Player Matchup

Zhong Kui
Zhong Kui
Gold V
ElBorgees
Zhong Kui
Gold V
Level 149
God Stats
1W - 4L
1,522 SR
Queue Stats
32W - 35L
1,291 MMR
Solo
Nemesis
Nemesis
Silver IV
TheHusky14
Nemesis
Silver IV
Level 59
God Stats
0W - 1L
1,112 SR
Queue Stats
238W - 238L
1,139 MMR
Party 1
Anubis
Anubis
Silver I
TheKingJosh
Anubis
Silver I
Level 41
God Stats
2W - 5L
1,606 SR
Queue Stats
19W - 27L
1,452 MMR
Party 1
Fenrir
Fenrir
Silver II
edwinb24
Fenrir
Silver II
Level 113
God Stats
3W - 6L
1,488 SR
Queue Stats
29W - 33L
1,298 MMR
Solo
Vulcan
Vulcan
Gold IV
kopalex
Vulcan
Gold IV
Level 156
God Stats
42W - 33L
1,579 SR
Queue Stats
555W - 572L
1,346 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,462 SR
1,305 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,540 SR
1,359 MMR
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
BigFNShin
Thoth
Gold V
Level 160
God Stats
7W - 15L
1,245 SR
Queue Stats
201W - 213L
1,367 MMR
Solo
Osiris
Osiris
Silver II
SpaghettiPancake
Osiris
Silver II
Level 155
God Stats
8W - 7L
1,608 SR
Queue Stats
40W - 37L
1,295 MMR
Solo
Sylvanus
Sylvanus
Gold V
gunzerker057
Sylvanus
Gold V
Level 92
God Stats
4W - 6L
1,722 SR
Queue Stats
410W - 408L
1,255 MMR
Solo
Mercury
Mercury
Gold IV
ilikepepper123
Mercury
Gold IV
Level 109
God Stats
10W - 6L
1,625 SR
Queue Stats
240W - 250L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElBorgees
Zhong Kui
20
7 / 6 / 4
16,237
560
19,045
21,356
15,548
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TheHusky14
Nemesis
20
2 / 5 / 3
13,439
463
12,746
22,612
9,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
4 / 7 / 3
13,065
451
10,269
19,138
8,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
edwinb24
Fenrir
18
3 / 4 / 5
12,454
429
7,402
24,336
17,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
kopalex
Vulcan
20
1 / 4 / 4
13,439
463
21,467
14,841
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebArachneAthenaAtlas

VS

Bans
TsukuyomiMulanAgniGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
1 / 3 / 16
16,580
572
11,796
19,022
7,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
BigFNShin
Thoth
20
14 / 2 / 8
18,041
622
22,760
11,910
4,746
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 4 / 8
15,351
529
11,328
30,460
27,879
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
gunzerker057
Sylvanus
18
3 / 5 / 15
13,454
464
8,916
26,865
27,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 3 / 11
16,746
577
17,647
24,208
10,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
17
Kills
26
26
Deaths
17
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
3
16
3
W
Thoth
BigFNShin
Thoth
14
2
8
9
L
Zhong Kui
ElBorgees
Zhong Kui
7
6
4
1.5
W
2
4
8
1.5
L
Nemesis
TheHusky14
Nemesis
2
5
3
0.7
L
Anubis
4
7
3
0.79
L
Fenrir
edwinb24
Fenrir
3
4
5
1.38
W
Sylvanus
gunzerker057
Sylvanus
3
5
15
2.1
W
6
3
11
3.83
L
Vulcan
kopalex
Vulcan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,929
Damage
72,447
102,283
Taken
112,465
59,052
Mitigated
77,714
24,756
Healing
30,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,796
5,348
0
5,520
19,022
7,316
7,042
7,312
11,710
0
142,802
W
Thoth
BigFNShin
Thoth
22,760
813
0
1,746
11,910
4,746
2,885
5,095
6,815
119,567
0
L
Zhong Kui
ElBorgees
Zhong Kui
19,045
4,561
0
9,205
21,356
15,548
1,916
6,440
14,693
146,393
18,142
W
11,328
2,294
0
4,872
30,460
27,879
715
15,299
15,161
0
89,706
L
Nemesis
TheHusky14
Nemesis
12,746
3,967
0
2,278
22,612
9,039
0
5,280
17,216
0
114,844
L
Anubis
10,269
194
0
7,347
19,138
8,299
779
8,425
10,531
75,364
1,489
L
Fenrir
edwinb24
Fenrir
7,402
915
96
1,904
24,336
17,936
0
6,609
17,591
0
43,620
W
Sylvanus
gunzerker057
Sylvanus
8,916
2,322
4,707
9,432
26,865
27,695
658
12,657
14,208
27,823
10,261
W
17,647
8,567
0
4,609
24,208
10,078
6,687
10,420
13,788
0
184,736
L
Vulcan
kopalex
Vulcan
21,467
8,569
0
3,926
14,841
8,230
535
4,432
10,295
98,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,634
Gold Earned
80,172
718
Minions Killed
808
0
Camps Cleared
0
2,679,831
Distance Traveled
2,896,038
44
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,580
572
212
7
0
579,997
13
W
Thoth
18,041
622
189
7
0
586,489
3
L
Zhong Kui
16,237
560
225
8
0
467,738
9
W
Osiris
15,351
529
143
5
0
547,030
11
L
Nemesis
13,439
463
172
6
0
607,840
5
L
Anubis
13,065
451
112
4
0
470,425
7
L
Fenrir
12,454
429
66
2
0
562,908
17
W
Sylvanus
13,454
464
52
2
0
492,742
6
W
Mercury
16,746
577
212
7
0
689,780
8
L
Vulcan
13,439
463
143
5
0
570,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role