Player Matchup

Merlin
Merlin
DittleLick69
Merlin
Level 109
God Stats
9W - 8L
1,569 SR
Queue Stats
95W - 150L
1,380 Elo+
Solo
Thor
Thor
ItzKassyBaby
Thor
Level 103
God Stats
16W - 30L
1,472 SR
Queue Stats
604W - 626L
1,459 Elo+
Solo
Hercules
Hercules
XxMRaD517xX
Hercules
Level 145
God Stats
4W - 5L
1,541 SR
Queue Stats
54W - 48L
1,424 Elo+
Solo
Team Averages
Level 119
1,528 SR
1,421 Elo+

VS

Team Averages
Level 76
1,423 SR
1,410 Elo+
Scylla
Scylla
IsIandBoi69
Scylla
Level 35
God Stats
3W - 6L
1,298 SR
Queue Stats
96W - 145L
1,221 Elo+
Solo
Tyr
Tyr
Patiurko
Tyr
Level 152
God Stats
6W - 5L
1,470 SR
Queue Stats
435W - 490L
1,508 Elo+
Solo
Medusa
Medusa
TDG x Zero
Medusa
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 1 / 10
12,060
804
17,671
8,235
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 11
11,125
742
8,118
9,435
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
XxMRaD517xX
Hercules
16
7 / 0 / 10
11,216
748
8,336
11,734
13,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 6 / 3
8,480
565
5,061
13,209
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 6 / 3
9,663
644
8,209
16,058
14,124
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
TDG x Zero
Medusa
14
3 / 7 / 0
9,761
651
7,183
13,877
3,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
4
4
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
1
10
12
L
Scylla
0
6
3
0.25
W
5
3
11
3.5
L
1
6
3
0.42
L
Medusa
TDG x Zero
Medusa
3
7
0
0.43
W
Hercules
XxMRaD517xX
Hercules
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,125
Damage
20,453
29,404
Taken
43,144
19,540
Mitigated
20,678
3,820
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,671
587
0
868
8,235
3,099
1,520
1,174
7,009
67,307
0
L
Scylla
5,061
0
0
533
13,209
2,647
0
6,602
6,607
19,209
0
W
8,118
2,859
0
0
9,435
3,242
795
1,932
7,285
0
31,764
L
8,209
648
0
4,487
16,058
14,124
0
5,424
10,634
0
38,168
L
Medusa
TDG x Zero
Medusa
7,183
2,047
0
508
13,877
3,907
0
6,768
7,109
0
31,165
W
Hercules
XxMRaD517xX
Hercules
8,336
1,677
0
2,952
11,734
13,199
218
1,879
8,919
1,077
21,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
27,904
188
Minions Killed
150
9
Camps Cleared
5
873,753
Distance Traveled
717,088
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,060
804
121
8
1
299,264
5
L
Scylla
8,480
565
34
2
0
220,673
0
W
Thor
11,125
742
38
3
7
262,203
0
L
Tyr
9,663
644
62
4
4
263,082
7
L
Medusa
9,761
651
54
4
1
233,333
0
W
Hercules
11,216
748
29
2
1
312,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role