Player Matchup

Chronos
Chronos
Silver V
Dreampath
Chronos
Silver V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 44L
1,279 MMR
Solo
Ullr
Ullr
Silver I
Toshinori97
Ullr
Silver I
Level 78
God Stats
2W - 4L
1,150 SR
Queue Stats
54W - 59L
1,265 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Viirrusss
Sun Wukong
Gold IV
Level 128
God Stats
36W - 30L
1,643 SR
Queue Stats
83W - 93L
1,312 MMR
Party 1
Bacchus
Bacchus
Gold V
Wahx
Bacchus
Gold V
Level 109
God Stats
4W - 4L
1,799 SR
Queue Stats
245W - 243L
1,310 MMR
Party 1
Da Ji
Da Ji
Gold IV
ilikepepper123
Da Ji
Gold IV
Level 109
God Stats
17W - 17L
1,547 SR
Queue Stats
240W - 250L
1,327 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,528 SR
1,298 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,450 SR
1,393 MMR
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
Andre
Ne Zha
Silver I
Level 155
God Stats
3W - 4L
1,644 SR
Queue Stats
143W - 146L
1,536 MMR
Solo
Medusa
Medusa
Silver IV
ComeradeConrad
Medusa
Silver IV
Level 121
God Stats
1W - 1L
1,107 SR
Queue Stats
53W - 71L
1,461 MMR
Solo
Thoth
Thoth
Silver V
G0ld3nsun
Thoth
Silver V
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 38L
1,028 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Jedî
Cabrakan
Gold IV
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
189W - 190L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dreampath
Chronos
19
4 / 11 / 7
12,352
475
18,756
26,701
10,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 6 / 6
12,179
468
13,607
21,715
8,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Viirrusss
Sun Wukong
18
6 / 7 / 6
12,494
481
15,359
29,492
31,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Wahx
Bacchus
18
4 / 5 / 11
12,390
477
11,811
23,182
29,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 7 / 6
12,648
486
15,452
22,834
10,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AtlasGilgameshTsukuyomiChang'e

VS

Bans
BastetSobekCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
14 / 4 / 14
15,773
607
32,222
29,822
21,366
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Andre
Ne Zha
20
7 / 4 / 17
14,632
563
12,682
20,569
23,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 4 / 13
15,022
578
14,443
17,581
8,382
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
G0ld3nsun
Thoth
20
4 / 7 / 20
14,140
544
10,296
14,800
5,796
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Jedî
Cabrakan
20
6 / 5 / 17
14,966
576
27,547
25,229
37,680
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
117
24
Kills
36
36
Deaths
24
36
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
4
14
5.25
W
Ne Zha
Andre
Ne Zha
7
4
17
3.88
W
5
4
13
2.88
L
Chronos
Dreampath
Chronos
4
11
7
0.68
W
Thoth
G0ld3nsun
Thoth
4
7
20
2
W
Cabrakan
Jedî
Cabrakan
6
5
17
2.9
L
3
6
6
1
L
Sun Wukong
Viirrusss
Sun Wukong
6
7
6
1.29
L
Bacchus
Wahx
Bacchus
4
5
11
1.9
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,985
Damage
97,190
123,924
Taken
108,001
89,869
Mitigated
96,883
26,587
Healing
39,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
32,222
20,848
0
16,481
29,822
21,366
753
10,275
19,007
0
138,932
W
Ne Zha
Andre
Ne Zha
12,682
3,611
829
4,614
20,569
23,659
1,131
4,305
16,202
277
53,671
W
14,443
5,856
0
7,714
17,581
8,382
4,334
2,956
14,575
0
132,538
L
Chronos
Dreampath
Chronos
18,756
6,920
0
3,524
26,701
10,251
0
10,190
15,551
101,227
0
W
Thoth
G0ld3nsun
Thoth
10,296
281
91
2,399
14,800
5,796
573
7,569
7,041
73,383
0
W
Cabrakan
Jedî
Cabrakan
27,547
1,774
0
7,631
25,229
37,680
131
6,945
18,101
95,151
0
L
13,607
4,017
0
2,442
21,715
8,377
1,020
4,581
17,134
0
92,872
L
Sun Wukong
Viirrusss
Sun Wukong
15,359
2,612
0
10,582
29,492
31,360
0
10,815
18,677
0
84,192
L
Bacchus
Wahx
Bacchus
11,811
2,003
0
2,665
23,182
29,610
0
7,710
14,490
36,826
0
L
15,452
3,971
0
7,374
22,834
10,271
260
4,824
16,720
0
97,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,063
Gold Earned
74,533
674
Minions Killed
645
0
Camps Cleared
0
2,213,534
Distance Traveled
2,393,565
30
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,773
607
141
5
0
530,056
2
W
Ne Zha
14,632
563
57
2
0
490,064
10
W
Medusa
15,022
578
185
7
0
484,482
9
L
Chronos
12,352
475
171
7
0
424,158
6
W
Thoth
14,140
544
110
4
0
465,275
8
W
Cabrakan
14,966
576
152
6
0
423,688
13
L
Ullr
12,179
468
164
6
0
462,342
5
L
Sun Wukong
12,494
481
155
6
0
395,268
2
L
Bacchus
12,390
477
40
2
0
494,407
12
L
Da Ji
12,648
486
144
6
0
437,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role