Player Matchup

Shiva
Shiva
S_C_A_N_O_R
Shiva
Level 122
God Stats
6W - 4L
1,657 SR
Queue Stats
39W - 29L
1,522 Elo+
Solo
Charybdis
Charybdis
TATEEER
Charybdis
Level 145
God Stats
1W - 1L
1,317 SR
Queue Stats
39W - 37L
1,455 Elo+
Party 1
Loki
Loki
YourBigDaddy2303
Loki
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,605 Elo+
Solo
Scylla
Scylla
cummer969
Scylla
Level 125
God Stats
12W - 13L
1,478 SR
Queue Stats
168W - 165L
1,393 Elo+
Solo
Fafnir
Fafnir
sethleebison
Fafnir
Level 128
God Stats
7W - 1L
1,580 SR
Queue Stats
227W - 201L
1,567 Elo+
Party 1
Team Averages
Level 121
1,506 SR
1,509 Elo+

VS

Team Averages
Level 134
1,550 SR
1,461 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Zerokbj8
Mercury
Level 129
God Stats
2W - 8L
1,500 SR
Queue Stats
172W - 175L
1,519 Elo+
Party 2
Medusa
Medusa
bufo181
Medusa
Level 101
God Stats
8W - 3L
1,483 SR
Queue Stats
102W - 101L
1,392 Elo+
Party 2
Bellona
Bellona
nothingelse666
Bellona
Level 127
God Stats
3W - 1L
1,798 SR
Queue Stats
89W - 104L
1,444 Elo+
Solo
Hades
Hades
ztar_kill3r
Hades
Level 156
God Stats
133W - 114L
1,470 SR
Queue Stats
530W - 585L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
9,071
605
9,647
11,575
8,918
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TATEEER
Charybdis
14
5 / 1 / 5
8,625
575
7,638
11,070
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 6 / 1
7,745
516
4,812
11,141
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
cummer969
Scylla
14
3 / 2 / 4
8,103
540
6,134
6,945
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
12
3 / 0 / 10
8,518
568
6,357
11,828
12,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 7
7,865
524
7,690
6,574
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
Zerokbj8
Mercury
13
4 / 3 / 4
7,754
517
6,585
10,359
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
bufo181
Medusa
10
0 / 6 / 2
6,278
419
2,927
7,749
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 0
8,114
541
6,555
12,404
11,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 1
7,636
509
6,800
12,644
3,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
21
Kills
11
11
Deaths
21
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
7
2.75
W
6
2
2
3.5
W
Charybdis
TATEEER
Charybdis
5
1
5
7.5
W
4
6
1
0.75
L
Mercury
Zerokbj8
Mercury
4
3
4
2
L
Medusa
bufo181
Medusa
0
6
2
0.17
W
Scylla
cummer969
Scylla
3
2
4
2.5
L
2
5
0
0.4
W
Fafnir
3
0
10
8
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
30,557
52,559
Taken
49,730
31,371
Mitigated
22,248
18,037
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,690
590
414
2,152
6,574
2,089
262
2,454
4,014
51,145
0
W
9,647
2,264
0
2,393
11,575
8,918
697
798
10,730
0
55,265
W
Charybdis
TATEEER
Charybdis
7,638
3,992
0
4,351
11,070
4,313
48
2,617
8,365
0
57,674
W
4,812
1,248
0
2,958
11,141
3,644
0
3,900
7,061
0
42,088
L
Mercury
Zerokbj8
Mercury
6,585
2,533
0
538
10,359
2,798
0
3,717
6,492
0
42,027
L
Medusa
bufo181
Medusa
2,927
1,562
0
644
7,749
1,926
134
1,977
5,772
0
26,121
W
Scylla
cummer969
Scylla
6,134
760
0
1,513
6,945
2,271
1,045
2,359
4,540
49,137
0
L
6,555
2,961
0
4,865
12,404
11,519
770
256
12,148
0
50,986
W
Fafnir
6,357
2,047
2,032
4,790
11,828
12,225
0
4,327
7,373
21,830
0
L
6,800
594
88
4,204
12,644
3,916
197
3,741
8,813
36,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
37,647
415
Minions Killed
375
0
Camps Cleared
0
1,400,928
Distance Traveled
1,386,897
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,865
524
90
6
0
306,138
8
W
Shiva
9,071
605
110
7
0
289,681
6
W
Charybdis
8,625
575
106
7
0
259,616
3
W
Loki
7,745
516
80
5
0
297,253
1
L
Mercury
7,754
517
75
5
0
345,336
2
L
Medusa
6,278
419
43
3
0
270,660
0
W
Scylla
8,103
540
94
6
0
253,747
3
L
Bellona
8,114
541
102
7
0
215,956
0
W
Fafnir
8,518
568
25
2
0
300,631
0
L
Hades
7,636
509
65
4
0
248,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role