Player Matchup

Nu Wa
Nu Wa
Avacyn-the-dawn
Nu Wa
Level 114
God Stats
20W - 13L
1,730 SR
Queue Stats
196W - 182L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
MandingoMayhem
Amaterasu
Level 121
God Stats
62W - 32L
1,646 SR
Queue Stats
382W - 269L
1,503 Elo+
Party 1
Sol
Sol
NoizerX
Sol
Level 80
God Stats
3W - 4L
1,609 SR
Queue Stats
180W - 192L
1,419 Elo+
Party 1
Ymir
Ymir
Obsolete_Prodigy
Ymir
Level 149
God Stats
6W - 5L
1,615 SR
Queue Stats
304W - 302L
1,606 Elo+
Solo
Mercury
Mercury
Wareamazing
Mercury
Level 65
God Stats
31W - 24L
1,498 SR
Queue Stats
128W - 118L
1,459 Elo+
Party 1
Team Averages
Level 106
1,620 SR
1,506 Elo+

VS

Team Averages
Level 87
1,542 SR
1,495 Elo+
Mercury
Mercury
Derkus97
Mercury
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 273L
1,385 Elo+
Party 2
Cernunnos
Cernunnos
FruStacy
Cernunnos
Level 108
God Stats
1W - 1L
1,470 SR
Queue Stats
74W - 67L
1,715 Elo+
Party 3
Vulcan
Vulcan
Kaptain_GotGot
Vulcan
Level 122
God Stats
6W - 5L
1,814 SR
Queue Stats
114W - 111L
1,715 Elo+
Party 3
Nike
Nike
vinnyfly
Nike
Level 16
God Stats
2W - 3L
1,384 SR
Queue Stats
26W - 38L
1,262 Elo+
Party 2
Ares
Ares
xBUCKBEAKx
Ares
Level 81
God Stats
8W - 7L
1,543 SR
Queue Stats
52W - 59L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,504
650
3,471
2,749
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
MandingoMayhem
Amaterasu
9
0 / 0 / 3
4,961
496
2,020
6,591
3,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
9
1 / 0 / 1
5,340
534
3,318
2,851
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 1
7,044
704
5,086
6,319
4,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Wareamazing
Mercury
10
3 / 0 / 2
5,799
580
3,627
6,287
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Derkus97
Mercury
6
0 / 4 / 0
4,389
439
813
6,194
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
FruStacy
Cernunnos
8
0 / 1 / 0
4,531
453
3,591
4,058
1,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
5,675
568
1,903
3,676
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
10
2 / 4 / 0
5,483
548
3,647
8,936
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 0
4,913
491
2,762
5,607
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
2
2
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Mercury
Derkus97
Mercury
0
4
0
0
L
Cernunnos
FruStacy
Cernunnos
0
1
0
0
L
0
2
0
0
W
Amaterasu
MandingoMayhem
Amaterasu
0
0
3
1.5
W
Sol
1
0
1
1.5
W
4
2
1
2.25
W
Mercury
Wareamazing
Mercury
3
0
2
4
L
Nike
2
4
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,522
Damage
12,716
24,797
Taken
28,471
11,312
Mitigated
10,798
8,479
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,471
309
0
579
2,749
741
7
1,152
1,577
38,516
0
L
Mercury
Derkus97
Mercury
813
259
0
1,800
6,194
1,628
0
1,427
4,651
0
15,997
L
Cernunnos
FruStacy
Cernunnos
3,591
1,733
0
905
4,058
1,286
0
1,141
2,867
0
26,837
L
1,903
1,160
0
500
3,676
1,107
602
2,255
1,253
37,966
0
W
Amaterasu
MandingoMayhem
Amaterasu
2,020
613
180
2,668
6,591
3,145
0
1,838
4,753
0
13,174
W
Sol
3,318
1,170
0
1,215
2,851
591
0
206
2,645
27,064
0
W
5,086
1,923
0
2,679
6,319
4,930
0
232
5,739
37,870
0
W
Mercury
Wareamazing
Mercury
3,627
891
0
1,158
6,287
1,905
0
1,149
5,092
0
33,236
L
Nike
3,647
1,191
0
2,150
8,936
4,071
0
4,551
4,303
0
21,853
L
2,762
60
88
1,728
5,607
2,706
0
2,003
3,522
14,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
24,991
321
Minions Killed
255
0
Camps Cleared
0
992,296
Distance Traveled
985,139
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,504
650
88
9
0
165,101
2
L
Mercury
4,389
439
36
4
0
227,908
3
L
Cernunnos
4,531
453
56
6
0
187,352
0
L
Vulcan
5,675
568
85
9
0
190,023
5
W
Amaterasu
4,961
496
24
2
0
228,572
3
W
Sol
5,340
534
68
7
0
195,125
5
W
Ymir
7,044
704
79
8
0
151,958
0
W
Mercury
5,799
580
62
6
0
251,540
7
L
Nike
5,483
548
56
6
0
171,476
0
L
Ares
4,913
491
22
2
0
208,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role