Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KimbosSIice
Neith
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
246W - 228L
1,223 Elo+
Party 1
Zeus
Zeus
XX_PRoGamer_Loko
Zeus
Level 99
God Stats
37W - 35L
1,831 SR
Queue Stats
594W - 599L
1,538 Elo+
Solo
Fenrir
Fenrir
milanisti07
Fenrir
Level 145
God Stats
67W - 67L
1,505 SR
Queue Stats
399W - 409L
1,435 Elo+
Solo
Team Averages
Level 112
1,567 SR
1,439 Elo+

VS

Team Averages
Level 72
1,630 SR
1,466 Elo+
Zhong Kui
Zhong Kui
GardUps
Zhong Kui
Level 75
God Stats
15W - 12L
1,834 SR
Queue Stats
191W - 228L
1,433 Elo+
Solo
Hou Yi
Hou Yi
HickoryRocher8
Hou Yi
Level 68
God Stats
2W - 4L
1,294 SR
Queue Stats
238W - 246L
1,513 Elo+
Party 2
Artio
Artio
II Lazze II
Artio
Level 68
God Stats
8W - 5L
1,702 SR
Queue Stats
205W - 203L
1,535 Elo+
Party 2
Erlang Shen
Erlang Shen
RodrigoBorgia12
Erlang Shen
Level 36
God Stats
2W - 2L
1,623 SR
Queue Stats
14W - 17L
1,450 Elo+
Solo
Awilix
Awilix
Skovmand-Holm
Awilix
Level 115
God Stats
1W - 2L
1,697 SR
Queue Stats
55W - 79L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 3 / 0
7,411
618
4,864
7,892
6,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
 
Bacchus
10
0 / 3 / 5
6,316
526
4,892
9,454
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 3
6,499
542
6,160
5,100
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
7 / 0 / 4
8,084
674
10,711
5,239
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
4 / 1 / 1
7,670
639
3,048
9,149
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GardUps
Zhong Kui
9
0 / 6 / 1
5,550
463
2,888
8,063
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 4 / 0
5,801
483
4,333
7,032
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
6,452
538
3,364
11,375
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
RodrigoBorgia12
Erlang Shen
11
2 / 4 / 1
6,452
538
4,549
7,377
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 0
6,362
530
3,455
8,625
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
8
8
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
3
0
1.33
W
Bacchus
 
Bacchus
0
3
5
0.83
L
Zhong Kui
GardUps
Zhong Kui
0
6
1
0.08
L
3
4
0
0.75
L
1
2
3
1.25
W
3
1
3
4.5
L
Erlang Shen
RodrigoBorgia12
Erlang Shen
2
4
1
0.63
L
2
2
0
1
W
7
0
4
9
W
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
18,589
36,834
Taken
42,472
20,031
Mitigated
17,940
13,460
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,864
1,063
0
1,581
7,892
6,311
336
0
7,892
1,010
34,470
W
Bacchus
 
Bacchus
4,892
687
168
2,131
9,454
7,305
0
2,158
7,296
22,066
1,112
L
Zhong Kui
GardUps
Zhong Kui
2,888
451
0
1,886
8,063
4,246
0
4,670
3,089
25,363
2,726
L
4,333
1,822
0
1,033
7,032
1,722
0
3,473
3,451
0
31,321
L
3,364
224
550
4,689
11,375
5,669
0
3,295
7,992
16,560
0
W
6,160
2,404
0
3,222
5,100
1,529
0
1,119
3,981
0
36,936
L
Erlang Shen
RodrigoBorgia12
Erlang Shen
4,549
1,887
0
1,064
7,377
3,950
0
78
7,299
0
32,351
L
3,455
710
0
2,383
8,625
2,353
0
3,107
5,320
0
37,874
W
10,711
1,280
0
1,262
5,239
1,464
0
1,510
3,729
42,820
0
W
Fenrir
3,048
477
0
5,096
9,149
3,422
0
1,250
7,899
0
50,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
30,617
335
Minions Killed
288
0
Camps Cleared
0
1,137,851
Distance Traveled
1,099,889
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,411
618
72
6
0
221,449
2
W
Bacchus
6,316
526
30
3
0
211,943
0
L
Zhong Kui
5,550
463
58
5
0
189,348
4
L
Hou Yi
5,801
483
79
7
0
195,926
2
L
Artio
6,452
538
17
1
0
228,126
4
W
Neith
6,499
542
61
5
0
213,797
5
L
Erlang Shen
6,452
538
59
5
0
234,311
3
L
Awilix
6,362
530
75
6
0
252,178
1
W
Zeus
8,084
674
84
7
0
232,966
2
W
Fenrir
7,670
639
88
7
0
257,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role