Player Matchup

Athena
Athena
CBA Haze
Athena
Level 40
God Stats
4W - 8L
1,171 SR
Queue Stats
14W - 40L
1,145 Elo+
Party 1
Medusa
Medusa
Kavvai De Su
Medusa
Level 29
God Stats
2W - 2L
1,560 SR
Queue Stats
9W - 20L
1,218 Elo+
Party 1
Mercury
Mercury
Shott_asS
Mercury
Level 70
God Stats
31W - 33L
1,414 SR
Queue Stats
172W - 204L
1,330 Elo+
Solo
Jing Wei
Jing Wei
geometrik-atalet
Jing Wei
Level 48
God Stats
11W - 23L
1,325 SR
Queue Stats
235W - 264L
1,351 Elo+
Solo
Scylla
Scylla
isaacramos99
Scylla
Level 46
God Stats
2W - 6L
1,315 SR
Queue Stats
88W - 141L
1,263 Elo+
Solo
Team Averages
Level 47
1,357 SR
1,261 Elo+

VS

Team Averages
Level 74
1,530 SR
1,380 Elo+
Awilix
Awilix
ImViKung
Awilix
Level 84
God Stats
9W - 8L
1,486 SR
Queue Stats
107W - 113L
1,480 Elo+
Party 2
Medusa
Medusa
SMASHLEIGH 1331
Medusa
Level 26
God Stats
6W - 8L
1,419 SR
Queue Stats
13W - 16L
1,445 Elo+
Party 2
Hel
Hel
evilwoodlice
Hel
Level 66
God Stats
3W - 1L
1,640 SR
Queue Stats
20W - 29L
1,408 Elo+
Party 2
Sylvanus
Sylvanus
i worship chips
Sylvanus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,280 Elo+
Party 2
Shiva
Shiva
zhu19243
Shiva
Level 68
God Stats
8W - 6L
1,604 SR
Queue Stats
62W - 83L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CBA Haze
Athena
9
0 / 4 / 1
6,150
362
5,116
15,175
12,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Medusa
12
2 / 7 / 1
7,198
423
7,373
13,715
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Shott_asS
Mercury
10
2 / 3 / 2
7,136
420
4,206
8,570
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 4 / 0
7,215
424
3,178
10,227
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
12
2 / 3 / 0
7,625
449
2,702
7,092
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ImViKung
Awilix
17
8 / 0 / 4
10,524
619
10,707
9,821
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 4
7,478
440
3,972
8,464
2,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 3 / 1
10,878
640
10,515
12,643
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
14
3 / 0 / 6
8,679
511
9,244
8,787
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
zhu19243
Shiva
13
1 / 0 / 1
8,377
493
6,022
7,850
4,832
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
20
21
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
CBA Haze
Athena
0
4
1
0.13
W
Awilix
ImViKung
Awilix
8
0
4
10
L
Medusa
2
7
1
0.36
W
0
4
4
0.5
L
Mercury
Shott_asS
Mercury
2
3
2
1
W
8
3
1
2.83
L
0
4
0
0
W
Sylvanus
3
0
6
6
L
Scylla
2
3
0
0.67
W
Shiva
zhu19243
Shiva
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
40,460
54,779
Taken
47,565
25,498
Mitigated
20,274
8,838
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CBA Haze
Athena
5,116
1,197
165
1,270
15,175
12,995
214
4,244
10,871
21,457
0
W
Awilix
ImViKung
Awilix
10,707
3,353
0
4,317
9,821
4,028
2,175
1,326
8,455
0
78,718
L
Medusa
7,373
3,335
0
2,279
13,715
4,640
0
4,958
8,704
0
41,962
W
3,972
1,709
125
505
8,464
2,265
2,586
1,995
6,469
0
35,919
L
Mercury
Shott_asS
Mercury
4,206
2,055
0
2,293
8,570
2,471
0
3,034
5,354
0
30,567
W
10,515
540
311
6,748
12,643
4,914
2,650
2,718
9,761
72,049
0
L
3,178
1,851
0
2,380
10,227
3,095
981
1,579
8,543
0
38,068
W
Sylvanus
9,244
2,968
1,975
4,069
8,787
4,235
2,348
1,575
7,212
31,495
6,183
L
Scylla
2,702
114
0
451
7,092
2,297
340
4,410
2,474
33,261
0
W
Shiva
zhu19243
Shiva
6,022
359
0
0
7,850
4,832
667
0
7,850
0
36,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,324
Gold Earned
45,936
323
Minions Killed
470
0
Camps Cleared
0
1,340,083
Distance Traveled
1,664,305
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,150
362
37
2
0
277,250
1
W
Awilix
10,524
619
123
7
0
387,342
5
L
Medusa
7,198
423
83
5
0
273,686
0
W
Medusa
7,478
440
41
2
0
311,376
5
L
Mercury
7,136
420
62
4
0
254,843
0
W
Hel
10,878
640
142
8
0
339,219
4
L
Jing Wei
7,215
424
71
4
0
310,868
1
W
Sylvanus
8,679
511
85
5
0
307,527
0
L
Scylla
7,625
449
70
4
0
223,436
5
W
Shiva
8,377
493
79
5
0
318,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role