Player Matchup

Athena
Athena
 
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EeeZze
Ah Muzen Cab
Level 146
God Stats
16W - 10L
1,503 SR
Queue Stats
805W - 782L
1,551 Elo+
Solo
Heimdallr
Heimdallr
Mavong
Heimdallr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,597 Elo+
Solo
Merlin
Merlin
McDitrix
Merlin
Level 68
God Stats
3W - 0L
1,706 SR
Queue Stats
144W - 125L
1,558 Elo+
Party 1
Odin
Odin
Rus1f1katoR
Odin
Level 109
God Stats
13W - 2L
1,900 SR
Queue Stats
125W - 103L
1,533 Elo+
Party 1
Team Averages
Level 115
1,622 SR
1,548 Elo+

VS

Team Averages
Level 147
1,679 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
BenLT
Tsukuyomi
Level 157
God Stats
2W - 6L
1,502 SR
Queue Stats
237W - 190L
1,512 Elo+
Party 2
Thanatos
Thanatos
Kyoto69
Thanatos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,520 Elo+
Solo
Cabrakan
Cabrakan
LadyCrystalia
Cabrakan
Level 160
God Stats
0W - 1L
1,899 SR
Queue Stats
115W - 86L
1,447 Elo+
Party 2
Raijin
Raijin
Mafekeez
Raijin
Level 148
God Stats
0W - 2L
1,718 SR
Queue Stats
28W - 29L
1,482 Elo+
Solo
Anubis
Anubis
TavoTevas999
Anubis
Level 128
God Stats
1W - 1L
1,776 SR
Queue Stats
131W - 125L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
5 / 5 / 12
12,403
775
10,037
23,147
20,743
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ah Muzen Cab
EeeZze
Ah Muzen Cab
19
4 / 2 / 12
11,778
736
20,352
13,603
6,136
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
Mavong
Heimdallr
18
2 / 6 / 18
11,831
739
14,343
14,464
6,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
McDitrix
Merlin
19
9 / 5 / 7
12,220
764
18,141
10,199
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 4 / 14
11,610
726
4,999
12,787
12,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BenLT
Tsukuyomi
19
4 / 3 / 14
11,126
695
20,453
11,079
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
Kyoto69
Thanatos
19
10 / 3 / 7
11,828
739
13,692
15,233
7,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
LadyCrystalia
Cabrakan
16
1 / 6 / 14
10,375
648
4,774
20,418
26,388
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Raijin
Mafekeez
Raijin
18
4 / 6 / 12
11,235
702
12,361
14,782
6,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
17
3 / 5 / 13
10,164
635
11,891
12,558
6,830
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
82
23
Kills
22
22
Deaths
23
63
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
5
12
2.2
L
Tsukuyomi
BenLT
Tsukuyomi
4
3
14
3.67
W
Ah Muzen Cab
EeeZze
Ah Muzen Cab
4
2
12
5
L
Thanatos
Kyoto69
Thanatos
10
3
7
4.5
L
Cabrakan
LadyCrystalia
Cabrakan
1
6
14
1.33
L
Raijin
Mafekeez
Raijin
4
6
12
1.67
W
Heimdallr
Mavong
Heimdallr
2
6
18
1.83
W
Merlin
McDitrix
Merlin
9
5
7
2.5
W
3
4
14
2.5
L
Anubis
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,872
Damage
63,171
74,200
Taken
74,070
50,075
Mitigated
53,833
23,165
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,037
1,888
1,123
6,276
23,147
20,743
166
8,126
14,550
14,284
0
L
Tsukuyomi
BenLT
Tsukuyomi
20,453
3,732
1,243
1,188
11,079
6,185
0
4,049
7,030
0
48,154
W
Ah Muzen Cab
EeeZze
Ah Muzen Cab
20,352
3,879
2,444
3,664
13,603
6,136
1,813
6,082
7,453
0
58,174
L
Thanatos
Kyoto69
Thanatos
13,692
2,665
649
10,087
15,233
7,999
453
5,125
10,108
0
22,074
L
Cabrakan
LadyCrystalia
Cabrakan
4,774
479
1,182
3,172
20,418
26,388
54
6,964
13,454
12,461
0
L
Raijin
Mafekeez
Raijin
12,361
333
511
2,289
14,782
6,431
56
6,693
8,089
33,061
0
W
Heimdallr
Mavong
Heimdallr
14,343
4,767
1,210
2,363
14,464
6,703
2,840
6,204
8,090
0
38,894
W
Merlin
McDitrix
Merlin
18,141
295
434
955
10,199
3,695
423
4,066
5,945
36,814
0
W
4,999
968
2,535
2,161
12,787
12,798
212
4,548
7,867
0
13,189
L
Anubis
11,891
503
889
2,954
12,558
6,830
0
5,347
7,211
18,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,842
Gold Earned
54,728
202
Minions Killed
188
0
Camps Cleared
0
1,498,624
Distance Traveled
1,513,606
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,403
775
6
0
0
327,169
5
L
Tsukuyomi
11,126
695
51
3
0
329,247
4
W
Ah Muzen Cab
11,778
736
87
5
0
334,599
3
L
Thanatos
11,828
739
24
2
0
364,089
2
L
Cabrakan
10,375
648
11
1
0
249,922
0
L
Raijin
11,235
702
72
5
0
261,949
1
W
Heimdallr
11,831
739
49
3
0
263,887
0
W
Merlin
12,220
764
42
3
0
263,103
3
W
Odin
11,610
726
18
1
0
309,866
4
L
Anubis
10,164
635
30
2
0
308,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role