Player Matchup

Set
Set
 
Set
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Darth1Revan
Nox
Level 46
God Stats
8W - 12L
1,391 SR
Queue Stats
376W - 538L
1,272 Elo+
Party 1
Ne Zha
Ne Zha
Ho211
Ne Zha
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 16L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
ManoVelhoGrillo
Baron Samedi
Level 103
God Stats
2W - 0L
1,463 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
UneasyKitten3
Danzaburou
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 39L
1,215 Elo+
Party 1
Team Averages
Level 74
1,471 SR
1,387 Elo+

VS

Team Averages
Level 58
1,444 SR
1,448 Elo+
Hachiman
Hachiman
El_Astro_Doce
Hachiman
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 23L
1,359 Elo+
Party 2
Nemesis
Nemesis
Pablisky23
Nemesis
Level 89
God Stats
0W - 2L
1,236 SR
Queue Stats
105W - 113L
1,500 Elo+
Party 2
Ra
Ra
SavageKitchen
Ra
Level 78
God Stats
20W - 25L
1,312 SR
Queue Stats
170W - 170L
1,410 Elo+
Solo
Ganesha
Ganesha
T1_Juampi20
Ganesha
Level 83
God Stats
37W - 23L
1,672 SR
Queue Stats
83W - 91L
1,471 Elo+
Party 2
Neith
Neith
faraonlovejaidi
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
1 / 3 / 4
11,876
516
7,396
13,178
11,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 3 / 7
12,951
563
8,501
13,407
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Ho211
Ne Zha
20
8 / 3 / 7
15,175
660
15,466
19,402
8,166
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ManoVelhoGrillo
Baron Samedi
20
5 / 1 / 6
14,478
629
11,750
11,452
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
UneasyKitten3
Danzaburou
16
4 / 9 / 4
11,255
489
7,088
15,069
4,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
El_Astro_Doce
Hachiman
12
3 / 8 / 0
9,015
392
4,267
11,652
2,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Pablisky23
Nemesis
20
13 / 2 / 2
12,989
565
20,168
23,391
9,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 7 / 2
11,463
498
7,708
12,344
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
T1_Juampi20
Ganesha
17
1 / 4 / 14
11,771
512
7,927
22,385
25,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 2 / 1
6,390
278
326
1,091
286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
22
Kills
18
19
Deaths
23
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
3
4
1
W
4
3
7
2.5
L
Hachiman
El_Astro_Doce
Hachiman
3
8
0
0.38
W
Ne Zha
Ho211
Ne Zha
8
3
7
3.83
W
Baron Samedi
ManoVelhoGrillo
Baron Samedi
5
1
6
8
L
Nemesis
Pablisky23
Nemesis
13
2
2
7
L
1
7
2
0.29
L
Ganesha
T1_Juampi20
Ganesha
1
4
14
2
W
Danzaburou
UneasyKitten3
Danzaburou
4
9
4
0.67
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,201
Damage
40,396
72,508
Taken
70,863
35,074
Mitigated
42,350
23,861
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,396
3,979
0
2,757
13,178
11,739
3,260
3,869
9,189
254
61,583
W
8,501
1,417
373
3,572
13,407
5,935
4,118
2,184
11,191
59,380
0
L
Hachiman
El_Astro_Doce
Hachiman
4,267
2,041
0
1,329
11,652
2,760
846
4,595
6,959
0
31,963
W
Ne Zha
Ho211
Ne Zha
15,466
3,694
803
9,950
19,402
8,166
5,487
3,964
15,234
0
128,364
W
Baron Samedi
ManoVelhoGrillo
Baron Samedi
11,750
259
734
3,534
11,452
5,015
2,577
2,379
8,855
100,467
0
L
Nemesis
Pablisky23
Nemesis
20,168
8,150
0
2,659
23,391
9,888
641
5,509
17,607
0
84,730
L
7,708
484
600
2,110
12,344
3,458
2,293
3,059
9,107
82,103
0
L
Ganesha
T1_Juampi20
Ganesha
7,927
401
636
5,076
22,385
25,958
231
6,535
15,644
50,253
0
W
Danzaburou
UneasyKitten3
Danzaburou
7,088
3,674
0
2,138
15,069
4,219
2,619
2,665
12,404
0
37,682
L
326
255
0
0
1,091
286
0
42
1,049
0
326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,735
Gold Earned
51,628
653
Minions Killed
434
0
Camps Cleared
0
2,142,761
Distance Traveled
1,630,643
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,876
516
119
5
0
425,786
4
W
Nox
12,951
563
79
3
0
380,140
0
L
Hachiman
9,015
392
77
3
0
295,737
0
W
Ne Zha
15,175
660
194
8
0
473,237
0
W
Baron Samedi
14,478
629
196
9
0
465,610
4
L
Nemesis
12,989
565
140
6
0
531,094
1
L
Ra
11,463
498
188
8
0
344,037
2
L
Ganesha
11,771
512
29
1
0
407,059
0
W
Danzaburou
11,255
489
65
3
0
397,988
0
L
Neith
6,390
278
0
0
0
52,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role