Player Matchup

Medusa
Medusa
Gold III
ByTheJohan777
Medusa
Gold III
Level 157
God Stats
18W - 11L
1,566 SR
Queue Stats
96W - 93L
1,486 MMR
Solo
Athena
Athena
Gold II
Fistyk
Athena
Gold II
Level 160
God Stats
14W - 20L
1,172 SR
Queue Stats
1,073W - 1,085L
1,426 MMR
Party 2
Zeus
Zeus
Gold III
H1GHliger
Zeus
Gold III
Level 144
God Stats
2W - 2L
1,342 SR
Queue Stats
58W - 56L
1,506 MMR
Solo
Mercury
Mercury
Gold II
Khaargax
Mercury
Gold II
Level 126
God Stats
11W - 9L
1,718 SR
Queue Stats
158W - 162L
1,505 MMR
Party 2
Achilles
Achilles
Gold III
mvilla
Achilles
Gold III
Level 154
God Stats
16W - 18L
1,586 SR
Queue Stats
247W - 249L
1,506 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,477 SR
1,486 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,501 SR
1,486 MMR
Nemesis
Nemesis
Silver III
FZelek
Nemesis
Silver III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,454 MMR
Solo
Merlin
Merlin
Gold IV
OverbearingTT
Merlin
Gold IV
Level 148
God Stats
2W - 3L
1,570 SR
Queue Stats
69W - 70L
1,419 MMR
Party 1
Bakasura
Bakasura
Gold V
SoloShow
Bakasura
Gold V
Level 95
God Stats
5W - 4L
1,720 SR
Queue Stats
20W - 22L
1,470 MMR
Solo
Cabrakan
Cabrakan
Gold V
WrathXD
Cabrakan
Gold V
Level 89
God Stats
3W - 4L
1,262 SR
Queue Stats
64W - 77L
1,504 MMR
Solo
Danzaburou
Danzaburou
Gold II
心不需要鞘
Danzaburou
Gold II
Level 149
God Stats
17W - 15L
1,455 SR
Queue Stats
362W - 380L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 6
17,904
617
19,403
19,434
7,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Fistyk
Athena
19
0 / 3 / 25
15,275
527
12,176
31,344
44,238
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
20
13 / 6 / 11
18,212
628
29,013
19,931
6,504
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
Khaargax
Mercury
20
7 / 3 / 17
17,743
612
18,021
22,216
9,688
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
mvilla
Achilles
20
8 / 3 / 10
17,971
620
25,955
28,586
32,712
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
Hou YiThothLokiAgni

VS

Bans
GilgameshCliodhnaBastetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FZelek
Nemesis
19
1 / 8 / 4
12,553
433
10,598
24,518
15,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 8 / 0
15,124
522
25,247
22,871
9,919
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
SoloShow
Bakasura
20
9 / 7 / 5
15,997
552
18,730
32,864
24,441
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
WrathXD
Cabrakan
19
2 / 8 / 4
13,043
450
14,489
27,786
35,227
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
心不需要鞘
Danzaburou
20
1 / 5 / 5
16,308
562
13,026
25,603
11,891
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
36
Kills
18
18
Deaths
36
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
L
Nemesis
FZelek
Nemesis
1
8
4
0.38
W
Athena
Fistyk
Athena
0
3
25
4.17
W
Zeus
13
6
11
3.08
W
Mercury
Khaargax
Mercury
7
3
17
5.17
L
5
8
0
0.63
L
Bakasura
SoloShow
Bakasura
9
7
5
1.64
L
Cabrakan
WrathXD
Cabrakan
2
8
4
0.5
W
Achilles
mvilla
Achilles
8
3
10
4.33
L
Danzaburou
心不需要鞘
Danzaburou
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,568
Damage
82,090
121,511
Taken
133,642
100,606
Mitigated
96,587
41,902
Healing
30,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,403
10,036
0
7,653
19,434
7,464
7,660
5,508
13,578
0
161,802
L
Nemesis
FZelek
Nemesis
10,598
3,184
0
7,221
24,518
15,109
0
8,216
15,803
0
72,933
W
Athena
Fistyk
Athena
12,176
3,931
1,662
8,856
31,344
44,238
1,089
10,248
19,482
24,413
3,876
W
Zeus
29,013
10,351
0
5,082
19,931
6,504
5,554
5,971
12,285
144,293
0
W
Mercury
Khaargax
Mercury
18,021
7,380
0
8,173
22,216
9,688
3,920
7,621
13,652
0
126,531
L
25,247
745
0
4,730
22,871
9,919
0
8,284
14,200
118,764
0
L
Bakasura
SoloShow
Bakasura
18,730
11,490
0
3,728
32,864
24,441
28
10,038
22,399
0
127,062
L
Cabrakan
WrathXD
Cabrakan
14,489
1,896
0
4,120
27,786
35,227
184
8,652
18,947
77,925
0
W
Achilles
mvilla
Achilles
25,955
8,175
0
10,476
28,586
32,712
1,885
12,953
14,885
0
117,079
L
Danzaburou
心不需要鞘
Danzaburou
13,026
6,207
0
10,837
25,603
11,891
3,898
4,888
20,539
0
147,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,105
Gold Earned
73,025
819
Minions Killed
924
0
Camps Cleared
0
3,010,716
Distance Traveled
2,633,382
44
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,904
617
241
8
0
545,242
13
L
Nemesis
12,553
433
120
4
0
537,149
6
W
Athena
15,275
527
37
1
0
616,440
8
W
Zeus
18,212
628
192
7
0
540,639
9
W
Mercury
17,743
612
159
5
0
739,327
8
L
Merlin
15,124
522
194
7
0
510,742
9
L
Bakasura
15,997
552
207
7
0
614,009
7
L
Cabrakan
13,043
450
154
5
0
463,958
8
W
Achilles
17,971
620
190
7
0
569,068
6
L
Danzaburou
16,308
562
249
9
0
507,524
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role