezram
Merlin
6
2
11
5.75
W
Baron Samedi
Tripty
Baron Samedi
6
2
13
6.25
W
Bastet
Unaitxu53
Bastet
9
3
14
5.33
L
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,987
Damage
77,684
89,461
Taken
87,961
80,218
Mitigated
69,069
10,128
Healing
33,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cispin
Jormungandr
19,608
4,290
192
4,665
22,695
32,257
0
7,969
14,726
42,469
0
L
Ullr
Grizzly
Ullr
10,822
2,309
0
516
15,929
6,971
0
4,946
10,983
0
43,222
L
8,257
726
0
225
11,191
3,832
0
5,094
6,097
37,463
0
W
Ganesha
Itxaso824
Ganesha
5,593
650
0
3,752
24,576
31,245
970
8,432
16,144
26,917
0
L
Cliodhna
KekChan
Cliodhna
14,275
1,446
0
2,199
16,523
7,444
0
6,747
9,776
0
36,927
W
Danzaburou
LeonKillerr
Danzaburou
13,032
6,921
0
2,733
17,600
8,094
3,381
4,848
12,752
0
34,861
W
Merlin
Mezram
Merlin
15,819
691
0
2,801
10,841
5,063
2,653
3,146
7,695
44,014
0
W
Baron Samedi
Tripty
Baron Samedi
15,834
1,522
10,766
8,664
18,638
16,356
1,374
7,340
11,298
35,567
0
W
Bastet
Unaitxu53
Bastet
27,406
6,277
0
4,900
16,306
8,311
1,898
4,099
12,207
0
58,686
L
14,025
1,665
0
2,331
23,123
29,714
0
12,490
10,633
0
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,798
Gold Earned
62,720
294
Minions Killed
261
0
Camps Cleared
0
1,393,571
Distance Traveled
1,567,774
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,782
736
50
3
0
287,224
4
L
Ullr
10,846
678
86
5
0
328,441
1
L
Scylla
10,225
639
71
4
0
219,411
0
W
Ganesha
12,459
779
3
0
0
301,138
2
L
Cliodhna
11,611
726
53
3
0
281,730
0
W
Danzaburou
11,756
735
56
4
0
300,692
1
W
Merlin
12,089
756
65
4
0
306,857
2
W
Baron Samedi
13,231
827
66
4
0
301,289
4
W
Bastet
13,185
824
71
4
0
357,798
1
L
Tyr
10,334
646
34
2
0
276,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role