Player Matchup

Medusa
Medusa
Silver I
DNALDxDAISY
Medusa
Silver I
Level 81
God Stats
7W - 11L
1,772 SR
Queue Stats
267W - 264L
1,219 MMR
Solo
Xing Tian
Xing Tian
Silver IV
FromTheKA
Xing Tian
Silver IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 104L
1,019 MMR
Solo
Sol
Sol
Silver II
ImplacableBeast
Sol
Silver II
Level 73
God Stats
5W - 2L
1,606 SR
Queue Stats
144W - 154L
1,230 MMR
Solo
Tyr
Tyr
Silver I
NoSeaSencillo
Tyr
Silver I
Level 99
God Stats
15W - 15L
1,500 SR
Queue Stats
454W - 442L
1,234 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
theonetrey
Tsukuyomi
Silver I
Level 152
God Stats
15W - 26L
973 SR
Queue Stats
257W - 254L
1,067 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,470 SR
1,154 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,457 SR
1,203 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver II
BetOnBryce
Thanatos
Silver II
Level 145
God Stats
5W - 6L
1,359 SR
Queue Stats
361W - 377L
1,127 MMR
Solo
Bakasura
Bakasura
Silver II
DatQB
Bakasura
Silver II
Level 119
God Stats
17W - 16L
1,489 SR
Queue Stats
350W - 387L
1,129 MMR
Solo
Atlas
Atlas
Gold V
Doc_Derpenstein
Atlas
Gold V
Level 148
God Stats
4W - 7L
1,439 SR
Queue Stats
70W - 79L
1,227 MMR
Party 1
Neith
Neith
Silver II
XhanarchyX
Neith
Silver II
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 84L
1,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
4 / 4 / 6
12,656
527
10,096
19,644
7,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
FromTheKA
Xing Tian
17
2 / 1 / 13
11,781
491
9,270
22,170
23,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 6 / 10
12,327
514
15,253
20,661
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 4 / 6
13,071
545
20,676
26,204
30,671
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
theonetrey
Tsukuyomi
20
10 / 2 / 5
14,018
584
18,639
16,044
6,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BellonaIzanamiAthenaArachne

VS

Bans
LokiBastetZeusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 8 / 3
10,985
458
18,721
19,429
9,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
BetOnBryce
Thanatos
19
3 / 4 / 6
12,038
502
11,203
17,231
7,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
DatQB
Bakasura
19
3 / 9 / 2
11,603
483
10,576
22,882
9,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 10
10,353
431
8,232
22,328
26,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
17
5 / 6 / 4
11,402
475
14,290
15,818
7,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
30
Kills
17
17
Deaths
30
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
8
3
0.81
L
Thanatos
BetOnBryce
Thanatos
3
4
6
1.5
W
Medusa
4
4
6
1.75
L
Bakasura
DatQB
Bakasura
3
9
2
0.44
L
1
3
10
2
W
Xing Tian
FromTheKA
Xing Tian
2
1
13
8.5
W
3
6
10
1.33
W
11
4
6
3.5
L
Neith
5
6
4
1.17
W
Tsukuyomi
theonetrey
Tsukuyomi
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,934
Damage
63,022
104,723
Taken
97,688
76,663
Mitigated
61,323
31,879
Healing
30,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,721
246
0
4,493
19,429
9,750
130
5,776
13,653
67,004
0
L
Thanatos
BetOnBryce
Thanatos
11,203
1,539
0
12,024
17,231
7,856
0
2,068
15,163
0
94,942
W
Medusa
10,096
3,180
0
3,628
19,644
7,873
2,458
3,499
15,375
0
102,510
L
Bakasura
DatQB
Bakasura
10,576
6,784
0
4,220
22,882
9,253
1,036
4,287
18,595
0
57,081
L
8,232
2,422
322
4,829
22,328
26,850
0
7,647
14,681
31,811
0
W
Xing Tian
FromTheKA
Xing Tian
9,270
883
891
5,615
22,170
23,448
244
7,137
14,593
31,091
0
W
15,253
3,962
268
7,013
20,661
8,151
3,186
7,966
12,430
85,972
9,203
W
20,676
1,165
397
7,277
26,204
30,671
336
5,471
19,950
0
73,611
L
Neith
14,290
5,299
0
4,329
15,818
7,614
558
3,953
11,865
0
75,103
W
Tsukuyomi
theonetrey
Tsukuyomi
18,639
3,801
0
6,790
16,044
6,520
925
2,880
13,108
0
122,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,853
Gold Earned
56,381
618
Minions Killed
534
0
Camps Cleared
0
2,329,900
Distance Traveled
2,126,023
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,985
458
93
4
0
362,469
6
L
Thanatos
12,038
502
141
6
0
477,822
1
W
Medusa
12,656
527
153
6
0
440,182
8
L
Bakasura
11,603
483
123
5
0
442,746
1
L
Atlas
10,353
431
31
1
0
475,278
4
W
Xing Tian
11,781
491
33
1
0
488,960
11
W
Sol
12,327
514
137
6
0
371,836
1
W
Tyr
13,071
545
113
5
0
490,611
6
L
Neith
11,402
475
146
6
0
367,708
2
W
Tsukuyomi
14,018
584
182
8
0
538,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role