Player Matchup

Terra
Terra
Gam4r-Wayne
Terra
Level 160
God Stats
7W - 0L
1,652 SR
Queue Stats
68W - 35L
1,566 Elo+
Party 1
Chang'e
Chang'e
Viper_w00t
Chang'e
Level 105
God Stats
1W - 0L
1,843 SR
Queue Stats
83W - 43L
1,759 Elo+
Party 1
Hou Yi
Hou Yi
ouloulou_38
Hou Yi
Level 158
God Stats
24W - 7L
1,585 SR
Queue Stats
122W - 47L
1,797 Elo+
Party 1
Team Averages
Level 141
1,693 SR
1,707 Elo+

VS

Team Averages
Level 51
1,559 SR
1,624 Elo+
Nox
Nox
Xx_CandT14_xX
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,624 Elo+
Party 2
Bellona
Bellona
lowgane
Bellona
Level 95
God Stats
0W - 1L
1,676 SR
Queue Stats
2W - 4L
1,624 Elo+
Party 2
Terra
Terra
xRedKitsune
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 20
10,342
940
9,975
15,222
18,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Viper_w00t
Chang'e
14
7 / 2 / 9
9,358
851
14,849
10,496
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
14
14 / 3 / 7
10,624
966
16,716
11,025
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,915
629
3,581
10,892
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
lowgane
Bellona
12
3 / 8 / 2
8,281
753
8,817
17,863
15,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 11 / 1
7,067
642
2,891
19,281
12,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
25
Kills
4
5
Deaths
25
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
20
14
W
Chang'e
Viper_w00t
Chang'e
7
2
9
5.75
L
0
6
3
0.25
L
Bellona
lowgane
Bellona
3
8
2
0.5
W
Hou Yi
14
3
7
5.83
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,540
Damage
15,289
36,743
Taken
48,036
26,857
Mitigated
30,520
16,609
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,975
1,991
1,808
5,375
15,222
18,205
236
3,925
11,297
23,115
0
W
Chang'e
Viper_w00t
Chang'e
14,849
1,872
3,940
4,446
10,496
4,181
1,198
2,135
8,361
50,266
0
L
3,581
753
0
1,580
10,892
2,646
0
5,061
5,831
13,632
0
L
Bellona
lowgane
Bellona
8,817
3,636
0
1,208
17,863
15,607
0
8,549
9,314
0
28,702
W
Hou Yi
16,716
7,058
0
1,040
11,025
4,471
220
1,030
9,995
0
33,663
L
2,891
755
509
1,051
19,281
12,267
0
11,478
7,803
6,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
22,263
137
Minions Killed
51
8
Camps Cleared
2
615,272
Distance Traveled
499,520
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,342
940
27
2
1
215,562
3
W
Chang'e
9,358
851
72
7
3
213,752
1
L
Nox
6,915
629
16
1
0
172,400
1
L
Bellona
8,281
753
26
2
2
172,799
3
W
Hou Yi
10,624
966
38
3
4
185,958
2
L
Terra
7,067
642
9
1
0
154,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role