Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cb505
Ah Muzen Cab
Level 114
God Stats
28W - 38L
1,436 SR
Queue Stats
534W - 792L
1,250 Elo+
Solo
Osiris
Osiris
IlKvitekristlI
Osiris
Level 157
God Stats
1W - 6L
1,379 SR
Queue Stats
339W - 274L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
NorTex218
Baron Samedi
Level 123
God Stats
5W - 12L
1,430 SR
Queue Stats
404W - 353L
1,477 Elo+
Party 1
Team Averages
Level 131
1,415 SR
1,403 Elo+

VS

Team Averages
Level 88
1,498 SR
1,339 Elo+
Mulan
Mulan
SleepyTime212
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
V3LVETJUPIT3R
Ah Muzen Cab
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 142L
1,348 Elo+
Solo
Discordia
Discordia
fwateful
Discordia
Level 44
God Stats
2W - 1L
1,495 SR
Queue Stats
33W - 49L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cb505
Ah Muzen Cab
14
4 / 5 / 10
10,135
724
9,429
11,621
3,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 4 / 9
11,615
830
11,277
15,394
18,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
NorTex218
Baron Samedi
17
11 / 4 / 8
11,916
851
15,364
15,552
6,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
9,016
644
9,221
12,752
10,067
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
V3LVETJUPIT3R
Ah Muzen Cab
14
6 / 10 / 4
9,982
713
17,509
15,516
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
fwateful
Discordia
14
4 / 7 / 6
10,008
715
9,025
12,615
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
25
Kills
13
13
Deaths
25
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cb505
Ah Muzen Cab
4
5
10
1.8
W
10
4
9
3.63
W
Baron Samedi
NorTex218
Baron Samedi
11
4
8
3.75
L
3
8
3
0.56
L
Ah Muzen Cab
V3LVETJUPIT3R
Ah Muzen Cab
6
10
4
0.8
L
Discordia
fwateful
Discordia
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
35,755
42,567
Taken
40,883
28,702
Mitigated
18,881
11,079
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cb505
Ah Muzen Cab
9,429
5,636
182
3,143
11,621
3,621
558
2,727
8,588
0
31,099
W
11,277
5,018
0
906
15,394
18,082
139
4,189
10,796
2,851
22,645
W
Baron Samedi
NorTex218
Baron Samedi
15,364
1,079
810
6,038
15,552
6,999
332
1,661
13,681
41,994
0
L
9,221
2,400
0
418
12,752
10,067
0
5,395
7,262
0
22,975
L
Ah Muzen Cab
V3LVETJUPIT3R
Ah Muzen Cab
17,509
6,257
0
1,025
15,516
5,032
463
6,516
9,000
0
37,395
L
Discordia
fwateful
Discordia
9,025
886
110
1,427
12,615
3,782
39
5,100
7,515
29,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,666
Gold Earned
29,006
166
Minions Killed
138
7
Camps Cleared
5
697,260
Distance Traveled
642,884
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,135
724
61
4
1
239,675
0
W
Osiris
11,615
830
32
2
4
229,076
4
W
Baron Samedi
11,916
851
73
5
2
228,509
1
L
Mulan
9,016
644
42
3
0
212,373
3
L
Ah Muzen Cab
9,982
713
46
3
3
190,352
1
L
Discordia
10,008
715
50
4
2
240,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role