Player Matchup

Da Ji
Da Ji
CGcopa
Da Ji
Level 136
God Stats
5W - 3L
1,702 SR
Queue Stats
276W - 151L
1,596 Elo+
Party 2
Baron Samedi
Baron Samedi
Fathaliz
Baron Samedi
Level 160
God Stats
8W - 3L
1,819 SR
Queue Stats
319W - 172L
1,659 Elo+
Party 2
Cliodhna
Cliodhna
Hizlaw
Cliodhna
Level 144
God Stats
31W - 20L
1,692 SR
Queue Stats
156W - 126L
1,646 Elo+
Party 1
Kuzenbo
Kuzenbo
Malibulle
Kuzenbo
Level 157
God Stats
4W - 4L
1,732 SR
Queue Stats
534W - 518L
1,506 Elo+
Party 1
Ymir
Ymir
TH3ARNEZR
Ymir
Level 104
God Stats
4W - 4L
1,729 SR
Queue Stats
20W - 29L
1,459 Elo+
Party 1
Team Averages
Level 140
1,735 SR
1,573 Elo+

VS

Team Averages
Level 141
1,487 SR
1,455 Elo+
Loki
Loki
AlexandrChar
Loki
Level 142
God Stats
106W - 121L
1,476 SR
Queue Stats
237W - 246L
1,517 Elo+
Solo
Hel
Hel
Bleadeth
Hel
Level 160
God Stats
1W - 6L
1,450 SR
Queue Stats
119W - 124L
1,498 Elo+
Solo
Discordia
Discordia
Fielmur
Discordia
Level 127
God Stats
3W - 3L
1,342 SR
Queue Stats
285W - 275L
1,396 Elo+
Solo
Ymir
Ymir
robbie1403
Ymir
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 137L
1,279 Elo+
Solo
Gilgamesh
Gilgamesh
supermund7
Gilgamesh
Level 126
God Stats
9W - 7L
1,668 SR
Queue Stats
60W - 51L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CGcopa
Da Ji
13
2 / 3 / 2
7,040
704
5,078
9,408
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Fathaliz
Baron Samedi
13
1 / 3 / 0
6,775
678
5,235
7,218
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Hizlaw
Cliodhna
13
2 / 7 / 0
7,138
714
6,457
9,827
3,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Malibulle
Kuzenbo
12
0 / 5 / 2
6,825
683
5,034
13,616
13,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
13
0 / 4 / 1
6,639
664
3,926
10,555
6,525
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
8,455
846
6,531
5,073
1,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 2 / 9
8,474
847
14,174
7,881
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Fielmur
Discordia
15
3 / 1 / 4
7,754
775
6,658
4,901
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 10
8,238
824
5,310
9,491
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
supermund7
Gilgamesh
14
4 / 1 / 9
8,183
818
7,431
8,993
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
22
22
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
6
2
9
5.25
L
Da Ji
CGcopa
Da Ji
2
3
2
1
L
Baron Samedi
Fathaliz
Baron Samedi
1
3
0
0.33
W
Discordia
Fielmur
Discordia
3
1
4
5
L
Cliodhna
Hizlaw
Cliodhna
2
7
0
0.29
L
Kuzenbo
Malibulle
Kuzenbo
0
5
2
0.2
L
Ymir
0
4
1
0.13
W
3
1
10
8
W
Gilgamesh
supermund7
Gilgamesh
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
40,104
50,624
Taken
36,339
29,611
Mitigated
22,032
6,517
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,531
1,333
0
53
5,073
1,691
638
1,772
3,301
0
33,831
W
14,174
1,678
3,155
4,291
7,881
3,615
728
1,722
6,159
35,745
0
L
Da Ji
CGcopa
Da Ji
5,078
1,205
0
686
9,408
3,145
0
5,090
4,102
0
13,590
L
Baron Samedi
Fathaliz
Baron Samedi
5,235
150
984
1,898
7,218
3,353
0
4,315
2,807
23,852
0
W
Discordia
Fielmur
Discordia
6,658
370
39
812
4,901
1,534
42
1,620
3,281
26,969
0
L
Cliodhna
Hizlaw
Cliodhna
6,457
121
0
1,223
9,827
3,108
193
6,194
3,523
0
23,073
L
Kuzenbo
Malibulle
Kuzenbo
5,034
1,685
0
1,424
13,616
13,480
170
6,258
7,221
14,284
0
L
Ymir
3,926
730
0
302
10,555
6,525
0
3,688
6,829
13,373
0
W
5,310
741
0
1,864
9,491
8,721
465
4,717
4,774
16,917
0
W
Gilgamesh
supermund7
Gilgamesh
7,431
2,290
116
1,105
8,993
6,471
754
4,364
4,629
0
16,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,417
Gold Earned
41,104
158
Minions Killed
226
0
Camps Cleared
0
977,543
Distance Traveled
1,077,236
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,455
846
68
7
0
242,500
3
W
Hel
8,474
847
60
6
0
219,427
3
L
Da Ji
7,040
704
27
3
0
193,596
1
L
Baron Samedi
6,775
678
39
4
0
182,560
2
W
Discordia
7,754
775
47
5
0
211,510
1
L
Cliodhna
7,138
714
46
5
0
220,955
4
L
Kuzenbo
6,825
683
18
2
0
215,710
3
L
Ymir
6,639
664
28
3
0
164,722
0
W
Ymir
8,238
824
28
3
0
193,223
1
W
Gilgamesh
8,183
818
23
2
0
210,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role