Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
GoodGoogly
Athena
Level 155
God Stats
2W - 0L
1,733 SR
Queue Stats
288W - 154L
1,620 Elo+
Party 2
Atlas
Atlas
KoalaSwagg
Atlas
Level 157
God Stats
7W - 0L
1,660 SR
Queue Stats
287W - 154L
1,620 Elo+
Party 2
Team Averages
Level 157
1,631 SR
1,580 Elo+

VS

Team Averages
Level 49
1,465 SR
1,413 Elo+
Jing Wei
Jing Wei
BossQuinterson
Jing Wei
Level 29
God Stats
0W - 3L
1,301 SR
Queue Stats
16W - 23L
1,526 Elo+
Party 1
Discordia
Discordia
Musampa16
Discordia
Level 65
God Stats
1W - 1L
1,593 SR
Queue Stats
3W - 12L
1,199 Elo+
Solo
King Arthur
King Arthur
Szkurwi
King Arthur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 20
7,426
825
4,720
8,556
6,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
GoodGoogly
Athena
13
12 / 0 / 8
9,358
1,040
6,931
13,954
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
12
8 / 1 / 12
8,370
930
13,784
7,264
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 7 / 0
5,640
627
4,823
8,716
2,561
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Musampa16
Discordia
7
1 / 6 / 1
5,717
635
3,039
6,928
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Szkurwi
King Arthur
9
1 / 7 / 1
6,013
668
4,713
15,348
12,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
20
Kills
2
2
Deaths
20
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
20
10
L
Jing Wei
0
7
0
0
W
Athena
GoodGoogly
Athena
12
0
8
16
W
Atlas
8
1
12
14
L
Discordia
Musampa16
Discordia
1
6
1
0.25
L
King Arthur
Szkurwi
King Arthur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,435
Damage
12,575
29,774
Taken
30,992
26,817
Mitigated
16,794
6,241
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,720
752
803
899
8,556
6,978
994
1,069
6,908
12,982
0
L
Jing Wei
4,823
3,904
0
250
8,716
2,561
0
6,840
1,631
0
18,904
W
Athena
GoodGoogly
Athena
6,931
2,510
0
3,792
13,954
16,250
402
1,157
11,880
18,482
0
W
Atlas
13,784
3,568
0
747
7,264
3,589
970
1,358
5,232
37,378
0
L
Discordia
Musampa16
Discordia
3,039
734
0
660
6,928
1,868
0
6,438
325
8,803
0
L
King Arthur
Szkurwi
King Arthur
4,713
826
265
1,471
15,348
12,365
0
11,291
3,601
0
12,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
17,370
89
Minions Killed
61
6
Camps Cleared
2
563,244
Distance Traveled
382,503
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,426
825
0
0
0
186,884
1
L
Jing Wei
5,640
627
26
3
1
134,342
0
W
Athena
9,358
1,040
36
4
1
199,009
4
W
Atlas
8,370
930
53
6
5
177,351
4
L
Discordia
5,717
635
19
2
1
81,792
1
L
King Arthur
6,013
668
16
2
0
166,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role