Player Matchup

Cupid
Cupid
CarameloGR
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,085 Elo+
Party 1
Olorun
Olorun
Floriantestet187
Olorun
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 70L
1,343 Elo+
Solo
Jing Wei
Jing Wei
GAMERROR404
Jing Wei
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 78L
1,359 Elo+
Solo
Arachne
Arachne
J-O-S-E-1992
Arachne
Level 30
God Stats
10W - 15L
1,317 SR
Queue Stats
203W - 255L
1,085 Elo+
Party 1
Cthulhu
Cthulhu
Mariogreco7
Cthulhu
Level 105
God Stats
7W - 8L
1,570 SR
Queue Stats
18W - 20L
1,490 Elo+
Solo
Team Averages
Level 78
1,477 SR
1,272 Elo+

VS

Team Averages
Level 65
1,482 SR
1,452 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
HONKERS_1632
Ne Zha
Level 78
God Stats
4W - 6L
1,356 SR
Queue Stats
61W - 77L
1,478 Elo+
Party 2
Xbalanque
Xbalanque
Narkotek1948
Xbalanque
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sans_TheKing_fr
Cthulhu
Level 59
God Stats
6W - 0L
1,556 SR
Queue Stats
133W - 126L
1,363 Elo+
Solo
Anubis
Anubis
actuallyjess_
Anubis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 67L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 6 / 2
7,039
503
5,250
8,892
1,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,839
203
0
0
0
Jing Wei
GAMERROR404
Jing Wei
12
3 / 4 / 1
7,068
505
8,850
11,646
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Arachne
J-O-S-E-1992
Arachne
13
6 / 3 / 2
7,882
563
6,151
10,963
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Mariogreco7
Cthulhu
13
1 / 3 / 0
7,222
516
4,160
8,582
8,431
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 1 / 1
9,234
660
7,089
11,320
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
15
7 / 2 / 3
8,856
633
7,750
9,678
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Narkotek1948
Xbalanque
12
1 / 4 / 2
7,209
515
1,269
8,377
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 3
7,386
528
4,998
10,131
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 3 / 1
8,154
582
5,230
10,035
4,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
11
Kills
16
16
Deaths
12
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
1
3.5
L
Cupid
1
6
2
0.33
L
0
0
0
0
L
Jing Wei
GAMERROR404
Jing Wei
3
4
1
0.88
W
Ne Zha
7
2
3
4.25
L
Arachne
J-O-S-E-1992
Arachne
6
3
2
2.33
L
Cthulhu
Mariogreco7
Cthulhu
1
3
0
0.33
W
Xbalanque
Narkotek1948
Xbalanque
1
4
2
0.5
W
1
2
3
1.25
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,411
Damage
26,336
40,083
Taken
49,541
17,729
Mitigated
24,302
8,856
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,089
4,231
0
6,344
11,320
8,229
72
4,002
7,318
0
65,684
L
Cupid
5,250
2,472
63
1,262
8,892
1,286
630
4,658
4,234
0
35,429
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
GAMERROR404
Jing Wei
8,850
6,773
0
3,217
11,646
3,922
767
3,654
7,992
0
45,887
W
Ne Zha
7,750
2,326
0
2,683
9,678
3,122
136
0
9,678
0
51,877
L
Arachne
J-O-S-E-1992
Arachne
6,151
4,964
0
2,270
10,963
4,090
471
1,490
9,473
0
43,521
L
Cthulhu
Mariogreco7
Cthulhu
4,160
109
0
2,044
8,582
8,431
0
0
8,582
39,983
0
W
Xbalanque
Narkotek1948
Xbalanque
1,269
792
0
933
8,377
2,373
824
0
8,377
0
33,654
W
4,998
300
0
401
10,131
6,206
162
0
10,131
22,866
2,224
W
5,230
444
0
4,537
10,035
4,372
336
158
9,877
37,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
40,839
307
Minions Killed
418
0
Camps Cleared
0
1,034,370
Distance Traveled
1,433,603
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,234
660
140
10
0
296,079
6
L
Cupid
7,039
503
70
5
0
237,597
2
L
Olorun
2,839
203
0
0
0
0
0
L
Jing Wei
7,068
505
66
5
0
234,731
6
W
Ne Zha
8,856
633
78
6
0
327,775
3
L
Arachne
7,882
563
79
6
0
300,941
1
L
Cthulhu
7,222
516
92
7
0
261,101
5
W
Xbalanque
7,209
515
59
4
0
266,710
1
W
Cthulhu
7,386
528
47
3
0
308,800
1
W
Anubis
8,154
582
94
7
0
234,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role