Player Matchup

Athena
Athena
EliteHUntiNG23
Athena
Level 29
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 1L
1,805 Elo+
Party 1
Odin
Odin
KOESCHI2008
Odin
Level 29
God Stats
1W - 7L
1,500 SR
Queue Stats
42W - 44L
1,573 Elo+
Party 1
Hera
Hera
Kyrvenahr
Hera
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 23L
1,493 Elo+
Party 1
Arachne
Arachne
LovecoreT
Arachne
Level 23
God Stats
2W - 1L
1,702 SR
Queue Stats
59W - 36L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
WerRolf
Danzaburou
Level 47
God Stats
5W - 3L
1,682 SR
Queue Stats
30W - 34L
1,530 Elo+
Party 1
Team Averages
Level 57
1,623 SR
1,594 Elo+

VS

Team Averages
Level 63
1,642 SR
1,570 Elo+
Artemis
Artemis
Gummi007
Artemis
Level 53
God Stats
12W - 6L
1,423 SR
Queue Stats
119W - 121L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
ItsEpsillon
Ao Kuang
Level 121
God Stats
11W - 9L
1,853 SR
Queue Stats
75W - 90L
1,684 Elo+
Party 3
Ares
Ares
Kingeiri
Ares
Level 47
God Stats
3W - 2L
1,716 SR
Queue Stats
83W - 82L
1,522 Elo+
Party 2
Poseidon
Poseidon
Thremillinn
Poseidon
Level 78
God Stats
26W - 18L
1,716 SR
Queue Stats
193W - 195L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
necramacien
Sun Wukong
Level 18
God Stats
1W - 0L
1,503 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,421
459
3,277
13,744
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 1
7,039
503
3,918
8,438
4,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
13
2 / 2 / 3
7,973
570
8,046
4,764
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
LovecoreT
Arachne
12
2 / 6 / 3
7,416
530
11,180
14,953
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
WerRolf
Danzaburou
10
2 / 5 / 0
6,825
488
3,671
8,750
3,047
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gummi007
Artemis
12
1 / 2 / 8
6,655
475
6,460
5,458
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
ItsEpsillon
Ao Kuang
16
11 / 1 / 3
9,174
655
12,287
16,124
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
12
3 / 1 / 8
7,604
543
7,571
11,049
10,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Thremillinn
Poseidon
13
6 / 3 / 4
8,090
578
8,277
6,291
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
necramacien
Sun Wukong
13
0 / 2 / 3
7,061
504
2,441
7,813
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
21
21
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Artemis
Gummi007
Artemis
1
2
8
2.5
W
Ao Kuang
ItsEpsillon
Ao Kuang
11
1
3
12.5
L
3
3
1
1.17
W
Ares
3
1
8
7
L
Hera
2
2
3
1.75
L
Arachne
LovecoreT
Arachne
2
6
3
0.58
W
Poseidon
Thremillinn
Poseidon
6
3
4
2.67
L
Danzaburou
WerRolf
Danzaburou
2
5
0
0.4
W
Sun Wukong
necramacien
Sun Wukong
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,092
Damage
37,036
50,649
Taken
46,735
24,192
Mitigated
26,992
5,781
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,277
840
0
978
13,744
10,382
0
8,058
5,540
13,735
837
W
Artemis
Gummi007
Artemis
6,460
2,991
0
1,443
5,458
1,879
491
2,148
3,310
0
46,145
W
Ao Kuang
ItsEpsillon
Ao Kuang
12,287
3,774
0
10,585
16,124
6,549
1,198
3,318
12,472
55,828
0
L
3,918
1,498
0
1,104
8,438
4,101
299
4,115
4,097
1,488
20,539
W
Ares
7,571
253
1,480
3,023
11,049
10,733
0
2,945
8,104
20,199
0
L
Hera
8,046
2,087
0
384
4,764
1,375
0
2,091
2,437
52,404
0
L
Arachne
LovecoreT
Arachne
11,180
8,373
0
1,683
14,953
5,287
0
7,590
7,122
0
59,368
W
Poseidon
Thremillinn
Poseidon
8,277
1,273
0
1,102
6,291
2,228
1,032
2,348
3,943
45,009
0
L
Danzaburou
WerRolf
Danzaburou
3,671
1,854
0
1,632
8,750
3,047
0
5,687
2,995
0
35,896
W
Sun Wukong
necramacien
Sun Wukong
2,441
483
0
1,175
7,813
5,603
654
380
7,186
0
30,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
38,584
324
Minions Killed
350
0
Camps Cleared
0
1,350,124
Distance Traveled
1,391,088
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,421
459
24
2
0
256,759
1
W
Artemis
6,655
475
78
6
0
241,004
4
W
Ao Kuang
9,174
655
100
7
0
324,448
0
L
Odin
7,039
503
43
3
0
272,977
0
W
Ares
7,604
543
23
2
0
284,769
2
L
Hera
7,973
570
101
7
0
296,318
8
L
Arachne
7,416
530
83
6
0
277,802
0
W
Poseidon
8,090
578
92
7
0
281,712
5
L
Danzaburou
6,825
488
73
5
0
246,268
4
W
Sun Wukong
7,061
504
57
4
0
259,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role