Player Matchup

Discordia
Discordia
Nosoku
Discordia
Level 104
God Stats
14W - 14L
1,574 SR
Queue Stats
266W - 225L
1,670 Elo+
Solo
Ne Zha
Ne Zha
TristanAdler
Ne Zha
Level 155
God Stats
32W - 16L
1,875 SR
Queue Stats
208W - 170L
1,768 Elo+
Solo
Bacchus
Bacchus
ZenSkrach
Bacchus
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
855W - 629L
1,723 Elo+
Solo
Team Averages
Level 129
1,649 SR
1,720 Elo+

VS

Team Averages
Level 101
1,439 SR
1,590 Elo+
Horus
Horus
Chickenfilla
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,513 Elo+
Party 1
Raijin
Raijin
QuickBunny24455
Raijin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 88L
1,707 Elo+
Solo
Cernunnos
Cernunnos
Shortie5967
Cernunnos
Level 81
God Stats
1W - 1L
1,316 SR
Queue Stats
57W - 57L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nosoku
Discordia
18
4 / 0 / 7
11,848
697
17,024
8,316
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
17
5 / 1 / 6
11,693
688
21,171
15,166
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
ZenSkrach
Bacchus
16
3 / 0 / 7
12,335
726
12,761
15,020
24,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
9,902
582
7,787
24,166
20,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 2 / 0
10,460
615
8,777
15,536
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Shortie5967
Cernunnos
13
0 / 5 / 0
9,214
542
6,759
16,300
4,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Discordia
Nosoku
Discordia
4
0
7
7.5
L
1
2
0
0.5
L
Cernunnos
Shortie5967
Cernunnos
0
5
0
0
W
Ne Zha
5
1
6
8
W
Bacchus
ZenSkrach
Bacchus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,956
Damage
23,323
38,502
Taken
56,002
35,284
Mitigated
29,913
14,255
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,787
4,310
2,776
7,976
24,166
20,488
0
11,209
12,295
0
11,863
W
Discordia
Nosoku
Discordia
17,024
1,350
0
390
8,316
3,139
807
2,732
5,584
54,678
0
L
8,777
260
0
1,064
15,536
4,496
0
11,378
3,863
61,628
0
L
Cernunnos
Shortie5967
Cernunnos
6,759
2,206
0
1,259
16,300
4,929
0
7,546
8,354
0
32,118
W
Ne Zha
21,171
3,258
0
8,221
15,166
7,652
2,151
3,035
12,131
0
58,570
W
Bacchus
ZenSkrach
Bacchus
12,761
1,766
129
5,515
15,020
24,493
54
3,514
11,506
30,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,876
Gold Earned
29,576
174
Minions Killed
155
7
Camps Cleared
6
987,488
Distance Traveled
877,860
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,902
582
8
0
0
320,930
0
W
Discordia
11,848
697
101
6
5
299,209
1
L
Raijin
10,460
615
99
6
3
300,275
2
L
Cernunnos
9,214
542
48
3
3
256,655
1
W
Ne Zha
11,693
688
43
3
1
349,129
2
W
Bacchus
12,335
726
30
2
1
339,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role