Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
THeLaSTDeViL879
Shiva
Level 42
God Stats
25W - 16L
1,577 SR
Queue Stats
442W - 401L
1,493 Elo+
Party 1
Ymir
Ymir
WntC_Hunted
Ymir
Level 17
God Stats
6W - 4L
1,667 SR
Queue Stats
54W - 61L
1,377 Elo+
Party 3
Freya
Freya
jboys1970
Freya
Level 122
God Stats
10W - 11L
1,480 SR
Queue Stats
764W - 748L
1,480 Elo+
Party 3
Scylla
Scylla
nosleepforme5
Scylla
Level 68
God Stats
8W - 7L
1,709 SR
Queue Stats
391W - 390L
1,411 Elo+
Party 3
Team Averages
Level 77
1,587 SR
1,452 Elo+

VS

Team Averages
Level 72
1,501 SR
1,515 Elo+
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
D4rK-_D1AM0ND-_-
Sol
Level 48
God Stats
2W - 0L
1,708 SR
Queue Stats
9W - 2L
1,690 Elo+
Party 4
Guan Yu
Guan Yu
DeadlyHolloW505
Guan Yu
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
341W - 369L
1,448 Elo+
Solo
Persephone
Persephone
KommissarSolar88
Persephone
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 13L
1,516 Elo+
Party 2
Hercules
Hercules
patoangelicala__
Hercules
Level 89
God Stats
4W - 3L
1,295 SR
Queue Stats
83W - 96L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
10 / 5 / 1
8,677
620
11,573
13,406
4,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 5 / 5
6,338
453
5,976
10,575
3,124
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 1 / 6
6,539
467
2,384
7,323
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
jboys1970
Freya
10
0 / 5 / 2
5,958
426
4,649
8,487
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 6 / 7
7,223
516
4,829
8,031
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
11 / 4 / 3
8,800
629
10,164
10,970
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 8
6,943
496
5,758
6,045
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 3
8,661
619
6,824
10,211
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
KommissarSolar88
Persephone
11
3 / 4 / 6
7,587
542
5,575
9,097
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 4
6,969
498
4,660
8,170
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
14
Kills
22
22
Deaths
14
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
5
1
2.1
W
Loki
 
Loki
11
4
3
3.13
W
1
3
8
1.67
W
4
1
3
5.5
W
Persephone
KommissarSolar88
Persephone
3
4
6
1.5
L
1
5
5
0.7
L
0
1
6
3
L
Freya
jboys1970
Freya
0
5
2
0.2
L
3
6
7
1.08
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,411
Damage
32,981
47,822
Taken
44,493
18,040
Mitigated
21,925
7,137
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,573
2,378
0
1,832
13,406
4,974
0
2,764
10,524
0
51,176
W
Loki
 
Loki
10,164
2,566
0
2,846
10,970
3,260
0
1,433
9,537
0
45,153
W
5,758
1,611
0
1,622
6,045
1,612
1,472
1,391
4,654
37,041
0
W
6,824
625
952
5,631
10,211
8,382
380
2,480
7,472
10,891
38,746
W
Persephone
KommissarSolar88
Persephone
5,575
250
0
974
9,097
2,257
462
2,803
6,290
29,845
0
L
5,976
890
194
996
10,575
3,124
0
2,891
7,307
0
25,601
L
2,384
338
0
753
7,323
5,492
0
2,882
4,231
17,263
0
L
Freya
jboys1970
Freya
4,649
1,916
0
2,751
8,487
2,617
0
2,615
5,666
32,578
0
L
4,829
418
0
611
8,031
1,833
0
1,625
6,297
27,956
0
W
4,660
1,678
0
1,710
8,170
6,414
185
3,753
4,417
0
24,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
38,960
270
Minions Killed
350
0
Camps Cleared
0
1,293,049
Distance Traveled
1,362,017
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,677
620
81
6
0
272,163
3
W
Loki
8,800
629
72
5
0
300,610
0
W
Sol
6,943
496
67
5
0
261,472
4
W
Guan Yu
8,661
619
118
8
0
277,920
4
W
Persephone
7,587
542
54
4
0
267,793
1
L
Shiva
6,338
453
49
4
0
235,733
0
L
Ymir
6,539
467
29
2
0
261,964
0
L
Freya
5,958
426
62
4
0
263,184
0
L
Scylla
7,223
516
49
4
0
260,005
3
W
Hercules
6,969
498
39
3
0
254,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role