Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cool Vybez
Baron Samedi
Level 146
God Stats
3W - 1L
1,258 SR
Queue Stats
171W - 162L
1,478 Elo+
Solo
Cerberus
Cerberus
EllemMayooo
Cerberus
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
365W - 310L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
Swoldier03
Kuzenbo
Level 124
God Stats
2W - 2L
1,266 SR
Queue Stats
103W - 82L
1,624 Elo+
Solo
Thoth
Thoth
Volhke
Thoth
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,270 Elo+
Solo
Team Averages
Level 98
1,405 SR
1,490 Elo+

VS

Team Averages
Level 82
1,371 SR
1,502 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
SaggyCh
Ao Kuang
Level 144
God Stats
3W - 7L
1,382 SR
Queue Stats
304W - 301L
1,468 Elo+
Solo
Scylla
Scylla
SpookyWagonsTTV
Scylla
Level 23
God Stats
0W - 2L
1,229 SR
Queue Stats
12W - 18L
1,506 Elo+
Party 1
Tiamat
Tiamat
Yiko4orsh
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Danzaburou
Danzaburou
fexjn
Danzaburou
Level 145
God Stats
3W - 6L
1,244 SR
Queue Stats
330W - 312L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 3 / 17
9,709
883
8,187
14,275
13,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Cool Vybez
Baron Samedi
18
12 / 1 / 12
10,488
953
10,758
10,000
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
EllemMayooo
Cerberus
17
9 / 2 / 13
10,570
961
9,995
17,121
16,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Swoldier03
Kuzenbo
16
2 / 2 / 16
9,247
841
11,602
10,170
10,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
Volhke
Thoth
14
3 / 7 / 13
8,939
813
11,692
10,329
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 8 / 6
7,522
684
8,524
13,593
5,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SaggyCh
Ao Kuang
14
5 / 4 / 3
7,678
698
7,879
12,150
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 8
8,156
741
9,209
7,382
2,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Yiko4orsh
Tiamat
14
1 / 4 / 8
8,096
736
7,865
10,493
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
fexjn
Danzaburou
15
4 / 8 / 8
9,179
834
10,377
12,354
4,966
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
28
Kills
14
15
Deaths
28
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
3
17
3.5
L
Baron Samedi
 
Baron Samedi
3
8
6
0.75
W
Baron Samedi
Cool Vybez
Baron Samedi
12
1
12
18
W
Cerberus
EllemMayooo
Cerberus
9
2
13
7.75
L
Ao Kuang
SaggyCh
Ao Kuang
5
4
3
1.63
L
1
4
8
1.25
W
Kuzenbo
Swoldier03
Kuzenbo
2
2
16
5
W
Thoth
Volhke
Thoth
3
7
13
1.36
L
Tiamat
Yiko4orsh
Tiamat
1
4
8
1.25
L
Danzaburou
fexjn
Danzaburou
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,234
Damage
43,854
61,895
Taken
55,972
51,237
Mitigated
22,270
30,253
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,187
3,987
3,289
5,043
14,275
13,821
1,835
7,241
7,034
0
19,198
L
Baron Samedi
 
Baron Samedi
8,524
891
1,714
3,472
13,593
5,814
0
11,054
2,539
16,406
0
W
Baron Samedi
Cool Vybez
Baron Samedi
10,758
222
5,432
5,004
10,000
5,900
1,048
6,573
3,427
22,883
0
W
Cerberus
EllemMayooo
Cerberus
9,995
324
1,680
5,115
17,121
16,842
0
6,898
10,223
18,233
0
L
Ao Kuang
SaggyCh
Ao Kuang
7,879
596
940
4,178
12,150
4,461
0
8,998
3,152
10,804
0
L
9,209
1,202
519
575
7,382
2,620
35
6,371
1,011
22,934
0
W
Kuzenbo
Swoldier03
Kuzenbo
11,602
3,124
1,468
1,479
10,170
10,052
60
6,635
3,535
22,446
0
W
Thoth
Volhke
Thoth
11,692
569
947
796
10,329
4,622
2,324
6,130
4,199
20,937
0
L
Tiamat
Yiko4orsh
Tiamat
7,865
1,134
208
4,041
10,493
4,409
4
8,060
2,433
16,675
0
L
Danzaburou
fexjn
Danzaburou
10,377
2,739
225
959
12,354
4,966
252
9,564
2,790
0
24,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,953
Gold Earned
40,631
124
Minions Killed
105
0
Camps Cleared
0
1,059,617
Distance Traveled
885,163
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,709
883
29
3
0
234,584
0
L
Baron Samedi
7,522
684
9
1
0
165,387
0
W
Baron Samedi
10,488
953
33
3
0
180,464
0
W
Cerberus
10,570
961
21
2
0
229,457
0
L
Ao Kuang
7,678
698
6
1
0
185,826
3
L
Scylla
8,156
741
27
2
0
170,019
1
W
Kuzenbo
9,247
841
18
2
0
214,695
0
W
Thoth
8,939
813
23
2
0
200,417
0
L
Tiamat
8,096
736
24
2
0
219,253
0
L
Danzaburou
9,179
834
39
4
0
144,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role