Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
AmateuR89
Merlin
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,360 MMR
Solo
Amaterasu
Amaterasu
Silver I
Heckomen
Amaterasu
Silver I
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 78L
1,115 MMR
Solo
Geb
Geb
Gold III
MOPUL
Geb
Gold III
Level 160
God Stats
9W - 5L
1,817 SR
Queue Stats
547W - 541L
1,300 MMR
Solo
Susano
Susano
Bronze III
skarl1n
Susano
Bronze III
Level 50
God Stats
0W - 2L
1,415 SR
Queue Stats
35W - 48L
1,354 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,547 SR
1,326 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,532 SR
1,319 MMR
Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
Liġi
Baba Yaga
Silver II
Level 129
God Stats
7W - 7L
1,612 SR
Queue Stats
257W - 274L
1,100 MMR
Solo
Medusa
Medusa
Gold III
NoahGee
Medusa
Gold III
Level 127
God Stats
60W - 59L
1,329 SR
Queue Stats
265W - 260L
1,411 MMR
Solo
Camazotz
Camazotz
Gold V
captainlex13
Camazotz
Gold V
Level 123
God Stats
4W - 3L
1,597 SR
Queue Stats
339W - 340L
1,343 MMR
Solo
Arachne
Arachne
Silver I
fRokk84
Arachne
Silver I
Level 69
God Stats
3W - 1L
1,622 SR
Queue Stats
220W - 234L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 6 / 1
8,011
445
3,429
12,212
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
AmateuR89
Merlin
13
2 / 6 / 3
8,015
445
8,642
11,774
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Heckomen
Amaterasu
16
2 / 5 / 1
9,252
514
11,181
19,358
13,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
MOPUL
Geb
11
1 / 1 / 1
6,848
380
4,939
12,160
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
skarl1n
Susano
13
3 / 8 / 1
7,932
441
5,704
16,251
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniCliodhnaThoth

VS

Bans
BastetAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 0 / 8
9,443
525
8,935
11,736
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Liġi
Baba Yaga
15
4 / 3 / 4
9,705
539
10,915
7,664
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
NoahGee
Medusa
17
8 / 0 / 4
11,189
622
12,891
9,640
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
captainlex13
Camazotz
17
7 / 2 / 5
11,119
618
16,854
18,107
9,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
fRokk84
Arachne
17
4 / 3 / 4
10,296
572
6,443
14,541
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
26
26
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
1
0.08
W
Atlas
 
Atlas
3
0
8
7
L
Merlin
AmateuR89
Merlin
2
6
3
0.58
L
Amaterasu
Heckomen
Amaterasu
2
5
1
0.5
W
Baba Yaga
Liġi
Baba Yaga
4
3
4
2
L
Geb
MOPUL
Geb
1
1
1
1.5
W
Medusa
NoahGee
Medusa
8
0
4
10
W
Camazotz
captainlex13
Camazotz
7
2
5
4.75
W
Arachne
fRokk84
Arachne
4
3
4
2
L
Susano
skarl1n
Susano
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
56,038
71,755
Taken
61,688
31,774
Mitigated
29,803
19,067
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,429
1,963
0
2,453
12,212
2,607
0
3,298
8,914
0
54,511
W
Atlas
 
Atlas
8,935
2,708
470
2,232
11,736
8,899
933
3,451
8,129
21,814
0
L
Merlin
AmateuR89
Merlin
8,642
487
0
2,563
11,774
3,226
0
3,697
8,077
48,261
0
L
Amaterasu
Heckomen
Amaterasu
11,181
5,071
0
8,844
19,358
13,736
480
2,558
16,800
0
63,492
W
Baba Yaga
Liġi
Baba Yaga
10,915
129
0
1,956
7,664
2,581
0
2,833
4,617
66,795
0
L
Geb
MOPUL
Geb
4,939
461
0
1,400
12,160
7,123
0
6,314
5,846
16,666
0
W
Medusa
NoahGee
Medusa
12,891
7,230
0
4,350
9,640
2,876
4,487
2,977
6,561
0
84,491
W
Camazotz
captainlex13
Camazotz
16,854
6,164
0
11,784
18,107
9,049
596
1,129
16,912
0
75,423
W
Arachne
fRokk84
Arachne
6,443
4,712
0
4,180
14,541
6,398
0
2,525
11,888
0
76,750
L
Susano
skarl1n
Susano
5,704
1,115
0
3,807
16,251
5,082
0
3,983
12,268
0
49,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
51,752
461
Minions Killed
524
0
Camps Cleared
0
1,667,624
Distance Traveled
1,856,368
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,011
445
114
6
0
300,246
2
W
Atlas
9,443
525
27
2
0
390,337
2
L
Merlin
8,015
445
97
5
0
313,854
5
L
Amaterasu
9,252
514
128
7
0
346,191
5
W
Baba Yaga
9,705
539
94
5
0
350,599
9
L
Geb
6,848
380
30
2
0
381,357
8
W
Medusa
11,189
622
149
8
0
357,216
5
W
Camazotz
11,119
618
124
7
0
332,553
6
W
Arachne
10,296
572
130
7
0
425,663
4
L
Susano
7,932
441
92
5
0
325,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role