Player Matchup

Neith
Neith
DonTBerry
Neith
Level 45
God Stats
33W - 20L
1,659 SR
Queue Stats
679W - 581L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
DragomirRaven
Zhong Kui
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 91L
1,706 Elo+
Solo
Cu Chulainn
Cu Chulainn
TCass1
Cu Chulainn
Level 135
God Stats
9W - 7L
1,957 SR
Queue Stats
173W - 175L
1,525 Elo+
Solo
Team Averages
Level 73
1,705 SR
1,605 Elo+

VS

Team Averages
Level 123
1,596 SR
1,470 Elo+
Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Pyro06
Chaac
Level 81
God Stats
0W - 1L
1,787 SR
Queue Stats
23W - 30L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DonTBerry
Neith
15
3 / 2 / 17
9,578
798
12,051
9,709
2,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
DragomirRaven
Zhong Kui
15
10 / 3 / 9
10,126
844
15,208
12,776
8,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
TCass1
Cu Chulainn
15
9 / 1 / 9
10,219
852
11,590
12,649
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 7 / 3
8,534
711
9,239
11,698
4,024
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
 
Zhong Kui
11
1 / 8 / 3
7,795
650
9,124
15,216
8,723
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Pyro06
Chaac
12
2 / 7 / 1
8,470
706
8,987
18,968
11,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
6
6
Deaths
22
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
7
3
0.64
L
Zhong Kui
 
Zhong Kui
1
8
3
0.31
W
Neith
DonTBerry
Neith
3
2
17
5.75
W
Zhong Kui
DragomirRaven
Zhong Kui
10
3
9
4.83
L
Chaac
Pyro06
Chaac
2
7
1
0.36
W
Cu Chulainn
TCass1
Cu Chulainn
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,849
Damage
27,350
35,134
Taken
45,882
19,081
Mitigated
23,798
13,101
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,239
1,665
0
758
11,698
4,024
0
3,244
8,102
0
21,110
L
Zhong Kui
 
Zhong Kui
9,124
610
0
2,730
15,216
8,723
0
3,930
11,054
25,181
0
W
Neith
DonTBerry
Neith
12,051
3,108
0
2,394
9,709
2,879
1,309
2,763
6,946
0
37,979
W
Zhong Kui
DragomirRaven
Zhong Kui
15,208
3,689
0
4,851
12,776
8,137
1,262
4,831
7,945
24,202
2,430
L
Chaac
Pyro06
Chaac
8,987
1,619
131
3,241
18,968
11,051
0
7,561
11,073
3,092
26,721
W
Cu Chulainn
TCass1
Cu Chulainn
11,590
2,900
386
5,470
12,649
8,065
218
3,176
9,473
0
31,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
24,799
162
Minions Killed
117
7
Camps Cleared
4
654,360
Distance Traveled
606,381
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,534
711
25
2
1
226,302
4
L
Zhong Kui
7,795
650
39
3
2
183,078
4
W
Neith
9,578
798
61
5
1
213,561
6
W
Zhong Kui
10,126
844
46
4
2
202,534
3
L
Chaac
8,470
706
53
4
1
197,001
2
W
Cu Chulainn
10,219
852
55
5
4
238,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role