Player Matchup

Thoth
Thoth
 
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
A_SoulfulGinger
Hercules
Level 144
God Stats
77W - 28L
1,537 SR
Queue Stats
1,722W - 760L
1,777 Elo+
Party 1
Danzaburou
Danzaburou
yoosungdeath
Danzaburou
Level 67
God Stats
12W - 12L
1,546 SR
Queue Stats
17W - 20L
1,363 Elo+
Solo
Team Averages
Level 80
1,528 SR
1,547 Elo+

VS

Team Averages
Level 80
1,569 SR
1,418 Elo+
Nu Wa
Nu Wa
AceZigZag161
Nu Wa
Level 106
God Stats
3W - 2L
1,750 SR
Queue Stats
38W - 46L
1,446 Elo+
Solo
Shiva
Shiva
BigJayStomps
Shiva
Level 86
God Stats
3W - 7L
1,601 SR
Queue Stats
16W - 13L
1,517 Elo+
Solo
Cernunnos
Cernunnos
Raf Release
Cernunnos
Level 49
God Stats
1W - 3L
1,355 SR
Queue Stats
2W - 7L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
11 / 0 / 9
9,759
887
14,345
5,985
2,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
14
9 / 0 / 9
9,966
906
11,979
14,903
14,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
yoosungdeath
Danzaburou
12
1 / 0 / 16
8,290
754
6,462
5,989
2,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,255
569
6,271
9,145
1,972
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 0
6,592
599
4,915
16,840
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Raf Release
Cernunnos
8
0 / 7 / 0
5,994
545
2,102
10,085
2,342
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
21
Kills
0
0
Deaths
21
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
0
9
15.5
W
Hercules
9
0
9
13.5
L
0
8
0
0
L
0
6
0
0
L
Cernunnos
Raf Release
Cernunnos
0
7
0
0
W
Danzaburou
yoosungdeath
Danzaburou
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,786
Damage
13,288
26,877
Taken
36,070
18,297
Mitigated
15,749
12,018
Healing
3,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,345
607
126
2,123
5,985
2,116
65
1,720
4,265
53,021
0
W
Hercules
11,979
3,795
0
7,851
14,903
14,001
403
3,240
11,663
0
29,207
L
6,271
2,660
467
253
9,145
1,972
0
2,958
6,187
16,707
0
L
4,915
516
0
2,394
16,840
11,435
0
6,046
10,794
0
18,216
L
Cernunnos
Raf Release
Cernunnos
2,102
445
0
228
10,085
2,342
0
5,515
4,570
0
8,114
W
Danzaburou
yoosungdeath
Danzaburou
6,462
1,976
0
1,918
5,989
2,180
1,588
1,745
4,244
0
25,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,015
Gold Earned
18,841
161
Minions Killed
61
8
Camps Cleared
2
628,335
Distance Traveled
489,050
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,759
887
93
8
5
197,916
1
W
Hercules
9,966
906
36
3
2
226,715
4
L
Nu Wa
6,255
569
19
2
0
156,187
5
L
Shiva
6,592
599
21
2
1
198,735
3
L
Cernunnos
5,994
545
21
2
1
134,128
0
W
Danzaburou
8,290
754
32
3
1
203,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role