Player Matchup

Freya
Freya
 
Freya
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KuzKuzs
Neith
Level 63
God Stats
40W - 36L
1,521 SR
Queue Stats
107W - 100L
1,453 Elo+
Solo
Athena
Athena
QZSWD
Athena
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 23L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
casL
Guan Yu
Level 49
God Stats
3W - 1L
1,567 SR
Queue Stats
46W - 45L
1,367 Elo+
Solo
Fenrir
Fenrir
zytaye
Fenrir
Level 28
God Stats
7W - 3L
1,723 SR
Queue Stats
20W - 13L
1,469 Elo+
Party 1
Team Averages
Level 49
1,562 SR
1,438 Elo+

VS

Team Averages
Level 46
1,457 SR
1,381 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Takishimaa
Hades
Level 15
God Stats
5W - 10L
1,374 SR
Queue Stats
5W - 15L
1,233 Elo+
Party 3
Achilles
Achilles
poseidonn1233
Achilles
Level 56
God Stats
32W - 33L
1,439 SR
Queue Stats
1,121W - 1,163L
1,399 Elo+
Solo
Arachne
Arachne
хомяк8
Arachne
Level 57
God Stats
7W - 10L
1,471 SR
Queue Stats
14W - 27L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
3 / 0 / 1
4,860
810
2,365
1,990
722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
KuzKuzs
Neith
6
0 / 0 / 1
3,755
626
2,597
3,091
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Athena
QZSWD
Athena
9
1 / 0 / 3
5,012
835
2,607
4,184
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
casL
Guan Yu
6
1 / 0 / 0
3,751
625
1,326
2,502
931
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
zytaye
Fenrir
7
2 / 0 / 1
4,442
740
2,624
3,794
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 1 / 0
3,780
630
1,170
4,139
1,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
 
Medusa
5
0 / 1 / 0
3,423
571
3,044
3,896
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
2
0 / 1 / 0
2,956
493
146
1,223
505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
poseidonn1233
Achilles
6
0 / 2 / 0
3,445
574
2,702
5,499
2,575
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arachne
хомяк8
Arachne
6
0 / 3 / 0
3,547
591
1,035
5,017
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
1
3.5
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
L
Medusa
 
Medusa
0
1
0
0
W
Neith
KuzKuzs
Neith
0
0
1
0.5
W
Athena
QZSWD
Athena
1
0
3
2.5
L
Hades
0
1
0
0
W
Guan Yu
casL
Guan Yu
1
0
0
1
L
Achilles
poseidonn1233
Achilles
0
2
0
0
W
Fenrir
zytaye
Fenrir
2
0
1
2.5
L
Arachne
хомяк8
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,519
Damage
8,097
15,561
Taken
19,774
5,083
Mitigated
6,242
8,968
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,365
938
0
1,123
1,990
722
507
146
1,844
14,359
1,948
L
Kumbhakarna
 
Kumbhakarna
1,170
121
139
1,533
4,139
1,310
0
0
3,972
4,165
0
L
Medusa
 
Medusa
3,044
1,115
0
1,632
3,896
644
102
289
3,584
0
16,514
W
Neith
KuzKuzs
Neith
2,597
1,027
34
1,804
3,091
729
25
912
2,179
0
15,593
W
Athena
QZSWD
Athena
2,607
1,094
0
2,367
4,184
1,565
0
0
4,184
23,639
0
L
Hades
146
38
0
176
1,223
505
0
470
753
2,593
0
W
Guan Yu
casL
Guan Yu
1,326
92
271
1,084
2,502
931
0
258
2,244
0
5,190
L
Achilles
poseidonn1233
Achilles
2,702
1,315
0
894
5,499
2,575
0
2,828
2,671
0
11,466
W
Fenrir
zytaye
Fenrir
2,624
1,052
0
2,285
3,794
1,136
0
0
3,794
0
19,586
L
Arachne
хомяк8
Arachne
1,035
721
0
1,220
5,017
1,208
0
1,086
3,931
0
10,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,820
Gold Earned
17,151
181
Minions Killed
99
0
Camps Cleared
0
695,528
Distance Traveled
551,961
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,860
810
46
8
0
150,331
0
L
Kumbhakarna
3,780
630
3
1
0
130,025
3
L
Medusa
3,423
571
41
7
0
107,797
1
W
Neith
3,755
626
29
5
0
114,185
2
W
Athena
5,012
835
53
9
0
148,547
1
L
Hades
2,956
493
6
1
0
38,106
0
W
Guan Yu
3,751
625
8
1
0
133,181
3
L
Achilles
3,445
574
20
3
0
141,321
0
W
Fenrir
4,442
740
45
8
0
149,284
1
L
Arachne
3,547
591
29
5
0
134,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role