Player Matchup

Nox
Nox
Bronze III
 
Nox
Bronze III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
GrosBarbu46
Ymir
Silver II
Level 57
God Stats
1W - 3L
1,477 SR
Queue Stats
15W - 19L
1,334 MMR
Party 1
Ne Zha
Ne Zha
Gold V
LD 7it3usS
Ne Zha
Gold V
Level 148
God Stats
4W - 6L
1,565 SR
Queue Stats
31W - 48L
1,654 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,514 SR
1,496 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,480 SR
1,563 MMR
Geb
Geb
Silver III
Ced76i
Geb
Silver III
Level 119
God Stats
6W - 6L
1,423 SR
Queue Stats
104W - 131L
1,088 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum I
p3hLi
Baron Samedi
Platinum I
Level 109
God Stats
49W - 27L
1,510 SR
Queue Stats
196W - 165L
2,042 MMR
Solo
Chaac
Chaac
Gold III
touyou-76
Chaac
Gold III
Level 105
God Stats
28W - 28L
1,506 SR
Queue Stats
69W - 82L
1,560 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 2 / 0
5,768
577
3,326
5,142
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
6,156
616
2,382
11,961
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
LD 7it3usS
Ne Zha
9
0 / 2 / 0
5,655
566
4,936
8,032
3,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BacchusBastetScyllaAh Muzen CabGilgamesh

VS

Bans
FenrirKumbhakarnaPersephoneLokiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ced76i
Geb
11
2 / 0 / 4
7,602
760
6,203
10,371
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
p3hLi
Baron Samedi
12
1 / 0 / 6
6,922
692
8,341
4,266
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
touyou-76
Chaac
12
4 / 0 / 3
7,625
763
7,474
6,979
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
W
Geb
Ced76i
Geb
2
0
4
4
L
0
3
0
0
L
Ne Zha
LD 7it3usS
Ne Zha
0
2
0
0
W
Baron Samedi
p3hLi
Baron Samedi
1
0
6
4
W
Chaac
touyou-76
Chaac
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,644
Damage
22,018
25,135
Taken
21,616
13,089
Mitigated
18,324
4,422
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,326
236
0
0
5,142
1,622
0
2,858
2,175
10,617
0
W
Geb
Ced76i
Geb
6,203
803
0
2,507
10,371
10,602
167
2,844
7,527
16,960
0
L
2,382
69
0
2,721
11,961
7,807
0
7,569
4,075
8,963
0
L
Ne Zha
LD 7it3usS
Ne Zha
4,936
826
0
1,701
8,032
3,660
0
4,443
3,350
0
19,609
W
Baron Samedi
p3hLi
Baron Samedi
8,341
232
2,639
2,588
4,266
3,133
560
1,711
2,555
29,494
0
W
Chaac
touyou-76
Chaac
7,474
580
311
2,882
6,979
4,589
568
1,539
5,440
0
25,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,579
Gold Earned
22,149
70
Minions Killed
112
1
Camps Cleared
7
550,718
Distance Traveled
566,773
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,768
577
35
4
0
176,899
3
W
Geb
7,602
760
26
3
1
175,692
1
L
Ymir
6,156
616
13
1
0
179,952
2
L
Ne Zha
5,655
566
22
2
1
193,867
5
W
Baron Samedi
6,922
692
43
4
3
188,655
4
W
Chaac
7,625
763
43
4
3
202,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role