Player Matchup

Mulan
Mulan
Ares3332
Mulan
Level 102
God Stats
7W - 7L
1,627 SR
Queue Stats
316W - 271L
1,675 Elo+
Solo
Hou Yi
Hou Yi
DonCupra
Hou Yi
Level 89
God Stats
24W - 32L
1,350 SR
Queue Stats
393W - 389L
1,546 Elo+
Solo
Thanatos
Thanatos
Drewyy
Thanatos
Level 128
God Stats
6W - 1L
1,810 SR
Queue Stats
51W - 44L
1,567 Elo+
Solo
Poseidon
Poseidon
Mynh
Poseidon
Level 149
God Stats
2W - 6L
1,782 SR
Queue Stats
251W - 238L
1,531 Elo+
Solo
Terra
Terra
ihatecthulhu
Terra
Level 89
God Stats
3W - 3L
1,761 SR
Queue Stats
75W - 65L
1,531 Elo+
Solo
Team Averages
Level 111
1,666 SR
1,570 Elo+

VS

Team Averages
Level 129
1,474 SR
1,591 Elo+
Thor
Thor
Aystimauh
Thor
Level 62
God Stats
16W - 7L
1,679 SR
Queue Stats
59W - 45L
1,670 Elo+
Solo
Nu Wa
Nu Wa
Pheonix04
Nu Wa
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
156W - 144L
1,648 Elo+
Solo
Cerberus
Cerberus
SuperBarrex
Cerberus
Level 121
God Stats
0W - 6L
1,165 SR
Queue Stats
249W - 255L
1,486 Elo+
Solo
Nox
Nox
Verusa
Nox
Level 157
God Stats
2W - 2L
1,285 SR
Queue Stats
139W - 120L
1,586 Elo+
Solo
Chernobog
Chernobog
lamdacore
Chernobog
Level 149
God Stats
1W - 1L
1,742 SR
Queue Stats
114W - 126L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ares3332
Mulan
20
9 / 3 / 3
14,323
597
23,295
27,347
32,799
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
DonCupra
Hou Yi
20
5 / 0 / 6
14,281
595
23,882
12,292
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Drewyy
Thanatos
20
5 / 6 / 1
12,640
527
9,434
24,235
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mynh
Poseidon
20
1 / 8 / 3
12,960
540
9,652
14,007
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 2 / 13
12,316
513
6,560
20,831
29,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
10 / 3 / 5
12,895
537
15,622
20,743
8,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Pheonix04
Nu Wa
17
5 / 3 / 6
11,465
478
21,429
14,838
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
SuperBarrex
Cerberus
17
1 / 4 / 5
11,467
478
8,913
27,545
27,720
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
Verusa
Nox
17
2 / 6 / 2
10,420
434
7,387
17,063
8,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
lamdacore
Chernobog
19
1 / 4 / 4
12,120
505
7,028
16,929
7,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
20
Kills
19
19
Deaths
20
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ares3332
Mulan
9
3
3
3.5
L
Thor
10
3
5
4.17
W
Hou Yi
DonCupra
Hou Yi
5
0
6
8
W
Thanatos
Drewyy
Thanatos
5
6
1
0.92
W
Poseidon
Mynh
Poseidon
1
8
3
0.31
L
Nu Wa
Pheonix04
Nu Wa
5
3
6
2.67
L
Cerberus
SuperBarrex
Cerberus
1
4
5
0.88
L
Nox
Verusa
Nox
2
6
2
0.5
W
0
2
13
3.25
L
Chernobog
lamdacore
Chernobog
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,823
Damage
60,379
98,712
Taken
97,118
81,793
Mitigated
56,359
51,227
Healing
23,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ares3332
Mulan
23,295
4,361
0
13,693
27,347
32,799
2,206
11,179
15,930
0
100,333
L
Thor
15,622
4,044
0
5,636
20,743
8,467
0
3,693
16,772
0
87,545
W
Hou Yi
DonCupra
Hou Yi
23,882
11,793
0
6,379
12,292
5,707
6,161
4,012
8,112
0
135,339
W
Thanatos
Drewyy
Thanatos
9,434
1,330
0
21,443
24,235
9,939
278
7,081
16,845
0
96,072
W
Poseidon
Mynh
Poseidon
9,652
2,250
0
2,485
14,007
4,271
2,904
5,725
8,040
107,876
0
L
Nu Wa
Pheonix04
Nu Wa
21,429
4,091
192
1,124
14,838
4,261
0
2,064
12,731
82,431
0
L
Cerberus
SuperBarrex
Cerberus
8,913
350
0
9,084
27,545
27,720
0
6,895
19,842
72,740
0
L
Nox
Verusa
Nox
7,387
562
162
2,255
17,063
8,838
0
2,351
14,562
49,693
360
W
6,560
1,166
2,029
5,198
20,831
29,077
469
8,283
12,056
44,227
0
L
Chernobog
lamdacore
Chernobog
7,028
3,347
0
4,584
16,929
7,073
616
1,209
15,638
0
97,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,520
Gold Earned
58,367
763
Minions Killed
727
0
Camps Cleared
0
2,388,290
Distance Traveled
1,986,248
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,323
597
169
7
0
450,763
4
L
Thor
12,895
537
117
5
0
473,509
8
W
Hou Yi
14,281
595
186
8
0
453,033
8
W
Thanatos
12,640
527
146
6
0
531,478
10
W
Poseidon
12,960
540
198
8
0
450,999
2
L
Nu Wa
11,465
478
133
6
0
382,870
3
L
Cerberus
11,467
478
216
9
0
345,200
4
L
Nox
10,420
434
80
3
0
395,714
6
W
Terra
12,316
513
64
3
0
502,017
8
L
Chernobog
12,120
505
181
8
0
388,955
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role