Player Matchup

Izanami
Izanami
MisterWhelan
Izanami
Level 59
God Stats
6W - 4L
1,635 SR
Queue Stats
16W - 12L
1,424 Elo+
Solo
Shiva
Shiva
luckydegenerate
Shiva
Level 76
God Stats
1W - 1L
1,351 SR
Queue Stats
17W - 13L
1,268 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sanats
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Team Averages
Level 88
1,495 SR
1,397 Elo+

VS

Team Averages
Level 95
1,506 SR
1,467 Elo+
Chaac
Chaac
 
Chaac
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MarleeRoberts93
Neith
Level 124
God Stats
1W - 12L
1,518 SR
Queue Stats
333W - 426L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MisterWhelan
Izanami
14
5 / 1 / 8
8,567
857
6,550
6,925
2,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 2 / 9
8,523
852
9,519
10,960
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
sanats
Morgan Le Fay
12
5 / 2 / 7
8,358
836
7,469
7,916
3,723
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 6 / 3
7,093
709
6,523
12,931
8,154
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
 
Fenrir
10
2 / 6 / 2
6,858
686
3,039
9,162
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 1
7,337
734
10,650
7,738
2,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
5
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
3
0.42
L
Fenrir
 
Fenrir
2
6
2
0.5
L
2
3
1
0.83
W
Izanami
MisterWhelan
Izanami
5
1
8
9
W
5
2
9
4.75
W
Morgan Le Fay
sanats
Morgan Le Fay
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,538
Damage
20,212
25,801
Taken
29,831
12,494
Mitigated
13,153
4,077
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,523
468
79
4,497
12,931
8,154
0
3,094
9,572
0
22,892
L
Fenrir
 
Fenrir
3,039
886
0
1,143
9,162
2,554
0
2,178
6,793
0
16,935
L
10,650
2,846
0
1,098
7,738
2,445
342
2,867
4,762
0
24,038
W
Izanami
MisterWhelan
Izanami
6,550
2,773
0
1,090
6,925
2,440
2,128
35
6,890
0
26,942
W
9,519
1,772
375
2,022
10,960
6,331
0
242
10,718
0
24,498
W
Morgan Le Fay
sanats
Morgan Le Fay
7,469
499
0
590
7,916
3,723
492
0
7,916
21,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
21,288
124
Minions Killed
98
5
Camps Cleared
4
582,089
Distance Traveled
557,100
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,093
709
25
3
0
201,371
0
L
Fenrir
6,858
686
29
3
4
155,256
0
L
Neith
7,337
734
44
4
0
200,473
2
W
Izanami
8,567
857
49
5
2
184,430
4
W
Shiva
8,523
852
40
4
2
201,835
1
W
Morgan Le Fay
8,358
836
35
4
1
195,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role