Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BarryCelery
Persephone
Level 121
God Stats
1W - 1L
1,683 SR
Queue Stats
138W - 143L
1,495 Elo+
Solo
Yemoja
Yemoja
LeosHebi
Yemoja
Level 140
God Stats
4W - 5L
1,732 SR
Queue Stats
704W - 695L
1,525 Elo+
Solo
Poseidon
Poseidon
TechniqueTM
Poseidon
Level 62
God Stats
0W - 1L
1,319 SR
Queue Stats
4W - 9L
1,410 Elo+
Party 1
Ne Zha
Ne Zha
TestTz08
Ne Zha
Level 127
God Stats
2W - 7L
1,524 SR
Queue Stats
250W - 254L
1,503 Elo+
Solo
Team Averages
Level 118
1,551 SR
1,487 Elo+

VS

Team Averages
Level 144
1,488 SR
1,438 Elo+
Odin
Odin
Emersumbigens
Odin
Level 160
God Stats
8W - 5L
1,715 SR
Queue Stats
980W - 894L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Hertingen
Cthulhu
Level 128
God Stats
1W - 1L
1,205 SR
Queue Stats
220W - 249L
1,385 Elo+
Solo
Camazotz
Camazotz
Logic_Phi
Camazotz
Level 126
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 3L
1,196 Elo+
Solo
Nu Wa
Nu Wa
Wicked Uno
Nu Wa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 68L
1,539 Elo+
Solo
Yemoja
Yemoja
thelefthandozeus
Yemoja
Level 145
God Stats
7W - 2L
1,285 SR
Queue Stats
449W - 485L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
2 / 3 / 9
9,660
644
12,496
11,888
5,819
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
BarryCelery
Persephone
17
6 / 4 / 5
10,618
708
15,696
13,881
6,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
LeosHebi
Yemoja
18
0 / 2 / 11
10,291
686
4,419
15,837
17,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
TechniqueTM
Poseidon
16
4 / 5 / 5
9,640
643
10,342
9,473
4,611
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
TestTz08
Ne Zha
18
3 / 3 / 10
10,182
679
18,365
13,387
6,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 12
10,813
721
14,534
20,238
26,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Hertingen
Cthulhu
17
3 / 3 / 13
11,005
734
12,250
18,751
21,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
Logic_Phi
Camazotz
17
4 / 5 / 7
10,787
719
10,574
16,034
16,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
19
4 / 2 / 13
11,274
752
13,669
9,603
3,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
2 / 3 / 14
10,904
727
5,594
12,790
8,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
76
15
Kills
17
17
Deaths
15
40
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
9
2.17
L
Persephone
BarryCelery
Persephone
6
4
5
2.13
W
4
2
12
5
W
Cthulhu
Hertingen
Cthulhu
3
3
13
3.17
L
Yemoja
LeosHebi
Yemoja
0
2
11
2.75
W
Camazotz
Logic_Phi
Camazotz
4
5
7
1.5
L
Poseidon
TechniqueTM
Poseidon
4
5
5
1.3
L
Ne Zha
TestTz08
Ne Zha
3
3
10
2.67
W
Nu Wa
4
2
13
5.25
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,318
Damage
56,621
64,466
Taken
77,416
39,820
Mitigated
75,665
31,466
Healing
39,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
12,496
5,130
1,757
2,001
11,888
5,819
222
6,616
5,061
0
25,367
L
Persephone
BarryCelery
Persephone
15,696
680
1,584
3,775
13,881
6,013
800
5,911
7,717
42,333
0
W
14,534
2,554
1,988
2,695
20,238
26,081
449
8,250
11,988
2,432
25,239
W
Cthulhu
Hertingen
Cthulhu
12,250
286
2,825
3,384
18,751
21,167
542
5,863
12,888
31,508
0
L
Yemoja
LeosHebi
Yemoja
4,419
1,135
12,518
6,020
15,837
17,057
72
7,542
8,001
10,475
0
W
Camazotz
Logic_Phi
Camazotz
10,574
3,204
307
3,790
16,034
16,495
458
6,473
9,561
0
21,818
L
Poseidon
TechniqueTM
Poseidon
10,342
976
0
593
9,473
4,611
444
5,738
3,692
19,904
0
L
Ne Zha
TestTz08
Ne Zha
18,365
3,941
452
2,766
13,387
6,320
0
7,067
6,217
0
39,585
W
Nu Wa
13,669
3,327
1,013
1,787
9,603
3,757
3,077
2,799
6,804
40,185
0
W
5,594
1,272
17,162
4,331
12,790
8,165
398
7,072
5,718
14,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
54,783
164
Minions Killed
158
0
Camps Cleared
0
1,328,693
Distance Traveled
1,296,139
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,660
644
26
2
0
235,408
0
L
Persephone
10,618
708
62
4
0
282,754
1
W
Odin
10,813
721
26
2
0
257,783
0
W
Cthulhu
11,005
734
42
3
0
262,008
2
L
Yemoja
10,291
686
16
1
0
250,742
0
W
Camazotz
10,787
719
21
1
0
250,861
0
L
Poseidon
9,640
643
25
2
0
265,660
0
L
Ne Zha
10,182
679
35
2
0
294,129
0
W
Nu Wa
11,274
752
48
3
0
263,992
0
W
Yemoja
10,904
727
21
1
0
261,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role