Player Matchup

Apollo
Apollo
Beatpenguin
Apollo
Level 61
God Stats
4W - 6L
1,523 SR
Queue Stats
44W - 70L
1,375 Elo+
Party 1
Fenrir
Fenrir
Fefer9642
Fenrir
Level 17
God Stats
9W - 20L
1,427 SR
Queue Stats
18W - 39L
1,282 Elo+
Party 1
Ymir
Ymir
Rube_Slayer
Ymir
Level 117
God Stats
5W - 6L
1,330 SR
Queue Stats
129W - 158L
1,402 Elo+
Solo
Team Averages
Level 65
1,427 SR
1,353 Elo+

VS

Team Averages
Level 61
1,601 SR
1,428 Elo+
Nemesis
Nemesis
ArcticWolf216
Nemesis
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 44L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
ThaaDreamer
Baron Samedi
Level 56
God Stats
9W - 8L
1,500 SR
Queue Stats
303W - 352L
1,372 Elo+
Solo
Khepri
Khepri
heinasu_hasumi
Khepri
Level 70
God Stats
1W - 3L
1,803 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
5 / 5 / 1
13,870
660
14,901
20,615
8,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Fefer9642
Fenrir
14
0 / 7 / 1
10,928
520
4,114
17,598
6,893
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 2 / 3
13,683
652
7,676
24,493
33,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
7 / 3 / 6
15,099
719
21,414
15,022
9,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
ThaaDreamer
Baron Samedi
20
6 / 1 / 6
15,626
744
23,263
9,191
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 2 / 13
14,690
700
8,120
13,438
20,983
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
14
14
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
3
6
3.33
L
Apollo
5
5
1
1.1
L
Fenrir
Fefer9642
Fenrir
0
7
1
0.07
L
1
2
3
1.25
W
Baron Samedi
ThaaDreamer
Baron Samedi
6
1
6
9
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,691
Damage
52,797
62,706
Taken
37,651
48,495
Mitigated
40,294
16,120
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
21,414
9,519
0
2,287
15,022
9,875
1,628
3,014
12,008
0
73,863
L
Apollo
14,901
11,024
309
6,368
20,615
8,045
0
10,031
10,301
0
79,732
L
Fenrir
Fefer9642
Fenrir
4,114
395
788
1,923
17,598
6,893
0
9,032
8,246
0
20,039
L
7,676
1,381
392
6,340
24,493
33,557
0
13,105
10,915
34,341
0
W
Baron Samedi
ThaaDreamer
Baron Samedi
23,263
2,273
3,698
5,037
9,191
9,436
691
2,996
6,195
73,689
0
W
8,120
1,021
480
2,172
13,438
20,983
493
3,076
10,362
29,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
45,415
216
Minions Killed
208
8
Camps Cleared
10
993,545
Distance Traveled
1,213,331
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,099
719
70
3
8
458,965
4
L
Apollo
13,870
660
155
7
6
310,439
0
L
Fenrir
10,928
520
26
1
2
345,281
3
L
Ymir
13,683
652
35
2
0
337,825
0
W
Baron Samedi
15,626
744
94
4
2
367,023
1
W
Khepri
14,690
700
44
2
0
387,343
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role