Player Matchup

Nemesis
Nemesis
Silver II
Awamleh84
Nemesis
Silver II
Level 95
God Stats
1W - 0L
1,878 SR
Queue Stats
23W - 29L
1,213 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Miguelon_005
Sylvanus
Gold IV
Level 108
God Stats
4W - 2L
1,538 SR
Queue Stats
129W - 128L
1,281 MMR
Solo
Tyr
Tyr
Gold II
Stoic-Space03
Tyr
Gold II
Level 134
God Stats
1W - 0L
1,321 SR
Queue Stats
32W - 29L
1,491 MMR
Party 1
Neith
Neith
Gold III
aydogan-turkish
Neith
Gold III
Level 127
God Stats
9W - 3L
1,868 SR
Queue Stats
103W - 106L
1,424 MMR
Party 4
Hades
Hades
Gold V
steliosk38
Hades
Gold V
Level 157
God Stats
92W - 55L
1,604 SR
Queue Stats
389W - 406L
1,290 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,642 SR
1,340 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,420 SR
1,267 MMR
Fenrir
Fenrir
Gold V
Adrili066
Fenrir
Gold V
Level 103
God Stats
25W - 44L
1,622 SR
Queue Stats
161W - 175L
1,340 MMR
Party 2
Skadi
Skadi
Gold IV
CJ-W1TCH3R
Skadi
Gold IV
Level 106
God Stats
1W - 5L
1,465 SR
Queue Stats
186W - 193L
1,385 MMR
Party 2
Cabrakan
Cabrakan
Silver II
GOD_OF_WAR-TFR-
Cabrakan
Silver II
Level 124
God Stats
1W - 1L
1,182 SR
Queue Stats
111W - 116L
1,451 MMR
Party 3
Chang'e
Chang'e
Gold V
ImSoNoobHelpMe
Chang'e
Gold V
Level 156
God Stats
0W - 1L
1,330 SR
Queue Stats
369W - 373L
1,266 MMR
Party 3
Jormungandr
Jormungandr
Silver III
Juice_FEAR
Jormungandr
Silver III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 78L
895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Awamleh84
Nemesis
20
13 / 9 / 6
19,173
581
22,332
30,174
21,799
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Miguelon_005
Sylvanus
20
2 / 3 / 27
18,161
550
19,710
38,920
62,917
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 10 / 11
15,727
477
18,058
40,636
51,021
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 11 / 13
18,972
575
28,213
33,459
14,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
20
14 / 4 / 11
20,093
609
40,756
35,114
25,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AtlasCliodhnaAthenaThoth

VS

Bans
LokiArtioBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adrili066
Fenrir
20
5 / 11 / 13
14,229
431
14,151
29,390
24,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
20
8 / 9 / 10
15,030
455
29,040
29,867
9,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
20
10 / 6 / 15
17,176
520
33,986
36,505
46,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 8 / 11
16,260
493
28,561
32,620
12,538
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Juice_FEAR
Jormungandr
20
3 / 5 / 10
14,077
427
21,795
29,662
48,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
95
39
Kills
36
37
Deaths
39
68
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Adrili066
Fenrir
5
11
13
1.05
W
Nemesis
Awamleh84
Nemesis
13
9
6
1.78
L
Skadi
8
9
10
1.44
L
Cabrakan
10
6
15
2.92
L
10
8
11
1.94
L
Jormungandr
Juice_FEAR
Jormungandr
3
5
10
1.6
W
Sylvanus
Miguelon_005
Sylvanus
2
3
27
5.17
W
4
10
11
0.95
W
6
11
13
1.14
W
Hades
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,069
Damage
127,533
178,303
Taken
158,044
175,537
Mitigated
143,125
71,656
Healing
34,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Adrili066
Fenrir
14,151
2,794
0
2,655
29,390
24,746
0
10,406
18,984
1,457
102,079
W
Nemesis
Awamleh84
Nemesis
22,332
10,848
0
2,316
30,174
21,799
1,771
14,704
15,251
0
185,956
L
Skadi
29,040
11,284
0
2,234
29,867
9,912
1,343
10,605
19,262
0
116,195
L
Cabrakan
33,986
3,176
0
12,874
36,505
46,999
158
11,306
25,199
118,696
1,022
L
28,561
1,673
5,067
10,772
32,620
12,538
1,414
14,087
18,533
116,705
0
L
Jormungandr
Juice_FEAR
Jormungandr
21,795
3,896
0
853
29,662
48,930
206
12,476
17,186
79,804
0
W
Sylvanus
Miguelon_005
Sylvanus
19,710
2,903
11,018
12,721
38,920
62,917
608
18,066
20,350
58,537
5,819
W
18,058
2,130
0
8,768
40,636
51,021
750
18,011
21,235
0
80,131
W
28,213
19,239
0
11,571
33,459
14,380
2,258
14,799
18,660
0
184,204
W
Hades
40,756
1,652
3,474
21,788
35,114
25,420
2,059
21,688
13,426
171,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,126
Gold Earned
76,772
812
Minions Killed
731
0
Camps Cleared
0
2,912,580
Distance Traveled
2,814,602
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,229
431
115
3
0
560,933
3
W
Nemesis
19,173
581
189
6
0
659,615
2
L
Skadi
15,030
455
134
4
0
526,995
11
L
Cabrakan
17,176
520
204
6
0
548,549
7
L
Chang'e
16,260
493
159
5
0
597,967
2
L
Jormungandr
14,077
427
119
4
0
580,158
3
W
Sylvanus
18,161
550
59
2
0
560,178
3
W
Tyr
15,727
477
94
3
0
580,057
3
W
Neith
18,972
575
210
6
0
488,001
2
W
Hades
20,093
609
260
8
0
624,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role