Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ManuCalvo
Izanami
Level 60
God Stats
82W - 75L
1,474 SR
Queue Stats
223W - 238L
1,440 Elo+
Solo
Merlin
Merlin
Slerpy
Merlin
Level 125
God Stats
7W - 6L
1,242 SR
Queue Stats
58W - 49L
1,483 Elo+
Solo
Thanatos
Thanatos
Sp1rker
Thanatos
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 160L
1,441 Elo+
Party 2
Bacchus
Bacchus
ZeCruelCo0kie
Bacchus
Level 150
God Stats
8W - 12L
1,365 SR
Queue Stats
112W - 134L
1,383 Elo+
Party 2
Team Averages
Level 121
1,416 SR
1,449 Elo+

VS

Team Averages
Level 94
1,500 SR
1,341 Elo+
Jing Wei
Jing Wei
ImNotPrepared
Jing Wei
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,261 Elo+
Party 1
Scylla
Scylla
LaKeiP
Scylla
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 77L
1,325 Elo+
Party 1
Shiva
Shiva
Morusxion
Shiva
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 19L
1,138 Elo+
Party 1
Mercury
Mercury
MrJowii
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,440 Elo+
Party 3
Bacchus
Bacchus
ZiosDark
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 0 / 0
8,370
598
5,361
10,044
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ManuCalvo
Izanami
13
2 / 2 / 1
7,805
558
5,581
8,552
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Slerpy
Merlin
14
4 / 1 / 2
8,157
583
3,305
4,668
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Sp1rker
Thanatos
13
5 / 0 / 4
7,996
571
4,610
7,947
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
9
1 / 1 / 5
6,417
458
3,781
8,895
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ImNotPrepared
Jing Wei
12
1 / 3 / 3
6,954
497
6,017
8,026
2,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
LaKeiP
Scylla
12
1 / 3 / 0
6,771
484
1,898
5,357
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Morusxion
Shiva
12
0 / 1 / 0
6,624
473
6,666
8,705
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
MrJowii
Mercury
11
1 / 4 / 2
6,530
466
1,292
9,743
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ZiosDark
Bacchus
8
1 / 2 / 3
5,766
412
4,464
9,435
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
4
4
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
0
1
L
Jing Wei
ImNotPrepared
Jing Wei
1
3
3
0.83
L
Scylla
LaKeiP
Scylla
1
3
0
0.33
W
Izanami
ManuCalvo
Izanami
2
2
1
1.25
L
Shiva
Morusxion
Shiva
0
1
0
0
L
Mercury
MrJowii
Mercury
1
4
2
0.5
W
Merlin
Slerpy
Merlin
4
1
2
5
W
Thanatos
Sp1rker
Thanatos
5
0
4
7
W
Bacchus
1
1
5
3.5
L
Bacchus
ZiosDark
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
20,337
40,106
Taken
41,266
20,043
Mitigated
19,132
21,252
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,361
2,307
0
4,397
10,044
5,691
0
0
9,478
0
48,889
L
Jing Wei
ImNotPrepared
Jing Wei
6,017
5,402
0
2,510
8,026
2,116
702
1,433
6,585
0
42,675
L
Scylla
LaKeiP
Scylla
1,898
0
0
574
5,357
1,594
0
1,256
4,009
36,303
0
W
Izanami
ManuCalvo
Izanami
5,581
4,413
0
1,805
8,552
2,936
0
2,012
6,528
0
60,036
L
Shiva
Morusxion
Shiva
6,666
2,478
0
4,333
8,705
7,057
0
0
8,705
0
32,312
L
Mercury
MrJowii
Mercury
1,292
651
0
225
9,743
2,531
0
1,067
8,602
0
40,182
W
Merlin
Slerpy
Merlin
3,305
207
0
1,083
4,668
1,806
84
1,425
3,177
50,966
0
W
Thanatos
Sp1rker
Thanatos
4,610
1,181
0
10,851
7,947
2,771
127
640
7,267
0
46,937
W
Bacchus
3,781
543
0
3,116
8,895
6,839
16
2,124
6,728
14,033
0
L
Bacchus
ZiosDark
Bacchus
4,464
917
0
1,279
9,435
5,834
0
3,067
6,279
12,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
32,645
434
Minions Killed
325
0
Camps Cleared
0
1,299,869
Distance Traveled
1,336,056
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,370
598
122
9
0
253,681
0
L
Jing Wei
6,954
497
92
7
0
260,814
2
L
Scylla
6,771
484
84
6
0
261,572
2
W
Izanami
7,805
558
114
8
0
218,371
0
L
Shiva
6,624
473
70
5
0
264,947
1
L
Mercury
6,530
466
65
5
0
273,600
0
W
Merlin
8,157
583
94
7
0
275,874
8
W
Thanatos
7,996
571
93
7
0
292,284
5
W
Bacchus
6,417
458
11
1
0
259,659
5
L
Bacchus
5,766
412
14
1
0
275,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role