Player Matchup

Ares
Ares
Minoverody
Ares
Level 160
God Stats
1W - 3L
1,695 SR
Queue Stats
33W - 38L
1,525 Elo+
Party 1
Neith
Neith
PLAYERTBE
Neith
Level 97
God Stats
45W - 57L
1,313 SR
Queue Stats
49W - 64L
1,322 Elo+
Solo
Hou Yi
Hou Yi
Plz Thx Np Bye
Hou Yi
Level 157
God Stats
9W - 10L
1,797 SR
Queue Stats
314W - 309L
1,634 Elo+
Party 1
Zeus
Zeus
PureTigerB1ood
Zeus
Level 138
God Stats
12W - 13L
1,441 SR
Queue Stats
502W - 517L
1,536 Elo+
Party 1
Odin
Odin
ReVCottus
Odin
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,768 Elo+
Party 1
Team Averages
Level 113
1,549 SR
1,557 Elo+

VS

Team Averages
Level 96
1,554 SR
1,486 Elo+
Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DaCowAlien
Medusa
Level 107
God Stats
6W - 3L
1,552 SR
Queue Stats
121W - 112L
1,471 Elo+
Solo
Anubis
Anubis
Hogrell
Anubis
Level 65
God Stats
23W - 16L
1,493 SR
Queue Stats
226W - 225L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NoeWayOut
Ah Muzen Cab
Level 68
God Stats
6W - 5L
1,726 SR
Queue Stats
233W - 238L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 20
11,758
784
12,511
21,608
26,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
PLAYERTBE
Neith
19
2 / 2 / 3
11,528
769
3,107
8,799
3,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 1 / 10
12,540
836
17,106
11,458
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 4 / 14
12,173
812
26,400
14,228
5,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
18
4 / 1 / 15
10,786
719
8,213
13,224
12,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 4 / 4
10,301
687
11,422
17,704
13,808
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
14
0 / 9 / 2
8,878
592
8,748
19,730
9,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
DaCowAlien
Medusa
17
2 / 6 / 3
10,875
725
6,387
13,886
5,418
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Hogrell
Anubis
19
4 / 9 / 3
11,443
763
11,948
16,729
8,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
NoeWayOut
Ah Muzen Cab
17
4 / 4 / 2
10,468
698
12,909
10,368
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
32
Kills
11
11
Deaths
32
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
4
0.75
L
Atlas
 
Atlas
0
9
2
0.11
L
Medusa
DaCowAlien
Medusa
2
6
3
0.58
L
Anubis
Hogrell
Anubis
4
9
3
0.61
W
4
3
20
4.67
L
Ah Muzen Cab
NoeWayOut
Ah Muzen Cab
4
4
2
1.25
W
Neith
PLAYERTBE
Neith
2
2
3
1.75
W
13
1
10
18
W
9
4
14
4
W
Odin
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,337
Damage
51,414
69,317
Taken
78,417
51,963
Mitigated
41,403
16,028
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,422
2,148
0
4,256
17,704
13,808
0
9,106
8,598
0
37,006
L
Atlas
 
Atlas
8,748
2,850
0
2,477
19,730
9,993
0
8,556
11,174
19,805
0
L
Medusa
DaCowAlien
Medusa
6,387
2,167
0
531
13,886
5,418
1,270
7,754
6,132
0
37,945
L
Anubis
Hogrell
Anubis
11,948
267
0
4,163
16,729
8,285
0
8,186
8,543
40,743
0
W
12,511
1,264
0
2,045
21,608
26,228
0
5,207
16,401
19,619
0
L
Ah Muzen Cab
NoeWayOut
Ah Muzen Cab
12,909
4,605
0
3,448
10,368
3,899
0
6,861
3,507
0
31,310
W
Neith
PLAYERTBE
Neith
3,107
662
0
2,041
8,799
3,141
3,022
2,527
6,272
0
60,835
W
17,106
8,440
0
4,126
11,458
4,091
627
4,148
7,310
0
50,575
W
26,400
5,485
0
4,766
14,228
5,824
467
3,401
10,827
52,458
0
W
Odin
8,213
1,441
468
2,582
13,224
12,679
0
5,413
7,811
3,256
10,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,785
Gold Earned
51,965
316
Minions Killed
236
0
Camps Cleared
0
1,543,473
Distance Traveled
1,436,408
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,301
687
44
3
0
334,791
0
L
Atlas
8,878
592
18
1
0
287,678
5
L
Medusa
10,875
725
72
5
0
294,410
3
L
Anubis
11,443
763
69
5
0
246,147
0
W
Ares
11,758
784
20
1
0
285,973
4
L
Ah Muzen Cab
10,468
698
33
2
0
273,382
1
W
Neith
11,528
769
130
9
0
276,544
0
W
Hou Yi
12,540
836
69
5
0
320,389
6
W
Zeus
12,173
812
83
6
0
293,424
0
W
Odin
10,786
719
14
1
0
367,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role