Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Adrawiel
Hachiman
Level 132
God Stats
7W - 11L
1,620 SR
Queue Stats
76W - 90L
1,569 Elo+
Solo
Nemesis
Nemesis
Rolend
Nemesis
Level 141
God Stats
2W - 2L
1,856 SR
Queue Stats
121W - 109L
1,666 Elo+
Solo
Rama
Rama
XtASe34
Rama
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
626W - 671L
1,606 Elo+
Solo
Atlas
Atlas
glorbuz
Atlas
Level 153
God Stats
44W - 15L
1,618 SR
Queue Stats
575W - 239L
1,668 Elo+
Party 1
Team Averages
Level 149
1,619 SR
1,602 Elo+

VS

Team Averages
Level 138
1,654 SR
1,643 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GetJippyRight
Chaac
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 200L
1,650 Elo+
Solo
Ares
Ares
M4jorek
Ares
Level 157
God Stats
4W - 7L
1,654 SR
Queue Stats
675W - 671L
1,707 Elo+
Solo
Thanatos
Thanatos
MrZentox
Thanatos
Level 107
God Stats
5W - 0L
1,884 SR
Queue Stats
26W - 13L
1,718 Elo+
Solo
Chronos
Chronos
Serp3nt
Chronos
Level 144
God Stats
6W - 1L
1,731 SR
Queue Stats
213W - 202L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 5 / 3
8,654
865
10,431
9,950
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Adrawiel
Hachiman
13
1 / 5 / 3
7,390
739
5,658
10,386
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Rolend
Nemesis
14
2 / 5 / 5
7,649
765
7,312
9,614
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
XtASe34
Rama
14
3 / 4 / 6
7,929
793
8,216
11,270
4,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
glorbuz
Atlas
13
1 / 3 / 8
7,614
761
9,510
14,461
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 5 / 9
8,832
883
11,735
12,197
7,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 9
8,729
873
11,559
15,825
12,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
M4jorek
Ares
15
4 / 2 / 11
9,153
915
8,796
12,718
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
MrZentox
Thanatos
15
8 / 3 / 4
8,776
878
7,816
9,624
4,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Serp3nt
Chronos
15
3 / 0 / 8
8,465
847
10,131
5,611
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
12
Kills
22
22
Deaths
12
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
5
3
1.3
W
Chang'e
 
Chang'e
4
5
9
1.7
L
Hachiman
Adrawiel
Hachiman
1
5
3
0.5
W
3
2
9
3.75
W
Ares
M4jorek
Ares
4
2
11
4.75
W
Thanatos
MrZentox
Thanatos
8
3
4
3.33
L
Nemesis
Rolend
Nemesis
2
5
5
0.9
W
Chronos
Serp3nt
Chronos
3
0
8
7
L
Rama
XtASe34
Rama
3
4
6
1.5
L
Atlas
glorbuz
Atlas
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,127
Damage
50,037
55,681
Taken
55,975
25,042
Mitigated
40,010
11,391
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,431
1,266
0
2,322
9,950
3,456
0
5,845
3,871
35,853
0
W
Chang'e
 
Chang'e
11,735
481
2,271
5,970
12,197
7,028
521
2,586
9,545
35,808
0
L
Hachiman
Adrawiel
Hachiman
5,658
3,458
0
1,512
10,386
2,988
680
4,486
5,672
0
21,293
W
11,559
938
440
3,977
15,825
12,690
0
5,257
10,352
0
44,212
W
Ares
M4jorek
Ares
8,796
127
0
2,741
12,718
13,777
168
3,983
8,529
12,292
0
W
Thanatos
MrZentox
Thanatos
7,816
1,134
0
6,242
9,624
4,305
120
4,231
5,185
0
17,535
L
Nemesis
Rolend
Nemesis
7,312
2,533
0
669
9,614
4,990
0
4,320
4,977
0
19,255
W
Chronos
Serp3nt
Chronos
10,131
1,585
0
559
5,611
2,210
3,857
3,086
2,423
30,066
0
L
Rama
XtASe34
Rama
8,216
5,923
0
2,946
11,270
4,006
0
6,736
4,200
0
17,667
L
Atlas
glorbuz
Atlas
9,510
3,659
0
3,942
14,461
9,602
0
7,676
6,299
17,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
43,955
193
Minions Killed
218
0
Camps Cleared
0
1,053,563
Distance Traveled
1,173,676
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,654
865
77
8
0
217,968
4
W
Chang'e
8,832
883
50
5
0
206,737
3
L
Hachiman
7,390
739
42
4
0
193,605
3
W
Chaac
8,729
873
73
7
0
246,233
2
W
Ares
9,153
915
6
1
0
245,918
1
W
Thanatos
8,776
878
24
2
0
235,068
1
L
Nemesis
7,649
765
32
3
0
228,083
1
W
Chronos
8,465
847
65
7
0
239,720
3
L
Rama
7,929
793
29
3
0
191,523
1
L
Atlas
7,614
761
13
1
0
222,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role