Player Matchup

Fenrir
Fenrir
AaronS157
Fenrir
Level 124
God Stats
9W - 4L
1,457 SR
Queue Stats
156W - 160L
1,456 Elo+
Solo
Neith
Neith
Krunchies95
Neith
Level 100
God Stats
1W - 2L
1,195 SR
Queue Stats
8W - 11L
1,378 Elo+
Solo
Ares
Ares
LaKToZ_FR
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
MicRo_GaMeR65
Danzaburou
Level 85
God Stats
3W - 5L
1,444 SR
Queue Stats
82W - 90L
1,449 Elo+
Party 2
Bellona
Bellona
Mr HSH Bola
Bellona
Level 88
God Stats
162W - 177L
1,554 SR
Queue Stats
443W - 482L
1,455 Elo+
Solo
Team Averages
Level 93
1,430 SR
1,445 Elo+

VS

Team Averages
Level 89
1,650 SR
1,482 Elo+
Chiron
Chiron
ErevanLynch
Chiron
Level 61
God Stats
3W - 3L
1,535 SR
Queue Stats
30W - 36L
1,468 Elo+
Solo
Eset
Eset
Markferguson493
Eset
Level 129
God Stats
7W - 2L
1,884 SR
Queue Stats
205W - 224L
1,489 Elo+
Solo
Da Ji
Da Ji
SpeedyBestBigMac
Da Ji
Level 100
God Stats
1W - 3L
1,574 SR
Queue Stats
94W - 99L
1,501 Elo+
Party 1
Merlin
Merlin
ZipperManZippdU
Merlin
Level 86
God Stats
3W - 4L
1,516 SR
Queue Stats
61W - 77L
1,441 Elo+
Party 1
Bellona
Bellona
rovius26
Bellona
Level 69
God Stats
6W - 3L
1,743 SR
Queue Stats
84W - 82L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AaronS157
Fenrir
14
8 / 4 / 3
9,106
569
9,462
10,365
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 1 / 6
9,967
623
10,743
7,616
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
13
0 / 1 / 9
8,100
506
4,708
11,263
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MicRo_GaMeR65
Danzaburou
14
4 / 1 / 1
8,381
524
3,922
7,773
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Mr HSH Bola
Bellona
16
5 / 3 / 2
9,979
624
10,478
21,783
17,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 4 / 0
8,559
535
5,062
12,094
3,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 2 / 3
8,385
524
3,156
7,443
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 6 / 1
8,925
558
7,130
12,091
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 8 / 2
7,815
488
7,105
11,015
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
rovius26
Bellona
14
2 / 5 / 2
8,595
537
12,782
14,645
11,428
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
25
Kills
10
10
Deaths
25
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AaronS157
Fenrir
8
4
3
2.38
L
Chiron
1
4
0
0.25
W
8
1
6
11
W
Ares
0
1
9
4.5
L
1
2
3
1.25
W
Danzaburou
MicRo_GaMeR65
Danzaburou
4
1
1
4.5
W
Bellona
Mr HSH Bola
Bellona
5
3
2
2
L
5
6
1
0.92
L
1
8
2
0.25
L
Bellona
rovius26
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,313
Damage
35,235
58,800
Taken
57,288
35,348
Mitigated
28,057
25,807
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AaronS157
Fenrir
9,462
1,591
0
3,690
10,365
3,992
0
2,642
7,601
0
44,632
L
Chiron
5,062
1,496
386
4,114
12,094
3,321
819
1,824
10,264
0
64,498
W
10,743
3,730
0
2,224
7,616
2,473
0
3,429
3,078
0
67,864
W
Ares
4,708
146
183
3,291
11,263
9,082
184
1,963
9,244
27,288
0
L
3,156
277
124
2,085
7,443
5,125
0
1,281
6,162
41,353
0
W
Danzaburou
MicRo_GaMeR65
Danzaburou
3,922
2,327
0
4,032
7,773
2,330
680
764
7,009
0
57,335
W
Bellona
Mr HSH Bola
Bellona
10,478
6,719
0
12,387
21,783
17,471
900
884
20,848
0
63,019
L
7,130
2,301
0
2,392
12,091
5,340
0
820
11,271
0
53,355
L
7,105
198
0
1,657
11,015
2,843
471
783
10,232
38,364
0
L
Bellona
rovius26
Bellona
12,782
5,423
0
3,422
14,645
11,428
0
0
14,645
0
54,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
42,279
458
Minions Killed
476
0
Camps Cleared
0
1,472,449
Distance Traveled
1,456,730
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,106
569
79
5
0
280,377
0
L
Chiron
8,559
535
130
8
0
268,304
6
W
Neith
9,967
623
123
8
0
299,599
4
W
Ares
8,100
506
33
2
0
304,377
3
L
Eset
8,385
524
76
5
0
279,772
2
W
Danzaburou
8,381
524
93
6
0
284,254
5
W
Bellona
9,979
624
130
8
0
303,842
0
L
Da Ji
8,925
558
83
5
0
323,727
3
L
Merlin
7,815
488
69
4
0
264,501
2
L
Bellona
8,595
537
118
7
0
320,426
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role