Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Big_Wattz
Ah Muzen Cab
Level 113
God Stats
12W - 5L
1,533 SR
Queue Stats
66W - 77L
1,432 Elo+
Solo
Artio
Artio
Cortana4Hire
Artio
Level 87
God Stats
33W - 24L
1,583 SR
Queue Stats
520W - 530L
1,429 Elo+
Solo
Hun Batz
Hun Batz
Ecureuil Furtif
Hun Batz
Level 40
God Stats
4W - 6L
1,137 SR
Queue Stats
230W - 267L
1,425 Elo+
Solo
Kukulkan
Kukulkan
Jeff Stern
Kukulkan
Level 63
God Stats
4W - 4L
1,498 SR
Queue Stats
32W - 32L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
T33_Time101
Baron Samedi
Level 65
God Stats
14W - 14L
1,449 SR
Queue Stats
74W - 73L
1,429 Elo+
Solo
Team Averages
Level 74
1,440 SR
1,471 Elo+

VS

Team Averages
Level 56
1,436 SR
1,428 Elo+
Thanatos
Thanatos
DTeeLace
Thanatos
Level 46
God Stats
1W - 2L
1,525 SR
Queue Stats
68W - 49L
1,550 Elo+
Solo
Neith
Neith
GM42sd
Neith
Level 44
God Stats
17W - 15L
1,458 SR
Queue Stats
357W - 442L
1,337 Elo+
Solo
Atlas
Atlas
Mr Gym Teacher
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Bellona
Bellona
Officer_OMEGA_X
Bellona
Level 35
God Stats
87W - 67L
1,338 SR
Queue Stats
724W - 745L
1,424 Elo+
Solo
Nu Wa
Nu Wa
dstadts
Nu Wa
Level 33
God Stats
41W - 46L
1,360 SR
Queue Stats
248W - 277L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Big_Wattz
Ah Muzen Cab
16
2 / 0 / 18
9,455
1,182
11,552
3,098
1,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 22
9,724
1,216
7,126
9,703
9,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
15
2 / 4 / 14
9,142
1,143
6,072
9,208
3,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Jeff Stern
Kukulkan
16
9 / 1 / 16
10,881
1,360
13,184
4,935
1,629
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
T33_Time101
Baron Samedi
16
13 / 0 / 10
11,633
1,454
13,567
7,641
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

318

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DTeeLace
Thanatos
13
4 / 6 / 0
8,855
1,107
7,163
8,496
2,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
GM42sd
Neith
13
0 / 4 / 1
8,020
1,003
5,855
9,733
2,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
8,370
1,046
8,542
16,005
11,508
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 7 / 1
8,152
1,019
3,400
10,882
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
dstadts
Nu Wa
14
0 / 5 / 4
8,760
1,095
6,207
11,864
3,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
13
28
Kills
5
5
Deaths
28
80
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Big_Wattz
Ah Muzen Cab
2
0
18
11
W
2
0
22
13
L
Thanatos
DTeeLace
Thanatos
4
6
0
0.67
W
Hun Batz
2
4
14
2.25
L
Neith
GM42sd
Neith
0
4
1
0.13
W
Kukulkan
Jeff Stern
Kukulkan
9
1
16
17
L
0
6
2
0.17
L
1
7
1
0.21
W
Baron Samedi
T33_Time101
Baron Samedi
13
0
10
18
L
Nu Wa
dstadts
Nu Wa
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,501
Damage
31,167
34,585
Taken
56,980
19,135
Mitigated
26,812
11,629
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Big_Wattz
Ah Muzen Cab
11,552
4,047
0
712
3,098
1,190
0
1,903
1,195
0
30,825
W
7,126
562
1,378
2,130
9,703
9,967
0
3,951
5,752
15,884
0
L
Thanatos
DTeeLace
Thanatos
7,163
1,651
0
2,864
8,496
2,510
0
4,364
3,927
0
11,622
W
Hun Batz
6,072
1,528
0
910
9,208
3,264
0
3,244
5,964
0
12,725
L
Neith
GM42sd
Neith
5,855
1,888
0
803
9,733
2,930
0
5,308
4,335
0
18,859
W
Kukulkan
Jeff Stern
Kukulkan
13,184
948
360
93
4,935
1,629
0
2,294
2,641
37,100
0
L
8,542
2,721
0
428
16,005
11,508
0
9,440
6,416
17,964
0
L
3,400
922
0
101
10,882
6,651
0
7,482
3,230
0
12,211
W
Baron Samedi
T33_Time101
Baron Samedi
13,567
1,076
2,842
3,204
7,641
3,085
0
3,357
4,284
22,934
0
L
Nu Wa
dstadts
Nu Wa
6,207
1,015
156
1,572
11,864
3,213
0
6,493
5,195
34,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,835
Gold Earned
42,157
167
Minions Killed
141
5
Camps Cleared
6
763,172
Distance Traveled
601,589
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,455
1,182
40
5
1
144,054
0
W
Artio
9,724
1,216
13
2
0
178,292
0
L
Thanatos
8,855
1,107
3
0
2
115,903
0
W
Hun Batz
9,142
1,143
25
3
2
148,047
2
L
Neith
8,020
1,003
39
5
0
123,340
0
W
Kukulkan
10,881
1,360
62
8
2
152,007
0
L
Atlas
8,370
1,046
21
3
0
109,383
0
L
Bellona
8,152
1,019
27
3
4
123,581
1
W
Baron Samedi
11,633
1,454
27
3
0
140,772
0
L
Nu Wa
8,760
1,095
51
6
0
129,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role