Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Takishimaa
Hades
Level 15
God Stats
5W - 10L
1,346 SR
Queue Stats
5W - 15L
1,202 Elo+
Party 1
Izanami
Izanami
Xanpip
Izanami
Level 115
God Stats
22W - 36L
1,456 SR
Queue Stats
31W - 48L
1,409 Elo+
Solo
Loki
Loki
хомяк8
Loki
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,256 Elo+
Party 1
Mulan
Mulan
萌新萌新而已
Mulan
Level 50
God Stats
18W - 24L
1,415 SR
Queue Stats
107W - 128L
1,365 Elo+
Solo
Team Averages
Level 73
1,443 SR
1,346 Elo+

VS

Team Averages
Level 53
1,414 SR
1,397 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Exaudi88
Skadi
Level 85
God Stats
1W - 1L
1,302 SR
Queue Stats
9W - 16L
1,290 Elo+
Solo
Erlang Shen
Erlang Shen
Parmacita
Erlang Shen
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 45L
1,347 Elo+
Solo
Ganesha
Ganesha
Wofih
Ganesha
Level 61
God Stats
18W - 27L
1,372 SR
Queue Stats
165W - 206L
1,376 Elo+
Solo
Awilix
Awilix
Наташаtasja
Awilix
Level 44
God Stats
25W - 17L
1,395 SR
Queue Stats
61W - 63L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 1 / 3
6,484
499
4,491
8,675
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
8
1 / 3 / 1
5,525
425
2,367
5,772
3,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Xanpip
Izanami
13
4 / 2 / 2
7,565
582
5,832
5,115
1,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 0
6,809
524
1,376
7,286
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 0
6,501
500
5,710
9,040
5,319
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 1 / 1
6,607
508
4,896
7,225
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Exaudi88
Skadi
10
0 / 4 / 1
6,057
466
3,289
6,773
1,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Parmacita
Erlang Shen
11
2 / 0 / 1
6,796
523
2,705
5,348
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
Wofih
Ganesha
10
0 / 2 / 4
6,388
491
3,259
7,370
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 1 / 1
8,091
622
7,256
8,780
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
10
10
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
3
3.5
W
Baron Samedi
 
Baron Samedi
2
1
1
2.5
W
Skadi
Exaudi88
Skadi
0
4
1
0.13
W
Erlang Shen
Parmacita
Erlang Shen
2
0
1
2.5
L
Hades
1
3
1
0.5
W
Ganesha
Wofih
Ganesha
0
2
4
1
L
Izanami
Xanpip
Izanami
4
2
2
2.5
W
6
1
1
6.5
L
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,776
Damage
21,405
35,888
Taken
35,496
17,069
Mitigated
17,474
9,819
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,491
378
154
2,846
8,675
5,110
0
2,868
5,807
26,408
0
W
Baron Samedi
 
Baron Samedi
4,896
669
454
2,829
7,225
3,537
553
2,897
4,328
38,589
0
W
Skadi
Exaudi88
Skadi
3,289
1,675
0
617
6,773
1,746
0
1,133
5,640
0
34,586
W
Erlang Shen
Parmacita
Erlang Shen
2,705
1,483
0
1,327
5,348
3,116
150
0
5,348
0
21,215
L
Hades
2,367
257
128
1,418
5,772
3,011
0
1,961
3,811
13,207
0
W
Ganesha
Wofih
Ganesha
3,259
460
295
1,979
7,370
5,208
335
875
6,035
13,040
4,041
L
Izanami
Xanpip
Izanami
5,832
3,682
0
1,000
5,115
1,354
0
699
4,416
0
52,729
W
7,256
4,381
0
0
8,780
3,867
0
1,953
6,827
0
49,118
L
1,376
371
0
3,062
7,286
2,275
1,226
784
6,502
0
38,860
L
5,710
1,284
0
1,211
9,040
5,319
0
1,510
7,530
0
35,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
33,939
353
Minions Killed
312
0
Camps Cleared
0
1,133,763
Distance Traveled
1,171,754
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,484
499
45
3
0
271,154
1
W
Baron Samedi
6,607
508
81
6
0
232,882
0
W
Skadi
6,057
466
82
6
0
174,828
0
W
Erlang Shen
6,796
523
55
4
0
239,330
5
L
Hades
5,525
425
36
3
0
166,341
3
W
Ganesha
6,388
491
11
1
0
234,803
8
L
Izanami
7,565
582
99
8
0
211,847
0
W
Awilix
8,091
622
83
6
0
289,911
2
L
Loki
6,809
524
93
7
0
259,544
0
L
Mulan
6,501
500
80
6
0
224,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role