Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
BANGLANGELO
Hercules
Gold IV
Level 121
God Stats
5W - 6L
1,438 SR
Queue Stats
322W - 329L
1,213 MMR
Solo
Hou Yi
Hou Yi
Silver II
Bellaqua
Hou Yi
Silver II
Level 150
God Stats
2W - 2L
1,715 SR
Queue Stats
125W - 127L
1,226 MMR
Solo
Merlin
Merlin
Gold IV
MélvZz
Merlin
Gold IV
Level 147
God Stats
4W - 2L
1,716 SR
Queue Stats
327W - 336L
1,257 MMR
Solo
Nu Wa
Nu Wa
Silver II
Ysll
Nu Wa
Silver II
Level 126
God Stats
3W - 3L
1,453 SR
Queue Stats
33W - 36L
1,257 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,564 SR
1,291 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,481 SR
1,236 MMR
Cliodhna
Cliodhna
Bronze IV
FckYouBitcch
Cliodhna
Bronze IV
Level 156
God Stats
2W - 4L
1,342 SR
Queue Stats
9W - 15L
1,224 MMR
Solo
Khepri
Khepri
Silver III
ItsMica
Khepri
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,227 MMR
Solo
Cupid
Cupid
Silver V
OpaiHunter
Cupid
Silver V
Level 63
God Stats
0W - 1L
1,727 SR
Queue Stats
58W - 90L
1,267 MMR
Solo
Skadi
Skadi
Silver I
RegisDemonius
Skadi
Silver I
Level 160
God Stats
5W - 6L
1,508 SR
Queue Stats
61W - 87L
1,195 MMR
Solo
Agni
Agni
Silver II
santanping
Agni
Silver II
Level 156
God Stats
1W - 6L
1,330 SR
Queue Stats
21W - 26L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 0 / 1
6,459
646
3,911
5,905
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
BANGLANGELO
Hercules
10
1 / 1 / 7
6,181
618
5,350
6,640
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Bellaqua
Hou Yi
12
5 / 0 / 2
6,976
698
4,726
4,885
1,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
MélvZz
Merlin
11
1 / 0 / 2
6,295
630
3,109
3,160
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Ysll
Nu Wa
11
1 / 1 / 2
6,242
624
4,034
5,677
1,703
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetAthenaBellonaAtlas

VS

Bans
BacchusGilgameshOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FckYouBitcch
Cliodhna
10
1 / 1 / 0
5,283
528
4,117
6,241
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
ItsMica
Khepri
6
0 / 5 / 1
4,335
434
1,499
7,574
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
10
1 / 2 / 0
5,211
521
1,923
5,421
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,916
492
3,116
5,594
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,299
530
2,861
4,740
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
1
5.5
W
Hercules
BANGLANGELO
Hercules
1
1
7
4.5
W
Hou Yi
Bellaqua
Hou Yi
5
0
2
6
L
Cliodhna
FckYouBitcch
Cliodhna
1
1
0
1
L
Khepri
ItsMica
Khepri
0
5
1
0.1
W
Merlin
MélvZz
Merlin
1
0
2
2
L
Cupid
1
2
0
0.5
L
0
2
0
0
W
Nu Wa
Ysll
Nu Wa
1
1
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,130
Damage
13,516
26,267
Taken
29,570
8,871
Mitigated
9,717
8,915
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,911
1,756
0
983
5,905
1,883
177
1,001
4,800
0
32,290
W
Hercules
BANGLANGELO
Hercules
5,350
1,660
0
2,664
6,640
2,857
0
677
5,963
0
18,725
W
Hou Yi
Bellaqua
Hou Yi
4,726
2,462
0
2,077
4,885
1,469
1,190
739
4,146
0
42,841
L
Cliodhna
FckYouBitcch
Cliodhna
4,117
794
0
3,201
6,241
1,482
0
1,722
4,519
0
31,732
L
Khepri
ItsMica
Khepri
1,499
383
0
700
7,574
3,325
0
705
6,869
5,933
0
W
Merlin
MélvZz
Merlin
3,109
252
0
875
3,160
959
265
1,693
1,321
41,454
0
L
Cupid
1,923
1,169
114
3,263
5,421
1,284
0
107
5,314
0
28,554
L
3,116
1,146
0
1,962
5,594
2,276
0
2,285
3,309
0
25,707
W
Nu Wa
Ysll
Nu Wa
4,034
1,286
0
2,316
5,677
1,703
984
0
5,677
30,632
0
L
2,861
320
0
750
4,740
1,350
0
2,324
2,416
30,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
25,044
335
Minions Killed
266
0
Camps Cleared
0
993,453
Distance Traveled
974,462
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,459
646
67
7
0
231,608
4
W
Hercules
6,181
618
28
3
0
189,881
0
W
Hou Yi
6,976
698
87
9
0
190,042
3
L
Cliodhna
5,283
528
70
7
0
219,080
4
L
Khepri
4,335
434
9
1
0
192,865
3
W
Merlin
6,295
630
97
10
0
202,661
5
L
Cupid
5,211
521
65
7
0
182,264
0
L
Skadi
4,916
492
58
6
0
188,848
4
W
Nu Wa
6,242
624
56
6
0
179,261
5
L
Agni
5,299
530
64
6
0
191,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role