Player Matchup

Ganesha
Ganesha
Aliede
Ganesha
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
94W - 76L
1,500 Elo+
Party 2
Sol
Sol
Alille
Sol
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 37L
1,500 Elo+
Party 2
Chaac
Chaac
DeathAkiris
Chaac
Level 105
God Stats
9W - 9L
1,186 SR
Queue Stats
296W - 307L
1,599 Elo+
Party 3
Athena
Athena
JerWell
Athena
Level 124
God Stats
2W - 7L
1,563 SR
Queue Stats
246W - 206L
1,589 Elo+
Party 2
Artemis
Artemis
Pfandpirat93
Artemis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,565 Elo+
Party 3
Team Averages
Level 106
1,450 SR
1,551 Elo+

VS

Team Averages
Level 75
1,482 SR
1,463 Elo+
Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Laiska__
Bellona
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 65L
1,400 Elo+
Party 1
Ne Zha
Ne Zha
Notaleech
Ne Zha
Level 87
God Stats
1W - 2L
1,199 SR
Queue Stats
417W - 436L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
Wreccer
Kuzenbo
Level 73
God Stats
4W - 4L
1,712 SR
Queue Stats
317W - 328L
1,501 Elo+
Party 1
Zeus
Zeus
YaGami丶LaiTo
Zeus
Level 158
God Stats
8W - 2L
1,500 SR
Queue Stats
173W - 171L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aliede
Ganesha
19
1 / 5 / 13
10,200
600
7,206
20,635
23,825
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Alille
Sol
19
4 / 3 / 13
11,396
670
17,805
18,466
13,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 3 / 12
10,894
641
10,735
26,630
35,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
JerWell
Athena
15
1 / 4 / 15
10,340
608
9,177
26,345
28,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Pfandpirat93
Artemis
18
11 / 8 / 2
11,833
696
20,061
19,037
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
2 / 2 / 15
12,030
708
16,345
21,505
23,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Laiska__
Bellona
17
2 / 6 / 7
10,743
632
6,743
14,175
14,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Notaleech
Ne Zha
19
4 / 7 / 6
12,066
710
20,139
15,903
8,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Wreccer
Kuzenbo
20
3 / 2 / 14
11,642
685
13,192
18,877
24,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 2 / 7
14,445
850
44,304
11,016
5,611
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
19
Kills
23
23
Deaths
19
55
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
15
4.75
L
Ganesha
Aliede
Ganesha
1
5
13
1.5
L
Sol
Alille
Sol
4
3
13
3.5
L
2
3
12
2.67
L
Athena
JerWell
Athena
1
4
15
2.13
W
Bellona
Laiska__
Bellona
2
6
7
0.92
W
Ne Zha
Notaleech
Ne Zha
4
7
6
1
L
Artemis
Pfandpirat93
Artemis
11
8
2
1.5
W
Kuzenbo
Wreccer
Kuzenbo
3
2
14
5
W
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,984
Damage
100,723
111,113
Taken
81,476
111,589
Mitigated
76,053
38,519
Healing
21,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
16,345
1,185
4,145
5,952
21,505
23,205
124
7,445
14,060
29,738
0
L
Ganesha
Aliede
Ganesha
7,206
143
1,299
2,898
20,635
23,825
29
13,469
6,660
15,073
0
L
Sol
Alille
Sol
17,805
4,472
2,340
7,095
18,466
13,608
401
10,454
7,722
44,052
0
L
10,735
926
3,113
9,329
26,630
35,865
153
15,814
10,162
3,640
35,532
L
Athena
JerWell
Athena
9,177
1,161
2,449
5,220
26,345
28,990
0
16,426
9,334
12,588
0
W
Bellona
Laiska__
Bellona
6,743
2,673
18
1,177
14,175
14,469
529
7,620
6,555
0
15,007
W
Ne Zha
Notaleech
Ne Zha
20,139
3,864
568
2,200
15,903
8,141
947
6,962
8,941
0
35,715
L
Artemis
Pfandpirat93
Artemis
20,061
7,593
2,140
2,636
19,037
9,301
1,375
15,904
2,790
0
35,076
W
Kuzenbo
Wreccer
Kuzenbo
13,192
4,148
1,520
3,055
18,877
24,627
180
7,062
11,815
17,867
0
W
44,304
5,280
802
2,357
11,016
5,611
3,028
6,246
4,770
89,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,663
Gold Earned
60,926
175
Minions Killed
190
0
Camps Cleared
0
1,411,203
Distance Traveled
1,541,575
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,030
708
15
1
0
364,888
7
L
Ganesha
10,200
600
0
0
0
278,836
0
L
Sol
11,396
670
64
4
0
283,842
0
L
Chaac
10,894
641
68
4
0
326,565
5
L
Athena
10,340
608
4
0
0
301,542
0
W
Bellona
10,743
632
16
1
0
265,588
0
W
Ne Zha
12,066
710
37
2
0
307,930
4
L
Artemis
11,833
696
39
2
0
220,418
1
W
Kuzenbo
11,642
685
16
1
0
343,386
0
W
Zeus
14,445
850
106
6
0
259,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role