Player Matchup

Achilles
Achilles
BRAZEN_BJORN
Achilles
Level 29
God Stats
0W - 2L
1,193 SR
Queue Stats
82W - 129L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
ChipitiChip
Kukulkan
Level 28
God Stats
4W - 5L
1,176 SR
Queue Stats
113W - 172L
1,228 Elo+
Party 1
Hercules
Hercules
Illumika
Hercules
Level 104
God Stats
2W - 3L
1,371 SR
Queue Stats
21W - 17L
1,483 Elo+
Solo
Fenrir
Fenrir
MiY Crime
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,289 Elo+
Solo
Persephone
Persephone
ZTDM68
Persephone
Level 37
God Stats
2W - 5L
1,302 SR
Queue Stats
129W - 192L
1,302 Elo+
Party 1
Team Averages
Level 53
1,309 SR
1,318 Elo+

VS

Team Averages
Level 82
1,351 SR
1,410 Elo+
Chronos
Chronos
Cinderello
Chronos
Level 149
God Stats
1W - 1L
1,183 SR
Queue Stats
72W - 73L
1,465 Elo+
Solo
Thanatos
Thanatos
GT-Turbo_Driver
Thanatos
Level 68
God Stats
4W - 9L
1,141 SR
Queue Stats
55W - 64L
1,290 Elo+
Party 2
Cerberus
Cerberus
Lechasseur97160
Cerberus
Level 47
God Stats
10W - 7L
1,608 SR
Queue Stats
240W - 236L
1,524 Elo+
Solo
Sol
Sol
Lian_Nishang
Sol
Level 80
God Stats
65W - 72L
1,324 SR
Queue Stats
65W - 73L
1,355 Elo+
Party 2
Shiva
Shiva
kush_babe030
Shiva
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BRAZEN_BJORN
Achilles
20
8 / 9 / 6
16,358
1,091
17,087
28,171
31,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
ChipitiChip
Kukulkan
20
5 / 5 / 7
15,658
1,044
17,251
14,567
4,081
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Illumika
Hercules
20
2 / 5 / 10
15,808
1,054
23,123
32,417
32,454
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
MiY Crime
Fenrir
20
1 / 15 / 2
13,748
917
5,257
26,854
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
ZTDM68
Persephone
20
0 / 2 / 13
15,825
1,055
22,081
18,604
5,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cinderello
Chronos
20
6 / 4 / 22
16,568
1,105
28,034
16,718
8,126
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
20
15 / 5 / 17
18,556
1,237
29,460
20,003
15,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
20
13 / 0 / 21
17,629
1,175
20,910
17,391
28,375
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 4 / 16
14,524
968
17,578
15,999
7,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 3 / 22
16,176
1,078
15,866
21,871
34,204
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
135
16
Kills
37
36
Deaths
16
38
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Achilles
BRAZEN_BJORN
Achilles
8
9
6
1.22
L
Kukulkan
ChipitiChip
Kukulkan
5
5
7
1.7
W
Chronos
Cinderello
Chronos
6
4
22
4.25
W
Thanatos
15
5
17
4.7
L
Hercules
Illumika
Hercules
2
5
10
1.4
W
Cerberus
13
0
21
23.5
W
1
4
16
2.25
L
Fenrir
MiY Crime
Fenrir
1
15
2
0.13
L
Persephone
ZTDM68
Persephone
0
2
13
3.25
W
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,799
Damage
111,848
120,613
Taken
91,982
83,355
Mitigated
93,400
12,675
Healing
26,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BRAZEN_BJORN
Achilles
17,087
4,581
0
1,459
28,171
31,428
0
18,360
9,498
997
26,883
L
Kukulkan
ChipitiChip
Kukulkan
17,251
2,279
95
806
14,567
4,081
0
8,455
6,112
42,093
0
W
Chronos
Cinderello
Chronos
28,034
14,256
626
1,482
16,718
8,126
0
5,422
11,000
57,584
0
W
Thanatos
29,460
12,240
0
12,382
20,003
15,505
0
8,185
11,379
0
44,732
L
Hercules
Illumika
Hercules
23,123
5,970
0
6,662
32,417
32,454
0
16,653
14,649
0
50,235
W
Cerberus
20,910
315
0
2,929
17,391
28,375
0
9,495
7,505
33,968
0
W
17,578
5,472
507
3,713
15,999
7,190
0
6,925
8,944
37,088
0
L
Fenrir
MiY Crime
Fenrir
5,257
989
0
838
26,854
9,879
0
15,184
11,139
0
17,138
L
Persephone
ZTDM68
Persephone
22,081
2,686
0
2,815
18,604
5,513
0
9,089
9,322
54,594
0
W
15,866
815
1,814
2,946
21,871
34,204
0
10,173
11,189
7,859
45,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,397
Gold Earned
83,453
227
Minions Killed
272
7
Camps Cleared
11
1,283,830
Distance Traveled
1,341,761
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,358
1,091
34
2
1
284,908
0
L
Kukulkan
15,658
1,044
56
4
0
219,103
0
W
Chronos
16,568
1,105
64
4
1
220,687
0
W
Thanatos
18,556
1,237
31
2
5
262,879
1
L
Hercules
15,808
1,054
69
5
0
302,100
0
W
Cerberus
17,629
1,175
36
2
3
310,723
0
W
Sol
14,524
968
42
3
2
259,957
1
L
Fenrir
13,748
917
12
1
5
222,513
1
L
Persephone
15,825
1,055
56
4
1
255,206
0
W
Shiva
16,176
1,078
99
7
0
287,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role