Player Matchup

Skadi
Skadi
Bronze III
Ratstails
Skadi
Bronze III
Level 93
God Stats
1W - 1L
1,562 SR
Queue Stats
5W - 4L
1,456 MMR
Party 1
Sol
Sol
Silver IV
creoledagoat
Sol
Silver IV
Level 85
God Stats
0W - 2L
1,279 SR
Queue Stats
33W - 46L
794 MMR
Solo
Geb
Geb
Silver IV
yDreamseller
Geb
Silver IV
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 29L
1,217 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,447 SR
1,156 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,513 SR
1,277 MMR
Tsukuyomi
Tsukuyomi
Gold III
Bpositive247
Tsukuyomi
Gold III
Level 141
God Stats
21W - 20L
1,563 SR
Queue Stats
174W - 142L
1,393 MMR
Solo
Sylvanus
Sylvanus
Silver V
eric_DF77
Sylvanus
Silver V
Level 160
God Stats
132W - 161L
1,397 SR
Queue Stats
211W - 282L
678 MMR
Solo
He Bo
He Bo
Gold I
rokilem
He Bo
Gold I
Level 129
God Stats
12W - 18L
1,580 SR
Queue Stats
371W - 460L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ratstails
Skadi
18
8 / 6 / 3
13,366
703
16,225
16,587
6,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 2 / 8
13,026
686
15,192
11,791
7,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 7 / 10
12,395
652
17,223
27,805
33,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesFenrirBastetTyrBakasura

VS

Bans
MulanChaacThothGilgameshHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bpositive247
Tsukuyomi
19
8 / 3 / 5
14,106
742
21,890
24,376
10,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
eric_DF77
Sylvanus
18
1 / 3 / 10
12,791
673
8,409
20,010
22,340
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
rokilem
He Bo
19
6 / 6 / 6
13,969
735
18,916
16,928
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
12
Kills
15
15
Deaths
12
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bpositive247
Tsukuyomi
8
3
5
3.5
L
Skadi
Ratstails
Skadi
8
6
3
1.58
L
3
2
8
3.5
W
Sylvanus
eric_DF77
Sylvanus
1
3
10
2
W
He Bo
rokilem
He Bo
6
6
6
1.5
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,640
Damage
49,215
56,183
Taken
61,314
47,217
Mitigated
38,586
9,445
Healing
26,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bpositive247
Tsukuyomi
21,890
3,858
875
5,788
24,376
10,615
1,477
12,511
11,865
0
75,770
L
Skadi
Ratstails
Skadi
16,225
5,772
633
2,330
16,587
6,694
487
9,715
6,872
0
47,579
L
15,192
1,548
0
3,229
11,791
7,245
639
4,615
7,176
50,309
1,439
W
Sylvanus
eric_DF77
Sylvanus
8,409
1,501
6,662
9,026
20,010
22,340
979
10,019
9,991
30,205
0
W
He Bo
rokilem
He Bo
18,916
1,043
614
3,414
16,928
5,631
308
10,102
6,826
60,572
0
L
17,223
1,019
455
2,798
27,805
33,278
0
13,341
14,464
37,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,787
Gold Earned
40,866
220
Minions Killed
211
7
Camps Cleared
9
994,724
Distance Traveled
1,018,156
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,106
742
76
4
5
388,870
1
L
Skadi
13,366
703
93
5
4
303,166
8
L
Sol
13,026
686
112
6
2
357,762
2
W
Sylvanus
12,791
673
39
2
1
319,209
1
W
He Bo
13,969
735
96
5
3
310,077
3
L
Geb
12,395
652
15
1
1
333,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role