Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Alocs
He Bo
Level 160
God Stats
3W - 2L
1,482 SR
Queue Stats
551W - 600L
1,420 Elo+
Solo
Hachiman
Hachiman
RiverRogue11
Hachiman
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 267L
1,506 Elo+
Solo
Cupid
Cupid
Shrr33
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,637 Elo+
Solo
Sol
Sol
plzoplzaltf4
Sol
Level 20
God Stats
1W - 2L
1,810 SR
Queue Stats
117W - 70L
1,573 Elo+
Solo
Team Averages
Level 94
1,558 SR
1,527 Elo+

VS

Team Averages
Level 113
1,457 SR
1,570 Elo+
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DISR43LI G34RS
Tsukuyomi
Level 160
God Stats
5W - 3L
1,486 SR
Queue Stats
386W - 401L
1,504 Elo+
Solo
Nike
Nike
RookOner
Nike
Level 103
God Stats
3W - 5L
1,326 SR
Queue Stats
85W - 79L
1,604 Elo+
Solo
Merlin
Merlin
TriK_magic_
Merlin
Level 71
God Stats
2W - 0L
1,702 SR
Queue Stats
46W - 46L
1,629 Elo+
Solo
Neith
Neith
Åster
Neith
Level 101
God Stats
2W - 3L
1,271 SR
Queue Stats
284W - 223L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
1 / 9 / 7
9,025
645
5,567
19,665
13,323
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
Alocs
He Bo
15
6 / 10 / 2
9,703
693
6,881
13,098
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
RiverRogue11
Hachiman
16
1 / 7 / 9
8,978
641
14,851
14,474
4,401
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Cupid
Shrr33
Cupid
17
1 / 5 / 9
9,479
677
9,972
14,743
4,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 6 / 3
12,167
869
33,250
21,886
9,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
3 / 4 / 19
11,349
811
9,874
15,158
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
DISR43LI G34RS
Tsukuyomi
19
10 / 4 / 17
12,058
861
21,917
14,233
6,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
18
10 / 4 / 16
11,277
806
13,638
22,800
19,661
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
18
3 / 3 / 22
11,069
791
14,123
12,443
5,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Åster
Neith
20
11 / 6 / 14
12,606
900
15,636
18,414
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
125
21
Kills
37
37
Deaths
21
30
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
9
7
0.5
W
Olorun
 
Olorun
3
4
19
3.13
L
He Bo
Alocs
He Bo
6
10
2
0.7
W
Tsukuyomi
DISR43LI G34RS
Tsukuyomi
10
4
17
4.63
L
Hachiman
RiverRogue11
Hachiman
1
7
9
0.79
W
Nike
10
4
16
4.5
L
Cupid
Shrr33
Cupid
1
5
9
1.1
W
Merlin
3
3
22
4.67
L
12
6
3
2.25
W
Neith
Åster
Neith
11
6
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,521
Damage
75,188
83,866
Taken
83,048
35,960
Mitigated
46,587
25,981
Healing
33,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,567
4,716
1,547
2,494
19,665
13,323
125
6,536
13,129
0
14,093
W
Olorun
 
Olorun
9,874
4,981
4,607
4,905
15,158
6,679
567
8,256
6,902
25,352
0
L
He Bo
Alocs
He Bo
6,881
0
939
433
13,098
4,063
0
3,458
9,640
10,603
0
W
Tsukuyomi
DISR43LI G34RS
Tsukuyomi
21,917
6,163
1,112
3,152
14,233
6,576
645
5,022
9,211
229
44,265
L
Hachiman
RiverRogue11
Hachiman
14,851
6,327
729
1,100
14,474
4,401
0
3,883
10,591
0
28,950
W
Nike
13,638
988
2,768
6,161
22,800
19,661
198
8,198
14,602
0
24,873
L
Cupid
Shrr33
Cupid
9,972
3,482
2,785
5,155
14,743
4,692
150
4,718
10,025
0
21,076
W
Merlin
14,123
1,234
1,357
1,553
12,443
5,499
853
6,560
5,883
32,005
0
L
33,250
11,305
362
10,437
21,886
9,481
328
5,484
16,402
51,714
4,384
W
Neith
Åster
Neith
15,636
5,836
1,195
6,624
18,414
8,172
3,094
9,230
9,184
0
34,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
58,359
126
Minions Killed
190
0
Camps Cleared
0
1,096,628
Distance Traveled
1,329,099
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,025
645
24
2
0
220,857
5
W
Olorun
11,349
811
31
2
0
245,068
1
L
He Bo
9,703
693
14
1
0
159,997
1
W
Tsukuyomi
12,058
861
42
3
0
303,750
1
L
Hachiman
8,978
641
26
2
0
229,749
1
W
Nike
11,277
806
25
2
0
278,572
1
L
Cupid
9,479
677
15
1
0
261,316
0
W
Merlin
11,069
791
42
3
0
258,149
0
L
Sol
12,167
869
47
3
0
224,709
3
W
Neith
12,606
900
50
4
0
243,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role