Player Matchup

Hel
Hel
Butttnut
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,207 Elo+
Solo
Ares
Ares
DckHitsWater
Ares
Level 87
God Stats
3W - 10L
1,500 SR
Queue Stats
91W - 113L
1,302 Elo+
Party 1
Izanami
Izanami
ZeroShinozaki
Izanami
Level 61
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 18L
1,302 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,270 Elo+

VS

Team Averages
Level 124
1,622 SR
1,440 Elo+
Odin
Odin
S vi eternia
Odin
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 138L
1,500 Elo+
Solo
Tiamat
Tiamat
Witxhery
Tiamat
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 262L
1,571 Elo+
Solo
Atlas
Atlas
vokun_fang
Atlas
Level 127
God Stats
1W - 0L
1,867 SR
Queue Stats
3W - 8L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,963
596
315
6,355
1,647
10
2 / 8 / 0
7,313
731
2,586
8,732
3,306
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
11
1 / 7 / 1
7,200
720
5,602
10,732
2,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 11
8,305
831
6,709
6,021
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Witxhery
Tiamat
13
6 / 0 / 12
8,167
817
6,728
6,846
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
14
8 / 2 / 12
8,697
870
8,972
8,631
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
21
21
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
2
8
0
0.25
W
7
1
11
12.5
W
Tiamat
Witxhery
Tiamat
6
0
12
12
L
Izanami
1
7
1
0.21
W
Atlas
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,503
Damage
22,409
25,819
Taken
21,498
7,782
Mitigated
12,855
159
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
315
315
0
0
6,355
1,647
0
2,563
3,346
975
0
L
2,586
130
0
60
8,732
3,306
0
4,683
3,491
6,767
0
W
6,709
1,461
0
1,592
6,021
4,745
0
1,127
4,894
0
17,000
W
Tiamat
Witxhery
Tiamat
6,728
746
0
2,366
6,846
3,964
756
1,524
5,322
25,600
0
L
Izanami
5,602
3,088
0
99
10,732
2,829
0
7,288
2,633
0
25,374
W
Atlas
8,972
1,998
37
1,972
8,631
4,146
192
1,064
7,567
25,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,476
Gold Earned
25,169
67
Minions Killed
104
1
Camps Cleared
8
410,752
Distance Traveled
555,219
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,963
596
2
0
0
127,421
0
L
Ares
7,313
731
4
0
1
149,399
1
W
Odin
8,305
831
18
2
0
175,219
0
W
Tiamat
8,167
817
43
4
8
198,678
4
L
Izanami
7,200
720
61
6
0
133,932
0
W
Atlas
8,697
870
43
4
0
181,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role