Player Matchup

Gilgamesh
Gilgamesh
AZooTDubE
Gilgamesh
Level 29
God Stats
13W - 2L
1,811 SR
Queue Stats
15W - 5L
1,800 Elo+
Party 1
Rama
Rama
Depsty
Rama
Level 44
God Stats
0W - 2L
1,478 SR
Queue Stats
6W - 8L
1,438 Elo+
Party 1
He Bo
He Bo
GrimyGooch
He Bo
Level 86
God Stats
2W - 1L
1,647 SR
Queue Stats
42W - 20L
1,805 Elo+
Party 1
Skadi
Skadi
Louiuzii
Skadi
Level 64
God Stats
10W - 4L
1,551 SR
Queue Stats
29W - 16L
1,773 Elo+
Party 1
Bacchus
Bacchus
yrustilltalking
Bacchus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,809 Elo+
Party 1
Team Averages
Level 54
1,597 SR
1,725 Elo+

VS

Team Averages
Level 55
1,524 SR
1,604 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Saucy Fingazzz
Shiva
Level 157
God Stats
24W - 21L
1,449 SR
Queue Stats
588W - 549L
1,670 Elo+
Party 2
Nu Wa
Nu Wa
Trixie_Lattel
Nu Wa
Level 28
God Stats
27W - 24L
1,607 SR
Queue Stats
282W - 303L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
YaBoyBushBoogy
Gilgamesh
Level 43
God Stats
32W - 25L
1,566 SR
Queue Stats
207W - 177L
1,572 Elo+
Party 2
Bakasura
Bakasura
bananpoapinne
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AZooTDubE
Gilgamesh
12
0 / 6 / 4
6,417
642
5,826
11,977
5,961
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Depsty
Rama
13
0 / 7 / 4
6,800
680
6,028
9,183
2,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
14
6 / 4 / 1
7,911
791
7,526
7,559
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Louiuzii
Skadi
12
0 / 6 / 4
6,647
665
6,869
10,132
2,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 5 / 3
6,955
696
4,805
12,648
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 3 / 5
7,878
788
4,883
7,877
2,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 15
7,765
777
8,935
9,093
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 0 / 15
8,975
898
11,642
4,702
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
YaBoyBushBoogy
Gilgamesh
15
8 / 1 / 14
9,197
920
8,998
8,908
6,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
bananpoapinne
Bakasura
16
6 / 3 / 10
8,726
873
10,635
11,433
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
7
Kills
28
28
Deaths
7
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
5
2.17
L
Gilgamesh
AZooTDubE
Gilgamesh
0
6
4
0.33
L
Rama
Depsty
Rama
0
7
4
0.29
L
He Bo
6
4
1
1.63
L
Skadi
Louiuzii
Skadi
0
6
4
0.33
W
3
0
15
10.5
W
7
0
15
14.5
W
Gilgamesh
YaBoyBushBoogy
Gilgamesh
8
1
14
15
W
Bakasura
bananpoapinne
Bakasura
6
3
10
3.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
45,093
51,499
Taken
42,013
24,763
Mitigated
24,530
3,024
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,883
723
14
875
7,877
2,710
543
3,526
4,316
0
17,191
L
Gilgamesh
AZooTDubE
Gilgamesh
5,826
866
0
264
11,977
5,961
0
2,477
8,987
423
11,340
L
Rama
Depsty
Rama
6,028
2,936
0
431
9,183
2,841
0
1,525
7,240
0
22,222
L
He Bo
7,526
293
0
250
7,559
2,017
0
2,088
5,294
16,651
0
L
Skadi
Louiuzii
Skadi
6,869
3,043
0
297
10,132
2,855
0
2,568
7,345
0
20,623
W
8,935
903
304
1,484
9,093
5,334
97
2,295
6,738
0
17,432
W
11,642
1,966
0
1,040
4,702
1,727
729
1,048
3,654
25,015
0
W
Gilgamesh
YaBoyBushBoogy
Gilgamesh
8,998
2,684
1,387
949
8,908
6,904
222
2,468
6,274
0
16,107
W
Bakasura
bananpoapinne
Bakasura
10,635
6,921
0
2,951
11,433
7,855
1,300
3,251
8,080
0
37,125
L
4,805
952
529
1,253
12,648
11,089
0
2,984
9,069
9,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
42,541
112
Minions Killed
185
0
Camps Cleared
0
933,434
Distance Traveled
1,088,701
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,878
788
34
3
0
198,812
4
L
Gilgamesh
6,417
642
12
1
0
186,895
0
L
Rama
6,800
680
33
3
0
165,820
1
L
He Bo
7,911
791
21
2
0
197,277
1
L
Skadi
6,647
665
39
4
0
186,817
2
W
Shiva
7,765
777
17
2
0
238,820
2
W
Nu Wa
8,975
898
42
4
0
205,448
4
W
Gilgamesh
9,197
920
17
2
0
212,273
0
W
Bakasura
8,726
873
75
8
0
233,348
1
L
Bacchus
6,955
696
7
1
0
196,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role