Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
NatanNate
Bellona
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
189W - 238L
1,379 Elo+
Solo
Shiva
Shiva
SpeedyCR
Shiva
Level 68
God Stats
18W - 8L
1,653 SR
Queue Stats
298W - 326L
1,482 Elo+
Party 2
Skadi
Skadi
xxDuchuxx
Skadi
Level 27
God Stats
7W - 5L
1,587 SR
Queue Stats
20W - 20L
1,405 Elo+
Party 2
Team Averages
Level 59
1,548 SR
1,453 Elo+

VS

Team Averages
Level 51
1,480 SR
1,397 Elo+
Shiva
Shiva
BigCo1in
Shiva
Level 46
God Stats
14W - 18L
1,423 SR
Queue Stats
78W - 100L
1,430 Elo+
Solo
Sol
Sol
USER2515
Sol
Level 33
God Stats
37W - 43L
1,429 SR
Queue Stats
125W - 147L
1,366 Elo+
Solo
Danzaburou
Danzaburou
dantepsycho
Danzaburou
Level 67
God Stats
15W - 22L
1,466 SR
Queue Stats
124W - 156L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
satory59
Sun Wukong
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 173L
1,379 Elo+
Party 1
Arachne
Arachne
smugerr
Arachne
Level 57
God Stats
11W - 8L
1,583 SR
Queue Stats
54W - 70L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
9 / 5 / 1
9,385
626
13,193
10,705
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
 
Anubis
14
0 / 6 / 8
7,989
533
8,545
11,333
5,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
NatanNate
Bellona
13
0 / 3 / 1
7,532
502
1,612
8,746
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
SpeedyCR
Shiva
13
5 / 2 / 5
8,344
556
5,676
13,328
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
xxDuchuxx
Skadi
14
5 / 1 / 5
8,540
569
7,823
11,497
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BigCo1in
Shiva
6
1 / 2 / 0
5,564
371
2,187
4,842
1,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 4 / 2
8,506
567
9,924
11,618
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
dantepsycho
Danzaburou
12
0 / 6 / 2
7,562
504
6,750
10,884
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
satory59
Sun Wukong
13
3 / 3 / 4
8,406
560
7,786
11,924
7,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
smugerr
Arachne
14
7 / 5 / 4
8,696
580
7,549
13,576
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
19
Kills
17
17
Deaths
20
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
5
1
1.9
W
Anubis
 
Anubis
0
6
8
0.67
L
Shiva
BigCo1in
Shiva
1
2
0
0.5
W
Bellona
NatanNate
Bellona
0
3
1
0.17
W
Shiva
SpeedyCR
Shiva
5
2
5
3.75
L
6
4
2
1.75
L
Danzaburou
dantepsycho
Danzaburou
0
6
2
0.17
L
Sun Wukong
satory59
Sun Wukong
3
3
4
1.67
L
Arachne
smugerr
Arachne
7
5
4
1.8
W
Skadi
xxDuchuxx
Skadi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,849
Damage
34,196
55,609
Taken
52,844
28,496
Mitigated
17,949
18,007
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
13,193
1,222
0
1,342
10,705
3,904
402
1,974
8,731
0
46,771
W
Anubis
 
Anubis
8,545
159
0
4,983
11,333
5,476
1,321
4,779
6,554
46,701
0
L
Shiva
BigCo1in
Shiva
2,187
587
0
1,750
4,842
1,706
0
0
4,842
0
8,638
W
Bellona
NatanNate
Bellona
1,612
794
0
2,633
8,746
7,098
1,330
0
8,746
0
38,124
W
Shiva
SpeedyCR
Shiva
5,676
1,275
241
3,742
13,328
8,369
315
1,543
11,785
0
33,264
L
9,924
3,239
0
4,476
11,618
2,155
536
3,604
8,014
46,178
0
L
Danzaburou
dantepsycho
Danzaburou
6,750
3,349
0
1,184
10,884
2,688
0
942
9,942
0
46,292
L
Sun Wukong
satory59
Sun Wukong
7,786
1,717
0
3,336
11,924
7,150
532
910
11,014
0
42,976
L
Arachne
smugerr
Arachne
7,549
4,820
0
5,523
13,576
4,250
23
3,089
10,487
0
45,060
W
Skadi
xxDuchuxx
Skadi
7,823
3,884
0
5,066
11,497
3,649
3,964
1,628
9,647
0
48,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
38,734
407
Minions Killed
386
0
Camps Cleared
0
1,366,691
Distance Traveled
1,258,384
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,385
626
75
5
0
334,321
0
W
Anubis
7,989
533
93
6
0
252,531
5
L
Shiva
5,564
371
23
2
0
117,828
1
W
Bellona
7,532
502
100
7
0
254,879
0
W
Shiva
8,344
556
64
4
0
266,414
1
L
Sol
8,506
567
86
6
0
284,190
1
L
Danzaburou
7,562
504
87
6
0
253,234
3
L
Sun Wukong
8,406
560
107
7
0
282,169
0
L
Arachne
8,696
580
83
6
0
320,963
3
W
Skadi
8,540
569
75
5
0
258,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role