Player Matchup

Skadi
Skadi
DreamVilleDemon
Skadi
Level 123
God Stats
12W - 6L
1,831 SR
Queue Stats
40W - 57L
1,389 Elo+
Party 1
Cerberus
Cerberus
LovingStepMom
Cerberus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,430 Elo+
Party 1
Shiva
Shiva
ToxicAvenger423
Shiva
Level 105
God Stats
10W - 19L
1,252 SR
Queue Stats
27W - 51L
1,185 Elo+
Solo
Team Averages
Level 97
1,528 SR
1,335 Elo+

VS

Team Averages
Level 96
1,371 SR
1,496 Elo+
Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kalaahh
Sol
Level 80
God Stats
11W - 7L
1,467 SR
Queue Stats
31W - 33L
1,652 Elo+
Solo
Awilix
Awilix
Urtoslowpunk
Awilix
Level 101
God Stats
8W - 13L
1,145 SR
Queue Stats
223W - 314L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 6
10,988
845
17,679
10,645
3,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
LovingStepMom
Cerberus
14
4 / 2 / 6
9,882
760
5,497
11,411
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 6 / 11
9,220
709
7,715
14,839
11,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 7 / 6
8,511
655
4,897
13,787
3,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
13
3 / 3 / 4
8,779
675
11,470
9,657
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
12
4 / 6 / 4
8,972
690
8,380
12,928
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
8
9
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
6
0.57
W
10
1
6
13
L
Sol
3
3
4
1.67
W
Cerberus
LovingStepMom
Cerberus
4
2
6
3.5
W
2
6
11
1.25
L
Awilix
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,891
Damage
24,747
36,895
Taken
36,372
25,149
Mitigated
11,208
7,815
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,897
4,400
0
3,437
13,787
3,722
0
1,044
12,743
0
25,369
W
17,679
6,829
0
1,539
10,645
3,604
1,447
2,599
8,046
0
53,275
L
Sol
11,470
4,081
0
2,529
9,657
2,544
126
3,141
6,516
35,751
0
W
Cerberus
LovingStepMom
Cerberus
5,497
688
403
2,709
11,411
10,328
261
5,991
5,420
28,399
0
W
7,715
1,312
1,106
2,058
14,839
11,217
514
4,089
10,750
0
26,521
L
Awilix
8,380
2,705
0
1,626
12,928
4,942
0
1,828
11,100
0
17,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
26,262
182
Minions Killed
118
7
Camps Cleared
4
709,792
Distance Traveled
609,130
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,511
655
56
4
0
178,916
2
W
Skadi
10,988
845
74
6
6
246,081
1
L
Sol
8,779
675
42
3
3
209,675
2
W
Cerberus
9,882
760
65
5
1
239,741
4
W
Shiva
9,220
709
43
3
0
223,970
0
L
Awilix
8,972
690
20
2
1
220,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role