Player Matchup

Hachiman
Hachiman
Halil1
Hachiman
Level 127
God Stats
0W - 2L
1,626 SR
Queue Stats
15W - 20L
1,532 Elo+
Solo
Sylvanus
Sylvanus
MirrorOfKalandra
Sylvanus
Level 154
God Stats
6W - 9L
1,439 SR
Queue Stats
553W - 475L
1,599 Elo+
Solo
Tsukuyomi
Tsukuyomi
Valinou2305
Tsukuyomi
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 48L
1,532 Elo+
Party 1
Scylla
Scylla
ZyDeXPvP
Scylla
Level 154
God Stats
15W - 8L
1,715 SR
Queue Stats
159W - 139L
1,435 Elo+
Party 1
Nox
Nox
jujulegrand
Nox
Level 157
God Stats
5W - 13L
1,469 SR
Queue Stats
144W - 130L
1,447 Elo+
Party 1
Team Averages
Level 143
1,550 SR
1,509 Elo+

VS

Team Averages
Level 125
1,654 SR
1,623 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DulKhatos
Ne Zha
Level 133
God Stats
3W - 1L
1,840 SR
Queue Stats
43W - 35L
1,631 Elo+
Solo
Athena
Athena
NNMike
Athena
Level 146
God Stats
252W - 250L
1,575 SR
Queue Stats
502W - 506L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Niiros
Danzaburou
Level 125
God Stats
11W - 6L
1,855 SR
Queue Stats
245W - 166L
1,511 Elo+
Solo
Anubis
Anubis
YNZOLCAY
Anubis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,901 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Halil1
Hachiman
15
4 / 5 / 5
10,224
1,278
9,442
9,462
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 4
9,100
1,138
2,157
6,706
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Valinou2305
Tsukuyomi
15
2 / 9 / 7
9,572
1,197
11,058
15,162
4,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
ZyDeXPvP
Scylla
16
6 / 2 / 5
10,794
1,349
12,674
7,777
1,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 3 / 9
9,517
1,190
5,908
12,205
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

204

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 5 / 8
11,194
1,399
12,433
7,875
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
DulKhatos
Ne Zha
16
3 / 4 / 8
9,985
1,248
10,145
9,737
3,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
NNMike
Athena
16
3 / 1 / 15
10,909
1,364
8,445
14,415
16,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Niiros
Danzaburou
16
7 / 1 / 9
11,262
1,408
13,126
7,201
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
YNZOLCAY
Anubis
16
0 / 3 / 10
9,128
1,141
4,339
5,748
1,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
14
Kills
20
20
Deaths
14
30
Assists
50
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
5
8
2.2
W
Ne Zha
DulKhatos
Ne Zha
3
4
8
1.75
L
Hachiman
Halil1
Hachiman
4
5
5
1.3
L
1
1
4
3
W
Athena
NNMike
Athena
3
1
15
10.5
W
Danzaburou
Niiros
Danzaburou
7
1
9
11.5
L
Tsukuyomi
Valinou2305
Tsukuyomi
2
9
7
0.61
W
Anubis
YNZOLCAY
Anubis
0
3
10
1.67
L
Scylla
ZyDeXPvP
Scylla
6
2
5
4.25
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,239
Damage
48,488
51,312
Taken
44,976
16,852
Mitigated
26,874
4,877
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,433
372
0
109
7,875
2,673
0
4,802
3,073
26,634
0
W
Ne Zha
DulKhatos
Ne Zha
10,145
1,386
0
666
9,737
3,328
0
4,951
4,786
0
26,601
L
Hachiman
Halil1
Hachiman
9,442
5,325
0
847
9,462
2,289
0
4,893
4,569
0
32,103
L
2,157
415
1,657
1,913
6,706
5,262
0
3,788
2,918
4,009
0
W
Athena
NNMike
Athena
8,445
2,764
369
1,429
14,415
16,913
0
5,700
8,715
13,929
0
W
Danzaburou
Niiros
Danzaburou
13,126
5,303
0
1,853
7,201
2,357
0
2,350
4,851
0
41,166
L
Tsukuyomi
Valinou2305
Tsukuyomi
11,058
2,737
0
188
15,162
4,198
0
8,021
7,141
0
20,044
W
Anubis
YNZOLCAY
Anubis
4,339
40
0
804
5,748
1,603
0
2,936
2,812
20,657
0
L
Scylla
ZyDeXPvP
Scylla
12,674
823
0
272
7,777
1,561
0
4,293
3,484
26,406
0
L
5,908
823
0
0
12,205
3,542
0
4,222
7,983
20,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,207
Gold Earned
52,478
160
Minions Killed
182
3
Camps Cleared
9
722,809
Distance Traveled
834,907
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,194
1,399
28
4
5
141,021
2
W
Ne Zha
9,985
1,248
47
6
1
172,304
1
L
Hachiman
10,224
1,278
66
8
2
149,459
2
L
Sylvanus
9,100
1,138
6
1
0
81,594
0
W
Athena
10,909
1,364
7
1
0
183,704
0
W
Danzaburou
11,262
1,408
63
8
3
168,764
2
L
Tsukuyomi
9,572
1,197
25
3
0
157,320
0
W
Anubis
9,128
1,141
37
5
0
169,114
0
L
Scylla
10,794
1,349
38
5
1
165,657
0
L
Nox
9,517
1,190
25
3
0
168,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role